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2011-08-04Scripts/Icecrown Citadel: Blood-Queen Lana'thel will now target every player ↵Shauren
only once during air phase Closes #764
2011-08-03Core/Vehicles: Remove Vehicle.h dependency from other header filesSpp
2011-08-03Core: Fix compile without PCH and fix some warningsSpp
2011-08-01Core/Spells: Fix Soul Preserver trinketMachiavelli
2011-08-01Core: Typo fix introduced in previous commit (:S)Spp-
2011-08-01Core: Some more missing changes from previous commit (Pass by const ↵Spp-
reference for simple objects replaced with pass by value). Also fix unintended change
2011-08-01Core: Pass by const reference for simple objects replaced with pass by valueSpp-
2011-08-01Core: Fix annoying compile warning and some other minor changes here and thereSpp-
2011-08-01Scripts/Icecrown Citadel: Added emote warning for Mutated Infection at RotfaceShauren
2011-07-31Fix gcc build and remove redundant check from 0afc3cMachiavelli
2011-07-31Core/ChatLog: Properly filter out addon messages in whisper, party, raid and ↵Machiavelli
battleground. Original patch by tassader1000
2011-07-29Scripts/Icecrown Citadel: Fixed orientation of Ice Bomb trigger spawns, ↵Shauren
spell should now work as intended
2011-07-29Scripts/Icecrown Citadel: Sindragosa will no longer attempt to enter both ↵Shauren
last phase and air phase
2011-07-29Core: Append single character to stream as character, not as a stringSpp-
2011-07-29Scripts/Ulduar: Fixed disappearing of Hodir's Rare ChestLopin
2011-07-29Core/Misc: cleanup npc_professions script (shouldn't the whole script go to ↵Azazel
DB?). Fix some warnings.
2011-07-27Core/Scripts: ScriptRegistry is no longer the part of ScriptMgr public ↵Spp-
interface, it is not required by caller side. Also remove extra function call to GetScriptId in scripts
2011-07-27Core/Movement: Implemented methods to animate creatures landing and takeoff ↵Shauren
and use them in Sindragosa script
2011-07-27Core/ObjectMgr: Remove GetPlayer function (Remove double use of singletons)Spp-
2011-07-27Fix some warnings here and thereSpp-
2011-07-26Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ↵QAston
with some of the custom code. To make your code work again you may need to change: *SpellEntry is now SpellInfo *GetSpellProto is now GetSpellInfo *SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].* *sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo() *SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff() *SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class. *GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections *code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
2011-07-27Core/Achievements: Fix Didn't Stand a ChanceShocker
2011-07-24Scripts/Blackwing Lair: Fix access to loot from VaelastraszSarjuuk
2011-07-24Scripts/Ahn'kahet: Fix a bug with Herald Volazj after party wipetassader
2011-07-24Core/Spells: Grounding Totem should respect line of sightSarjuuk
2011-07-23Core/Spells: Bonuses from SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN should be ↵tobmaps
multiplicative
2011-07-23Scripts/Sholazar Basin: Add support for areatrigger conditions for Quest: ↵crackm
The Etymidian (12548) Closes #896 Closes #1638
2011-07-23Merge branch 'master' of github.com:TrinityCore/TrinityCoreShauren
2011-07-23Revert "Scripts/Icecrown Citadel: Fixed Sindragosa first air phase entering ↵Shauren
condition (when reaching 85% health, not timed)" This reverts commit c1fb71fefcadf3ece808bc418b6964f1b5ddb708.
2011-07-23Core/Spells: Removed remaining part of old global cooldown handlertobmaps
2011-07-22Core/Scripts: Merged ZoneScript::ProcessEvent methods into one accepting ↵Shauren
WorldObject* parameter
2011-07-22Core/GameObject: Refactored destructible building handling, properly ↵Shauren
implemented spell effect repair
2011-07-22Compile fix and removed unneeded call in HomeMovementGenerator initializationShauren
2011-07-22Scripts/Icecrown Citadel: Fixed Precious' Plagued Zombies durationShauren
Closes #2365
2011-07-22Scripts/Trial of the Crusadertobmaps
* Use spells instead of scripts to handle summons used by Lord Jaraxxus * Fix stacks for spell Nether Power used by Lord Jaraxxus * Make some triggers invisible Closes #829
2011-07-19Scripts/Naxxramas: Remove improper unit flags from Gothik the Harvester and ↵Machiavelli
properly make him ignore damage taken in phase 1.
2011-07-18Core: Fix non-PCH build + clean up some sporadic warningsclick
2011-07-16Core/Spells: Moved part of improved presences code to spell scriptstobmaps
2011-07-15Scripts/Icecrown CitadelShauren
* Fixed Gas Spore resistance debuff * Removed obsolete scripts since aura stacking changes Closes #2285
2011-07-15Core/Misc: Fix typo in Corpse Explosion codeL30m4nc3r
Closes #2310
2011-07-15Core/Spells: Set UNIT_FIELD_TARGET to current spell cast target for proper ↵Shauren
facing the target
2011-07-10Core/Spells: Add a base for brand new proc system, this is a WIP and doesn't ↵QAston
affect currently working code.
2011-07-08Scripts/Icecrown CitadelShauren
* Lord Marrowgar's Coldflame will now spread slower * Lord Marrowgar will no longer attempt to target tanks with Bone Spike Graveyard * Valithria Dreamwalker will now properly cast Dreamwalker's Rage and kill enemy creatures * Blood-Queen Lana'Thel will now warn the player who is under effects of Frenzied Bloodthirst
2011-07-08Scripts/Spells: Fixed Shadowmourne after recent changes to aurasShauren
2011-07-07DB/Misc: Add scripts & gossip to npc 10578; Template update and auras for ↵Nay
corpses in Grizzly Hills; Remove a console error (Closes #2247)
2011-07-07Core/Spells: use spell caster as a target of spells triggered by ↵QAston
SPELL_EFFECT_FORCE_CAST
2011-07-06DB/NPCs: Add some random gossips and template updates. Should fix some ↵Nay
combat bugs in Ulduar. Closes #2241
2011-07-05Scripts/Silithus: Fix Wind Stones gameobjects (fixes many quests in this ↵Nay
zone). Closes #95
2011-07-05Scripts/Icecrown Citadel: Sindragosa will now mark 2 players for frost tombs ↵Shauren
on 10 man heroic mode Closes #2233
2011-07-03Scripts/Ulduar: Cleanup in Flame Leviathan.Supabad