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2016-07-31Core/Scripts: convert script npcs_riverbreeze_and_silversky to SAI (#17690)tkrokli
Move script npcs_riverbreeze_and_silversky to SAI, thereby removing one line of hardcoded text. - Remove core script npcs_riverbreeze_and_silversky - Create SAI script for gossip event Cenarion Beacon - Add missing gossip_menu for plant description - Add missing creature_text about Cenarion Beacon - Add and correct conditions for gossip availability
2016-07-31Core/Scripts: Remove useless SD2 error log (#17691)tkrokli
* Core/Scripts: Remove useless log message (ref. joschiwald)
2016-07-30Core/Entities: debloat SummonGameObject parameter list using proper wrappers ↵ariel-
and enable GO rotation in scripts - There's still an overload allowing for x, y, z, o to be passed directly - Fixed default animstate for GameObject creation in many places, it should be 255, not 100 (checked in sniffs)
2016-07-30Core/Ticket System: Ticket comment visual output bugTomatoes
* Commenting on a ticket no longer sends the GM's name to the ticket handler for assignment * Closes #16091 * Closes #17686 Signed-off-by: Naios <naios-dev@live.de>
2016-07-30Core/GameObjects: Gameobject rotation (from cmangos/mangos-wotlk@2bcbc0f) ↵ariel-
(#14146) cmangos/mangos-wotlk@0fe88f35dfb: [11531] Normalize gameobject's quaternion, thanks to zergtmn for pointing cmangos/mangos-wotlk@060dfb791b: [11667] Implement transport path rotation cmangos/mangos-wotlk@565f52c6c1: [11806] A bit gameobject code refactoring cmangos/mangos-wotlk@6874951: [11807] Add gameobject_addon table Closes #14146
2016-07-29Core/Scripts: zone_silithus.cpp cleanup (#17165)tkrokli
- move npcs_rutgar_and_frankal to DB/SAI - move hardcoded text from go_wind_stone to DB - additional enum cleanup in zone_silithus.cpp - also solves a $r issue in SAY_TEMPLAR_AGGRO
2016-07-28Scripts/Karazhan: Register Midnight's summonsNyeriah
* Solves issue with bosses not despawning after encounter
2016-07-28Scripts/Karazhan: Fix a warningNyeriah
2016-07-28Scripts/Karazhan: Rework Attumen the Huntsman's scriptNyeriah
Change log: - Timers are more accurate - Corrected Charge ability ID based on 6.x researches - Added Midnight's missing emotes - Fixed issue with instance being stuck in combat in case of wipes - Solved the rare scenario where Attumen would be summoned multiple times - Visual spell on 3rd phase transition added - Attumen and Midnight can now be damaged during 3rd phase transition - Midnight calls for the aid of every horse still alive in the stables - Use proper spells to summon Attumen and handle transitions - Now despawns on evade Video of encounter after changes: https://www.youtube.com/watch?v=KX0rqaBeSzw
2016-07-20Core/Scripts Added Black Temple Boundaries (#17579)Keader
* Core/Scripts Added Black Temple Boundaries
2016-07-19Scripts / Naxxramas : add missing null pointer check. Fixes CID 1354738 (#17628)ForesterDev
2016-07-16Core/Scripts: Hallow's End Pumpkin TreatKeader
Add all 6 spells available from item 20557, Hallow's End Pumpkin Treat: - Hallow's End Candy, Orange Giant (24924) - Hallow's End Candy, Skeleton (24925) - Hallow's End Candy, Pirate (24926) - Hallow's End Candy, Ghost (24927) - Hallow's End Candy, Female Defias Pirate (44742) - Hallow's End Candy, Male Defias Pirate (44743) Thanks @Keader for creating the new spell scripts & SQL, saved me a lot of time! :-)
2016-07-16Core/Commands: Cooldown command should fall back to targeting self in case ↵Shauren
of no valid selection
2016-07-16Core/Commands: Allow .cooldown command to work on player petsShauren
2016-07-16Core/Spells: Fix Roar of Sacrifice damage part (#17519)ariel-
2016-07-15Core/Spells GameObjects needs to be spawned in order to be acceptable as a ↵Gustavo
SpellFocus (#17594)
2016-07-15Core/Scripts: Migrate Tanaris NPC's to SAI (#17390)Andrew Letson
2016-07-15Script/Archavon: Implement EMOTE_LEAP (#17588)robinsch
2016-07-10Scripts/RubySanctum: Fix missing break reported by Coverity.Warpten
2016-07-10Core/Script: add missing say in script for npc Lakota WindsongSnapperRy
2016-07-10Core/Misc: use enum for UNIIT_NPC_FLAGS' zero valuesSnapper
2016-07-09Core/Misc: kill whitespace and use enum instead of hardcoded value.Snapper
2016-07-09Core/Scripts: Corrections after 14b93c04ee07e9fe6e2767460e7fc7cc2b3e6808w1sht0l1v3
2016-07-07Core/Script: small improvement for quest "The Hunt is On". (#17537)SnapperRy
Reset emotestate when the event starts.
2016-07-05Event/Midsummer: improve pole ribbon functionality (#17464)SnapperRy
Event/Midsummer: improve pole ribbon functionality: - Bunny creature should hover, which puts it in the intended position. - Use correct visual and internal spells to handle cosmetics and timers.
2016-07-05Scripts/Commands: Fix build warningDDuarte
2016-07-05Scripts/Commands: Remove unused argument of .cometome commandDDuarte
2016-07-05Core/Scripts Corrections on Halion's Encounter (#16725)Gustavo
Core/Scripts: Updates to Halion * Fixed Combustion and Consumption. * Fixed Living Embers and Blazing Auras. * Timer changes.
2016-07-04Core/Scripts: Migrate Shadowmoon Valley NPC's to SAI (#17373)Andrew Letson
* Migrate Flanis Swiftwing and Kagrosh to SAI and more.
2016-07-01Core/Spells: Fixed spell range checkShauren
Closes #17060
2016-06-26Scripts/Midsummer: Burning hot pole dance (#17445)Aokromes
* Scripts/Midsummer: Burning hot pole dance By zwerg, closes #6876
2016-06-26Core/Scripts Boss Ahune Clean-up (#17320)Gustavo
Remove use of flags UNIT_FLAG_NON_ATTACKABLE and UNIT_FLAG_REMOVE_CLIENT_CONTROL Replace with correct one, UNIT_FLAG_UNK_31, imunity part now is fully handled by auras Fix a problem with bugged orientation while casting SPELL_SYNCH_HEALTH Use std::crono notations Remove unneeded code Move one spell_linked_spell to SpellScript Fix Loot issue Fix Possible Crash
2016-06-21Core/Scripts: Fix array out of bounds in boss_mother_shahraz.cpp. (#17434)Meruemu
Fix an error in Prismatic Shield auras and Fatal Attraction teleport points selection (was introduced in https://github.com/TrinityCore/TrinityCore/commit/fb63c8e915986650f787de62859e1f818d1d96c7)
2016-06-19Core/Scripts: Fixed non pch buildvincent-michael
2016-06-17Core/Scripts: Tom Hegger must target player in Say text (#17395)tkrokli
File: zone_borean_tundra.cpp Script: npc_hidden_cultist Quest: The Hunt is On, 11794 NPC: Tom Hegger, 25827 Before this change, Tom Hegger does not target player when saying his aggro text "You don't know who you're messing with, $c! Death beckons!" and hence the text $c will be shown instead of the player class.
2016-06-16Merge branch '3.3.5-frogger' into 3.3.5 (PR #17261)treeston
2016-06-14Core/Scripts: Extended SMART_ACTION_SET_INST_DATA to also set BossStates. ↵ariel-
(#16739) Scripts/Dire Maul: Initialize boss states array so it may be called from SmartAI. (Ref #6429)
2016-06-14Core/Commands: Implement .neargraveyard (find nearest graveyard from dbc). ↵xjose93
(#17301)
2016-06-14Core/Scripts: Migrate Professor Dabiri to SAI (#17367)Andrew Letson
- removes Professor Dabiri from zone script and adds him to smart_scripts. - also removes one more line of hardcoded text in core scripts
2016-06-14[3.3.5] Core/Quest: A life without regret (#16067)JamminWidYou
* Life without Regret * misc changes to sql * sql changes
2016-06-13Instances/DrakTharonKeep: Fix Novos the Summoner. Fixes #17331.treeston
2016-06-13Core/Script: moved SAI to cpp for The Etymidian, closes #17053 (#17330)ariel-
2016-06-12Core/Spells: fix issue with Illumination talent (broken in #17122) (#17350)mik1893
2016-06-12Scripts/UtgardePinacle: Adjust King Ymiron boundariesAokromes
2016-06-12Core/Scripts: move script 'npc_plucky' to DB/SAI (#17071)tkrokli
1 more text line removed in the ongoing series: "Remove hardcoded text from core scripts". Core script for "Plucky" Johnson : - move the actual gossip handling to DB - create new gossip_menu_option entry - link the option to gossip_menu.text_id - add correct default gossip to the NPC - create SAI script with alternate emotes - add condition check for quest taken - remove the script from zone script - extra enum cleanup in zone script
2016-06-12[3.3.5] Core/Scripts: move druid FP NPC scripts to DB/SAI (#17134)tkrokli
Move 2 core scripts to DB / SAI: - npc_bunthen_plainswind (NPC 11798) - npc_silva_filnaveth (NPC 11800) Additional result: remove 4 hardcoded text lines. Target: remove lines from the list http://pastebin.com/x7wZLpxH
2016-06-09Merge pull request #17312 from Keader/anubmik1893
Core/Scripts Fixed Anubarak issues related with Leeching Swarm spell
2016-06-09Core/Scripts Fixed Anubarak issues related with Leeching Swarm spellKeader
2016-06-09Merge remote-tracking branch 'tkrokli/npc_locksmith' into 3.3.5 (PR #17099)treeston
2016-06-09Merge remote-tracking branch 'tkrokli/npc_grandmother_gossip' into 3.3.5 (PR ↵treeston
#17316)