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(cherry picked from commit 7fd8603ec5e609680aed9c8dd03cde4297b70af0)
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Ref https://github.com/TrinityCore/TrinityCore/commit/04da37c4fb0eeef6ea3bbbd205c9ffcc1005a86c
(cherry picked from commit 4455c50447caa4472d2f0215221aa2e0723cafb8)
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"If any raid member is farther away than 25 yards from *both* Blades, one of the Flames charges that player and enrages"
(cherry picked from commit cb3627ca62712d4fba1c05cf4d9b12b82f317cc2)
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(cherry picked from commit 06ea65b0e651be2b389800b5acf9a5e8b86d7444)
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(cherry picked from commit a80c95a1c788932696fb43e69b9012a751431bac)
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(cherry picked from commit 9b7c73a19df66849ec829fc5a94875aa9593934d)
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(cherry picked from commit 97f33dc77945d8f284d14e0eaa994ae1405a3f20)
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(cherry picked from commit 7e73f5f1edd8c99c3639e2a342cf044f6192fb6a)
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* Timmy the cruel
* Rename some variables and use sniffed spawn position
* codestyle
* Use areaboundary instead
* include order
* aokromes request
* remove static
* never cp on tc
(cherry picked from commit c69825d96d6c7ff847c196c908e1040cb7a8d5db)
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Fixed some codestyle issues.
Removed ENSUREAI
(cherry picked from commit 78f4f54f81e092c9c7b99af445fb6ec85e00e6b0)
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early-eliminate alive units (#26028)
* Added object type into checker that is used by grid search to early eliminate alive units when looking for corpses
* Removed script 'spell_hun_pet_carrion_feeder'. Ability doesn't exist anymore
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implemented some of them
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(cherry picked from commit 1a638b39e374fd4733be7d13bd9e4d4052412596)
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(cherry picked from commit c99b89934e872343bece31f4bd744ebaec80364f)
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- Creature: update current waypoint to store nodeId and pathId
- MotionMaster: change variable type on GetMotionSlotType and GetMotionSlot to keep consistency and prevent errors (ASSERT is now no longer needed)
- UnitAI: add new waypoint hooks WaypointPathStarted and WaypointPathEnded
- SAI: handle WAYPOINT related events if creature is no escorting
* SMART_EVENT_WAYPOINT_RESUMED still not implemented for no escorting
TODO: the new hooks can save, now duplicated, logic on EscortAI and SAI
closes #20777
updates #20310
updates 21bd52cb99
(cherry picked from commit e10d7dd45cfc073c791cd5e5f3f964d14b37df3d)
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* Script/Tanaris: move Aquementas to SAI and improve related event
Closes #11668
(cherry picked from commit 8888e6d96d026597190190d8f5f554d52df61216)
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(cherry picked from commit 7822f058b0ee997d4c114b60ec9ea5ddc2cc2874)
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(#25920)
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Closes #19868
(cherry picked from commit 3bb5f17ff5ff8b208139388dce7411f6d55aa45e)
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Thanks to Wyreth for reporting the overlooked tabs.
(cherry picked from commit bbd339370ed2eea5f12e79a977fd9e0e93543101)
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- When using the quest item for A Suitable Test Subject and the spell aura vanishes,
Bloodmage Laurith should turn toward the player and whisper a line.
- This is handled via spell event for Bloodspore Ruination (45997)
(cherry picked from commit fda99b2972aed2b98642f8974e34c5b18f7f3676)
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(cherry picked from commit cc894288b77299e9e73f322869f16c2791435104)
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and Thrall
(cherry picked from commit 48ecd81d614559c6f023aa8910a99901d9d794b5)
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- Fixed issues related with Parasitic Shadowfiend
- Updated script to new model
- Fixed loop of Parasitic Shadowfiend Summon
- Added a new spell (SPELL_REMOVE_PARASITIC_SHADOWFIEND)
- Fixed illidari elite attacking players
- SPELL_PARASITIC_SHADOWFIEND now is a negative aura
(cherry picked from commit 90f07bd948546595a04d7633eaa95a463f0ce6f9)
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(cherry picked from commit 4f5ec886d086261dccde4592e7670723c9b0c7f4)
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still a shitshow, though. Closes #20614.
(cherry picked from commit cbd025f14698a8392fac6e7d2ad418ff57bfb195)
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(cherry picked from commit c8a346a23c6cb377f02bd960f578a886b65d6561)
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(cherry picked from commit b4d632e57d72b1049c3a89a11b29192b27ebea9f)
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Update: #12352
(cherry picked from commit 398e67cbca3960603cc498e8b0e40bd6a7625d6e)
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* Split all addon chat logs into separate log streams
* Add missing channels
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(cherry picked from commit 9fe890744c5967bd46c0bd19e8901df6d91cd891)
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(cherry picked from commit 7db70bf40b1595f58a08536a36f74f18e8405758)
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core script to DB
(cherry picked from commit 23329790d21de649ef5fc5b9e60bf089b879f1b9)
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(cherry picked from commit a7f3d5e59fd05d1f015ea0ad7426292d36b3dee8)
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(cherry picked from commit 17143938d7f5126b8c8e6ed5fc1229b6c2665ec3)
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Closes #20589
(cherry picked from commit f909d4f1957bde5da6b3f491e6b552389a8f3ac2)
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* Core/Scripts: Update boss Toravon the Ice Watcher
Frozen Orbs: Fixed summon delay, removed old hack, aggro behavior implemented(every 10sec they reset threat and change target)
Remove no longer needed script for the orb stalker
All timers adjusted
Update instance model
Update script register model
Fix Frostbite proc
(cherry picked from commit 5a90251ea28bb9b0be376d7b6110b4e93458cbea)
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- Zephyr and Flask Vendors to SAI
- Update gossip menu options to proper values
(thx Killyana for digging into this)
(cherry picked from commit 5558bd27c6a7ae3aa13773eee7d048e31f676738)
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* Migrate Elder Kuruti to SAI
(cherry picked from commit ac63614016291c11a278c890ee79743b173106a3)
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- Despawn and stay despawned!
- Adjusted actions to match the only video of event I could find and
based on sniff data from 3.3.5, 12340 build.
- Chance for event to occur is drastically reduced based on Dalaran
population. 1-99, the population of Dalaran is the chance. 100+ means
the event is assured.
Closes #20575
(cherry picked from commit 1750ca501f7a83ddbabd5e295fb86e48c279263f)
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command
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encrypted sound files
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* fixed secondary target damage with Splitting Ice talent
* fixed dropping 2 charges of Fingers of Frost with Splitting Ice
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