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2014-05-10Scripts/HallsOfReflection: Major changesMitchesD
* corrections to Intro Event (Falric, Marwyn etc.) * fixed issues with Frostsworn General * improved the whole Wrath of the Lich King event * implemented outro gunship * optimalization code and cleanup and fixed some typos * Big thanks to @joschiwald, he is author too ;-)
2014-05-09Scripts/Duskwood: prevention to spawn multiple Twilight Corrupter and fixed ↵MitchesD
some issues there
2014-05-04Scripts/Ulduar: Fix crash when Algalon's Big Bang is casted by playerDehravor
2014-05-01Core/Misc: Remove remaining COMPILER_HAS_CPP11_SUPPORT related macrosDehravor
2014-04-29Core/Misc: Remove obsolete C++11 backward compatibility macrosDehravor
OVERRIDE, FINAL, DELETE_MEMBER
2014-04-28Scripts/Commands: Fix crash in ".wp modify wpadd"jackpoz
Remove the old unsupported "wpadd" subcommand of ".wp modify" . Closes #11955
2014-04-28Core/Misc: remove some obsolete parametersjoschiwald
2014-04-28Merge pull request #11948 from MitchesD/miscjoschiwald
Scripts/Azuregos: converted to EventMap and WorldBossAI
2014-04-28Scripts/Azuregos: converted to EventMap and WorldBossAIMitchesD
2014-04-28Core/Creature: Missed changes in c536305e3a3c4f41e94d14fae73ba7a2d8d13be2Vincent-Michael
2014-04-27Core: Droped `faction_H` field -- only one faction table is necessaryKinzcool
2014-04-27Scripts/Sholazar Basin: Reconnaissance Flight (12671)w1sht0l1v3
Add workaround for the player/accessory mounting issue. Some small additions. Closes: 9443
2014-04-25Core/Texts:Vincent-Michael
* Enable some BroadcastTexts stuff (is not finish) * Added reload command for broadcast_text table ToDo: - Enable: Sound/Emote stuff, etc. - Auth base need refresh
2014-04-25Core/Misc: Fix build warningsjackpoz
2014-04-25Core/Misc: Change how Position struct is retrievedjackpoz
Update Position::GetPosition() and similar methods signatures to reflect 2a4c9bcaf910430cdf3070987ce085da3c2666da changes by return a Position object instead of accepting a Position parameter by reference.
2014-04-23Correct display of output for .rbac account list command. (thanks Spp-)velinath
2014-04-22DB/CreatureText: readd accidentally deleted textjoschiwald
2014-04-21Scripts/Gnomeregan: moved Blastmaster Emi gossip to dbjoschiwald
2014-04-20Fixed spelling typo in gnomeregan.cpp script.warmech
Fixed a typo on line 32 where [GOSSIP_START_EVENT "I am ready to being"] should read [GOSSIP_START_EVENT "I am ready to begin."]
2014-04-20Core/Misc: Check GetVictim() for NULL before dereferencing itjackpoz
Add additional NULL checks all around the code before dereferencing GetVictim() result. Keep in mind UpdateVictim() result has nothing to do with GetVictim() result and the caller shouldn't assume anything about GetVictim() based on UpdateVictim().
2014-04-19Core/Misc: Ensure GetVictim() returns a valid reference when expectedjackpoz
Add a new method EnsureVictim() which asserts a valid not NULL reference will be returned to the caller. Use this whenever the GetVictim() would be dereferenced .
2014-04-19Scripts/Ruby Sanctum: Fixed corporeality scaling changes.Warpten
Thanks to Unholychick. P.S.: #9231 if still valid will be fixed soon (tm)
2014-04-18Core/Spells: Convert Avenging Wrath to spellscriptUnholychick
Closes #11896 Closes #3464
2014-04-18FixVincent-Michael
2014-04-17Merge pull request #11614 from MitchesD/kelthuzadjoschiwald
Scripts/Kelthuzad: move spells into spelldifficulty_dbc and cleanup
2014-04-17Merge pull request #11787 from MitchesD/miscjoschiwald
Scripts/ZulGurub: clean up the old code
2014-04-17Scripts/UtgardeKeep: fixed some issues on Ingvar the Plundererjoschiwald
Closes #10859
2014-04-14Core/Spells: addition to b9a62115b17381a7e8371c1df1ebfd4a4165ac59joschiwald
2014-04-14Core/Spells: fixed Relic of the Earthen Ringuntaught
Closes #11282
2014-04-13Scripts/Commands: Add comment about 9d5841073971c7f55cf621da3a31b38656618582 ↵jackpoz
changes
2014-04-13Scripts/Commands: Fix memory leak in ".gobject add" commandjackpoz
Valgrind log: 158 (104 direct, 54 indirect) bytes in 1 blocks are definitely lost in loss record 24 of 73 at operator new(unsigned long) (vg_replace_malloc.c:319) by GameObjectModel::Create(GameObject const&) (GameObjectModel.cpp:152) by GameObject::Create(unsigned int, unsigned int, Map*, unsigned int, float, float, float, float, float, float, float, float, unsigned int, GOState, unsigned int) (GameObject.cpp:237) by gobject_commandscript::HandleGameObjectAddCommand(ChatHandler*, char const*) (cs_gobject.cpp:155)
2014-04-13Scripts/Commands: ".modify speed" targets current Player by defaultjackpoz
Allow ".modify speed" command to target current Player if there is no target or if the selected Unit is a Creature. This behavior could be extended to other commands that require target Players.
2014-04-13Scripts/Commands: Fix .mmap loc wrong coordinatesjackpoz
Fix .mmap loc command printing swapped x and y tile coordinates
2014-04-12Scripts/Commands: Ensure gameobject template is valid from .gob add temp [...]Warpten
As per Aokrome's spamming. "Avoids false positive logs"
2014-04-11[TW278] - Core/Scripts: Prevent multiple spawns of UlagNyeriah
http://www.wowhead.com/quest=1819/ulag-the-cleaver
2014-04-11Scripts/ZulGurub: clean up the code and remove old hacksMitchesD
2014-04-10Scripts/Ruby Sanctum: Fixed Halion engaging combat outside of his Flame Ring.Warpten
2014-04-09Scripts/Ruby Sanctum: Fixed Onyx Flamecallers not aggroing players once ↵Warpten
pathing ended.
2014-04-09Merge pull request #11847 from trickerer/SSShauren
Core/Spells: Fixed Sweeping Strikes damage
2014-04-09Fix Sweeping Strikes damagetrickerer
2014-04-08Core/ChatLog: handle chatlog options with extended logging systemjoschiwald
2014-04-05Scripts/Ulduar: Fix uninitialized valuesjackpoz
Fix uninitialized values in Ulduar script reported by Valgrind.
2014-04-05Core/Spells: fixed Throw Shield Visual and Clone Weaponjoschiwald
2014-04-02Core/Misc: Fix uninitialized valuesjackpoz
Fix Position members not being always initialized. Valgrind log: at : Position::NormalizeOrientation(float) (Object.h:388) by : Position::SetOrientation(float) (Object.h:315) by : Position::Relocate(Position const&) (Object.h:310) by : spell_ulduar_stone_grip::spell_ulduar_stone_grip_AuraScript::OnRemoveVehicle(AuraEffect const*, AuraEffectHandleModes) (boss_kologarn.cpp:592)
2014-03-31Core/Misc: Fix typo in f47962f6707bb53a3241d23257a5bbd1b2679f87jackpoz
2014-03-31Core/Misc: Fix some static analysis issuesjackpoz
Add some asserts and additional NULL checks as sanity checks.
2014-03-29Scripts/Misc: Small code optimizationsVincent-Michael
2014-03-27Core/Misc: Fix some static analysis issuesjackpoz
Fix uninitialized values, most of which are false positives, always initialized before being accessed. Add some asserts and additional NULL checks as sanity checks. Use SpellMgr::EnsureSpellInfo() if the spell id is valid and always supposed to return a valid not-NULL SpellInfo* .
2014-03-26Fix non-pch build and remove blank lineGacko
2014-03-26Quest: The Power of the ElementsGacko
Remove hack SAI, use aura script