| Age | Commit message (Collapse) | Author |
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(cherry picked from commit 241109327bf573460d488d707d7eb19f82f1350c)
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* Each move type has its own field instead of trying to combine everything in InhabitType
* Allow overriding movement separately for each spawn
(cherry picked from commit 592516ae69d89da3bcb0ede144644a3d2e0186e0)
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(cherry picked from commit e9aba10695cdf3520c6ae61815610051502b6f0b)
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(cherry picked from commit 510bc0b7a0d4e8de60f69b922d03ad3a43c2a2cc)
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Closes #15177
(cherry picked from commit 2baa81065ba27f0a6d278a8dd8a79b7c831e0a2b)
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does. Also moved to public so spellscript can use it.
(cherry picked from commit df639d85e4e82add71432ea0a4cba91f238a30ba)
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(cherry picked from commit 0c1e485e13d065b26e24b4226044246ae8ca0e4d)
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(cherry picked from commit 68dde9f8c5467c5983078b190e58105f99dad75c)
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WorldObject::IsOutdoors, basic member access.
Ref #21479.
(cherry picked from commit e79c595b695ea5f35b8324efbb7741ccb102bce9)
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and flags values on a per-spawn basis
Updates #20957
Closes #20958
(cherry picked from commit 34967e9c32b2c7e871bb93f41609a3b08ad92931)
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- AI hook will now receive the result by copy, as modifying it had no effect
- Some renaming: result->spellClickHandled, clickPair is actually clickBounds, the clickPair is the pair <creatureID, SpellClickInfo>
(cherry picked from commit 98d6258efdc07b53808ba6177e5427c65163bc0d)
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dispel effect
- Spell with SPELL_ATTR4_FIXED_DAMAGE won't do it by itself to avoid applying resilience twice, but because those are triggered from a periodic aura, those apply resilience on tick, not saved to amount.
- This is one of the cases where you have to call Unit::SpellDamageBonusTaken directly
Closes #21393
(cherry picked from commit 3753ec56476d597b180968eb673cb20776785f31)
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while invisible preventing players from looting. (#21436)
(cherry picked from commit 2dd5735bd9c4212e0009c9d4db0da34cc1541862)
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(cherry picked from commit 076bd11002c0fe7ed893497e582a40b7f46320e6)
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another method for it (#20725)
(cherry picked from commit 56874b44f0625f80442ea906f487e3253bdd16eb)
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Refs #18542
(cherry picked from commit 7dc78d8e3f437ad7f3ad40bf1ef6801ac1ed5fc2)
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(cherry picked from commit f609589e22f86a803ea86e311fd8b5ca636e08a4)
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on normal mode (match DBM). This closes #15367, no matter what ccrs' bong says.
(cherry picked from commit 789f3c5d37477fb2794bec47d154e6c0390ff776)
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SPELL_ATTR1_CHANNEL_TRACK_TARGET
- Creatures stuck here wouldn't try attacking because of this
- Remove one workaround in halion script, now it's unneeded
Ref #11311
(cherry picked from commit 29f7258dc824659cb2de81c5ff3b3b3853de2a8b)
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(cherry picked from commit 42a11e97d5ef785bfe0e41f74469da3ec7aec697)
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require "not friendly" in all cases. Fixes Yogg-Saron encounter. Closes #21380.
Also some bonus cleanup to Yogg's script to make transition cleaner.
(cherry picked from commit 4da9321d2bdde17ddf1a55b92ab130216e9af27b)
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Closes #15367
(cherry picked from commit 63c436f5fb6924b872050cf5838a4052d9034935)
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(cherry picked from commit df5afca27859058f725c3dc9964d967aa89ff756)
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worked, honestly.
(cherry picked from commit 0e401c7d963f983d31573d108ccd2343fda40094)
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Fixes and closes #21156.
(cherry picked from commit ac8b9be5d67ccaba3f51663eeccca60ae86cea5b)
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issues. Tag #20310.
(cherry picked from commit fe3b4de1cd2a0924674c34d439f682c95d3a784a)
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- also aura amount increases with stack so we lose spellid info, calculate it from basepoints directly
- aura should be SPELL_AURA_MOD_HEALING_PCT instead of SPELL_AURA_MOD_HEALING_DONE_PERCENT (ie taken instead of done, confusing names)
(cherry picked from commit bc2a4c816d6dc893b9b0c8d5bf0a15fe085506c5)
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(cherry picked from commit 404240fb6820ab997b65740b234305c4c654c543)
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(cherry picked from commit 0c1aaac219545b3dacf930ce0dd956bd5d7c4b40)
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pet her spider pets properly. Hopefully this'll reduce the number of evades happening during the encounter. Tag #20310.
(cherry picked from commit b243a7929bac02509594f5f25da476cfcea3d64a)
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(cherry picked from commit 477878630e1bb2811d9be97189f0c819377b7840)
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Fix crash caused by calling Reset() in constructor (which is not allowed)
(cherry picked from commit 5aba5c7afff4289b6b90311f66e6939791b89ee4)
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prep)
(cherry picked from commit a4fc32dd867aa4e3eba762a890cc845604e82043)
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ty sirikfoll :)
(cherry picked from commit 2994abeae6f8abac7d535d5f966135235db8d64d)
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copy of one in vanilla DBC
Thanks to killerwife for the heads-up
(cherry picked from commit 303efcf0e4ee9ce3cfe308a3d6aa2aece1aa39da)
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5bef3e426aea37b0e7555f146037c58e7be6352d
(cherry picked from commit 31ad6358fb9088583142d108d2649d0c94b43358)
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(cherry picked from commit 5bef3e426aea37b0e7555f146037c58e7be6352d)
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- Client only sends CMSG_GAMEOBJ_REPORT_USE for this one
Closes #19982
(cherry picked from commit b490d3f5ad6ccdfd103c8f756d2912f05b1741a0)
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Closes #20727
(cherry picked from commit cfaa4e6caf8f26eb850a714994b533a77e92a92f)
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target selection (Boss Kalecgos)
(cherry picked from commit 14b6e3bbb36e4b5ec5212ed2a3bf5eb0012e095f)
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backing map (instead of using heap iterators) when working with the unsorted threat list. This greatly reduces the range of actions that can cause iterator invalidation.
Also some minor adjustments to .debug threat, which no longer hides certain invalid states from view.
(cherry picked from commit 4cb13af4faff0c1f9dbda2ab6a86882b4e4201a6)
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and REACT_PASSIVE, which broke during transition to the new system. Replaced with a working version.
Closes #21265.
(cherry picked from commit b3e0c892385c7f75a061feef08c3ac05b53b4e2e)
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mobs in Frostwing Halls, and thus won't get them stuck in a despawned state due to linked_respawn.
Closes #21286.
(cherry picked from commit aefc25482f79e07e1237cc0a6c01e7064fd745be)
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heroic mode (Lich King)
Movement was being prevented by spell cast
(cherry picked from commit a217c0be922f7a14bf78acb87aaaef5bc99afe95)
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(PR #19818)
(cherry picked from commit 03ef79f3d9e323030c771e97863398c43f6cb3a4)
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Ooze (Rotface)
(cherry picked from commit aaab7ba9f4e08ba5b7d7ac2f4e37e07d80c8f339)
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Follows https://github.com/TrinityCore/TrinityCore/commit/4dc91429dd2158c75679d07c34a18a2e12b4ef7a
(cherry picked from commit 52fc5a572b037a9aee084be7f5bcc9bb7d84c0e9)
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Closes #7262
(cherry picked from commit 4dc91429dd2158c75679d07c34a18a2e12b4ef7a)
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Hellfire Citadel: Ramparts.
(also some minor adjustments to command output for convenience)
(cherry picked from commit 51e28ae76a40bb40bdd6f163773d2e3bd8f76ec4)
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(cherry picked from commit 6c3c200cc52397b4b32ed76e676830e9f1d67d4c)
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