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2010-11-19Core/Scripts: Tidy up commandscripts to adhere to scripting-standards and ↵click
fix some minor typos (fix by Paradox) Closes issue #4859. --HG-- branch : trunk
2010-11-18Scripts/Icecrown Citadel: Changed spell timers for Lord Marrowgar, taken ↵Shauren
from sniffs Scripts/Icecrown Citadel: Converted texts to new TextMgr Scripts/Icecrown Citadel: General cleanup & coding style consistency Scripts/Icecrown Citadel: Added missing spell script names --HG-- branch : trunk
2010-11-18Core/Scripts: return const modifier to Player methods back (should restore ↵azazel
compilation for those with custom scripts). NOTE: The main idea of original change is to allow scripts change content of message so that calling method sends modified message to client. For example, moderating script which cuts illegal words from message. --HG-- branch : trunk
2010-11-17Core/Scripts: pass message parameter by reference in OnChat methods to make ↵azazel
it possible to be modified inside the script. --HG-- branch : trunk
2010-11-17Core/Script: Add spellscript for Earthbind totem spell (patch by Socolin)click
--HG-- branch : trunk
2010-11-16Core/Scripts: Convert more commands over to CommandScripts (moves gobject, ↵click
honor, quest, reload, titles and wp commands to scripts) - Patch by Paradox (Also fixes a minor visual error on GM-listings (gm ingame/gm list) when the respective user had an R in his/her name). Closes issue 4792. --HG-- branch : trunk
2010-11-16Core/AI: implemented Talk() for the 'new' textMgrRat
--HG-- branch : trunk
2010-11-16Core: Fix warningsSpp
--HG-- branch : trunk
2010-11-16Scripts: Fix quests "...Or Maybe We Don't" and "Smoke 'Em Out"Spp
Author: Lopin Closes issue 4741 --HG-- branch : trunk
2010-11-16Core/Units: Rename and change Get/SetVisibility to use a bool value instead ↵linencloth
of an unnecessary enum Also replace some SetVisibility hacks to directly call UpdateObjectVisibility --HG-- branch : trunk
2010-11-15Core/Commands: Fix npc add commands and add check for npc add item to ensure ↵Shocker
a creature is selected. Patch by Paradox (thanks to rothmans92 for reporting the problem) --HG-- branch : trunk
2010-11-14Misc: Some engrish fixes, thanks to ZxBiohazardZx, closes issue 4740Shocker
--HG-- branch : trunk
2010-11-14Scripts/dustwallow marsh:Supabad
- Traitors Among Us - Discrediting the Deserters by lopin --HG-- branch : trunk
2010-11-14Scripts/Icecrown Citadel: Fixed Festergut's Pungent Blight getting interruptedShauren
Scripts/Icecrown Citadel: Changed handling of Deathbringer Saurfang's Blood Power aura (its now always active, starts with 0 value) Scripts/Icecrown Citadel: Fixed Deathbringer Saurfang's achievement (I've Made a Mess) Scripts/Icecrown Citadel: Fixed Mark of the Fallen Champion aura removal (Deathbringer Saurfang) --HG-- branch : trunk
2010-11-14Core/Scripts: Fix some includes in debugcommands-script (now works properly ↵click
on non-PCH compiles) --HG-- branch : trunk
2010-11-13Scripts/Commands: Add tele and event commands to commandscripts system and ↵click
streamlining the command selection process to ensure the correct command is run when using abbreviations Patch by Paradox (some cleanups was needed) --HG-- branch : trunk
2010-11-13Scripts/Misc: Cleanup and fix victim handling of the snakes of Snake Traplinencloth
--HG-- branch : trunk
2010-11-13Core:linencloth
- Redesigned stealth and invisibility handling - Implemented the handling of multiple stealth types - Implemented fake inebriation - The message deliverer no longer sends packets from a non-visible source - The server won't send that much garbage which just takes bandwith - It won't be possible to use cheats to detect invisible objects - Removed a lot of checks for the Z-coord - Fixes visibility problems happening while flying - Limited the grid activation range of creatures to use less resources - Implemented Shroud of Death - Implemented increased visibility range for active objects - Removed visibility check at spellhit (only sanctuary effects should prevent it) (And a lot of other changes...) Closes issue 4208 Closes issue 3049 Closes issue 2097 Closes issue 2198 Closes issue 2384 Closes issue 2197 Closes issue 2319 --HG-- branch : trunk
2010-11-13Scripts/Icecrown Citadel: Added door scripting for remaining bossesShauren
--HG-- branch : trunk
2010-11-12Core/Scripts: Reinstate commandscripts, now with extra bling and working ↵click
commands (and yes, we did test it thoroughly this time) Thanks to Paradox for sorting the commandscripts and chanhandlers out to work as they were intentionally ment to be like. --HG-- branch : trunk
2010-11-11Core/Spells: Fixed Heart of the Phoenix pet spellShauren
Closes issue #3911. --HG-- branch : trunk
2010-11-11Scripts/Icecrown Citadel: More faction-specific spawnsShauren
--HG-- branch : trunk
2010-11-11Core: Fixed some build warningsShauren
--HG-- branch : trunk
2010-11-10Scripts/Icecrown Citadel: Change spawns of Garrosh Hellscream into King ↵Shauren
Varian Wrynn if raid is alliance --HG-- branch : trunk
2010-11-10Scripts/Icecrown Citadel: Fixed Vengeful Shade despawning after it casts ↵Shauren
Vengeful Blast (Lady Deathwhisper) Core/Auras: Implemented SPELL_AURA_SET_VEHICLE_ID (296) Core/Scripts: Moved DefaultTargetSelector class into header file --HG-- branch : trunk
2010-11-10Scripts/Spells: Added script for Animal Blood pool spawning (fixes fishing ↵Shauren
daily quest "Blood is Thicker") --HG-- branch : trunk
2010-11-10Core: Partial revert of rcb3188281e, rc85b35f076, r97f9a0fa3e due to missing ↵click
loader implementation. (files disabled but kept in repo, and will be fully reinstated once everything is sorted out) Note: SQL-update-data is NOT supplied for 're-converting' to old help-system - this is after all considered a workrepo untill we tag a commit as stable! --HG-- branch : trunk
2010-11-09Fixed compileShauren
--HG-- branch : trunk
2010-11-09Core/Scripts Part 1 of moving all commands to commandscriptsParadox
closes issue 4669 (first 5 patches rolled into 1) Patch by Paradox --HG-- branch : trunk
2010-11-09Core/Scripts: Fix Harbinger Skyriss event in Arcatraz.Machiavelli
Author: Kuidin1@mail.ru Fixes issue #4390 --HG-- branch : trunk
2010-11-09Core/Scripts: Fix Escape from Durnholde quest credit.Machiavelli
Author: erocoloco Fixes issue #4367 --HG-- branch : trunk
2010-11-09Core/Scripts: Fix script text typo for Vorsha the LasherMachiavelli
Author: Kaelima Fixes issue #4421 --HG-- branch : trunk
2010-11-05Scripts/Quests: Fixed quest "They're Alive! Maybe...", patch by ↵Shauren
erocoloco@hotmail.com Closes issue #4645. --HG-- branch : trunk
2010-11-03Scripts/Icecrown Citadel: Fixed Festergut casting Gastric Bloat too often, ↵Shauren
patch by bytewarrior Closes issue #4633. --HG-- branch : trunk
2010-11-03Core/Scripts: Added enum for generic script texts, fixed one broken textShauren
Scripts/Icecrown Citadel: Blood-Queen Lana'Thel will no longer spawn for Blood Princes intro if they were already killed --HG-- branch : trunk
2010-11-03Core/Scripts: add example_commandscript as an example of how to use ↵Spp
commandscripts to add your own commands to the core Patch by Paradox Closes issue 4630 --HG-- branch : trunk
2010-11-01Core/Scripts/ToC5: Set proper vehicle IDs in script to go with recent exploitrunningnak3d
fix. Thanks again to Aokromes --HG-- branch : trunk
2010-10-28Scripts/Icecrown Citadel: Fixed possible crash in Shadow Prison aura scriptShauren
--HG-- branch : trunk extra : rebase_source : 6eb3f49dece9087b4ac82a1cda236ca63ce97c24
2010-10-27Scripts/Icecrown Citadel: Fixed Gaseous Blight removal on Festergut's deathShauren
Scripts/Icecrown Citadel: Added missing in room check for Blood Prince Council Scripts/Icecrown Citadel: Fixed Professor Putricide facing during phase transitions --HG-- branch : trunk
2010-10-26Core/Spells: Fixed "not handled custom case" log spam for Sniper TrainingShauren
--HG-- branch : trunk
2010-10-25Core/Dungeon Finder/Script: Move debug log msg to debug prioritySpp
--HG-- branch : trunk
2010-10-25Scripts/Pit of Saron: Added script for Overlord's Brand auraShauren
--HG-- branch : trunk
2010-10-25Core/Dungeon Finder: Use scripts to interact between groups and LFGSpp
--HG-- branch : trunk
2010-10-25Core/OpenPVP: Fix Outdoor PVP objectives in Eastern Plaguelands - patch by ↵click
retriman, converted by D_Skywalker --HG-- branch : trunk
2010-10-25Core/Scripts: Fix chest respawn exploit in Hellfire Rampart - origjnal fix ↵click
by Gyullo (thanks) --HG-- branch : trunk
2010-10-25Core/Scripts: Fix non-PCH compileclick
--HG-- branch : trunk
2010-10-24Scripts/Icecrown Citadel: Added Blood Prince Council scriptShauren
Scripts/Icecrown Citadel: Festergut will not cast Vile Gas on melee targets if there are at least 3 (25 man: 8) ranged targets Scripts/Icecrown Citadel: Festergut and Rotface gates will close with delay (when Putricide reaches the balcony) Scripts/Icecrown Citadel: Replaced ASSERT(instance) with code disabling the AI if not inside instance Core/Spells: Fixed TARGET_DEST_TARGET_RANDOM usage Core/Scripts: Extended DamageDealt in AI to accept damage type as 3rd parameter Scripts/Quests: Fixed quest "Unholy Infusion" (24749) --HG-- branch : trunk
2010-10-24More missing script_texts by TomeSupabad
- Master Kelerun Bloodmourn - fix typo in previous commit - fix typo in script and apply some standards --HG-- branch : trunk
2010-10-21Core/Scripts: Applied some Coding Standards._manuel_
--HG-- branch : trunk
2010-10-21Core/Scripts: Uldaman improvements._manuel_
Uldaman now is near to 99% blizzlike, datas and events are fully rewriten. * Add save to instance. * Add support for quest 2240 (Hidden Chamber). * Archeadas Encounter more blizzlike. * Ironaya Event (and animation) now working for Horde and Ally. Author: D_Skywalk Closes issue #4431. --HG-- branch : trunk