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2023-04-25Scripts/Trial Of The Crusader: Fix application of spell Surge of Adrenaline ↵Gildor
(Icehowl) (#28933) * Scripts/Trial Of The Crusader: Fix application of spell Surge of Adrenaline (Icehowl)
2023-04-11Add code that changes the faction of Tortheldrin in Dire Maul (#28581)Adam B
* Add code that changes the faction of Tortheldrin Per WoW Classic, Tortheldrin becomes hostile after Immolthar is killed. This code implements an event that does this. * Bug fix. Fixed a bug where the server would crash if the bosses were already dead and the player zoned in. * Recommited with the correct path. Signed-off-by: Adam Bajac <adam@asblab.work> * Removed wrong file. Signed-off-by: Adam Bajac <adam@asblab.work> * Made changes requested by jackpoz. Signed-off-by: Adam Bajac <adam@asblab.work> * Corrected a syntax error after testing. - Tested in game and confirmed all is working. Signed-off-by: Adam Bajac <adam@asblab.work> * Removed whitespace changes. Signed-off-by: Adam Bajac <adam@asblab.work> * Changed the script to use OnUnitDeath rather than an event. Signed-off-by: Adam Bajac <adam@asblab.work> * Removed the IMMO_DEAD_CHECK event. Signed-off-by: Adam Bajac <adam@asblab.work> * Removed redundant comma. Signed-off-by: Adam Bajac <adam@asblab.work> --------- Signed-off-by: Adam Bajac <adam@asblab.work> Co-authored-by: Adam B <adam@avalonglobal.com>
2023-03-24Scripts/Misc:fix npc_professions locale text (#27894)lee
* fix npc_professions locale text fix npc_professions locale text load from db * fix dup sql fix dup sql * add condition and gossip option add condition and gossip option for money cost depends on player level * add missing update statements * Rename 9999_99_99_world.sql to 2023_03_24_00_world.sql --------- Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
2023-03-10Update (core\log): Log correction (#28802)M'Dic
Loading AreaTrigger definitions to Loading Area Trigger Teleports definitions and also Re-Loading AreaTrigger teleport definitions to Re-Loading Area Trigger Teleport definitions
2023-02-09Scripts/Events: Fixed infinite loop with auras 71507 and 71508 casting each ↵Shauren
other when unit is removed from map
2023-01-06Scripts/Icecrown Citadel: Added missing empty check before ↵Shauren
SelectRandomContainerElement
2022-12-23Core/Scripts: Implemented Zort's Protective Elixir (#28372)Mikhail Redko
* Core/Scripts: Implemented Zort's Protective Elixir * Rename XXXX_XX_XX_XX_world.sql to 2022_12_23_00_world.sql Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
2022-12-23Core/Spells: resurrection after raise ally (#28582)Badgersson
(fix #26296)player->IsResurrectRequested() now is called with spell_dk_raise_ally_Aura removing
2022-11-04Scripts/Halls of Lightning: reworked General Bjarngrim Encounter (#28457)Ovah
* handle missing visuals * reworked all AI scripts * handle missing mechanic of Arc Weld * reworked the whole waypoint and tempoary electrical charge handling * moved Stormforged Lieutenants to their own spawn group to handle their spawning/despawning via boss * moved the Tempoary Electrical Charge mechanic from spell_linked_spell to spell script instead * replaced hacky virtual items for Bjarngrim's stances with sniffed ones
2022-10-14Scripts/Quest: Refactor Last Rites (#28328)Malcrom
2022-10-14Scripts/Quest: Improved script for Abduction (#28306)Malcrom
2022-10-14Scripts/Quests: Help Those That Cannot Help Themselves (#28304)Malcrom
2022-10-12Scripts/Gossips: Set gossip menu id for scripts that load menu items from ↵Shauren
database
2022-10-04Scripts/Eversong Woords: Add cosmetic script for a party (#28308)Malcrom
2022-10-02DB/Scripts: Move Quest "Aces High!" gossip menu to database (#28300)Malcrom
2022-10-02Scripts/BoreanTundra: Modernized Unfit for Death (11865) implementation (#28297)Malcrom
2022-09-29Scripts/Hyjal: Change boss state management from SetData to SetBossStateShauren
2022-09-28Scripts/Karazhan: Mark optional boss as completed when it diesShauren
2022-09-28DB/Ahn'Qiraj Temple: Added spawn groups for bossesShauren
2022-09-27DB/Ruins of Ahn'Qiraj: Added spawn groups for bossesShauren
2022-09-27DB/Zul'gurub: Added spawn groups for bosses and prevent multiple Gahz'ranka ↵Shauren
summons
2022-09-27Scripts/Halls of Reflection: Prevent repeating Falric kills after wiping on ↵Shauren
Marwyn or add waves > 5
2022-09-27Scripts/The Escape From Durnholde: Minor improvementsShauren
* Converted to BossAI * Prevent repeating boss kills on Thrall event wipe
2022-09-26Nopch build fixShauren
2022-09-25Scripts/The Underbog: Added spawn groups for bosses and implemented boss ↵Shauren
state tracking
2022-09-25Scripts/Halls of Lightning: reworked Volkhan encounter (#28282)Ovah
* modernized the whole code * moved several mechanics to spell script where they belong * handle missing visuals for Volkhan's Anvil
2022-09-25DB/Icecrown Citadel: Migrate linked_respawn to spawn groupsShauren
2022-09-24Scripts/Halls of Stone: Modernized Halls of Stone instance script (#28280)Ovah
2022-09-23Nopch build fixShauren
2022-09-23Scripts/HoL: follow naming standards for boss enums and dropped unused ↵Ovahlord
overriden methods from instance script
2022-09-23Scripts/HoO: removed a redudant summons.DespawnAll() call from Ionar's scriptOvahlord
2022-09-23Scripts/HoL: converted Ionar's AI to BossAIOvahlord
2022-09-23Scripts/HoL: converted General Bjarngrim's to BossAIOvahlord
2022-09-23Scripts/HoL: modernized instance scriptOvahlord
2022-09-23Dynamic build fixShauren
2022-09-23DB/The Sunwell: Migrate linked_respawn to spawn groupsShauren
* Also fixed Felmyst not spawning after server reset if Brutallus was killed Closes #27904
2022-09-23Scripts/The Sunwell: Move Brutallus and Felmyst to BossAIShauren
2022-09-23Scripts: Fixed missing boss count initialization in The Slave Pens and The ↵Shauren
Botanica as well as incorrect map id assignment to Auchenai Crypts spawn groups Closes #28278
2022-09-21Nopch build fixShauren
2022-09-21DB/Mana-Tombs: Migrate linked_respawn to spawn groupsShauren
2022-09-20Scripts/Serpentshrine Cavern: Move to BossAIShauren
2022-09-20DB/The Slave Pens: Migrate linked_respawn to spawn groupsShauren
2022-09-20DB/Shattered Halls: Migrate linked_respawn to spawn groupsShauren
2022-09-20DB/Naxxramas: Migrate linked_respawn to spawn groupsShauren
2022-09-19DB/Karazhan: Migrate linked_respawn to spawn groupsShauren
2022-09-19DB/Deadmines: Migrate Deadmines linked_respawn to spawn groupsShauren
2022-09-11Scripts/Battle for Mount Hyjal:Fix wrong npc text,trash movment,archimode ↵lee
last phase (#27910) * Fix wrong npc text,trash movment,archimode last phase 1.Fix wrong npc text for Jania,Thrall,Tyrande. 2.Change Hyjal trash movement from walk to run. 3.Fix archimode drain worldtree event. 4.Fix archimode below 10% hp phase.Case Protection of elune on player. * fix code style fix code style * fix wrong type * Revert "fix wrong type" This reverts commit 204c45f7d76cb8f7e3a444db1d7bebb341ad931c. * fix wrong type * Update boss_archimonde.cpp * add missing Creature Text * fix code style * Update hyjalAI.cpp * do some work to prevent respawn mobs in combat * remove dup yell at alliance base * fix code style * fix SPELL_METEOR unvisiable when spawn Giant Infernal * change to DoCastSelf * hide archimonde doomfire spirit visual * fix code style * fix SQL warning when startup server * fix code style * move SetRun out of constructor * remove target list * move setRun * fix code style * Change npctext ID to high ID.Fill text into Creature Text Change npctext ID to high ID. Fill text into Creature Text. * Remove Magic Numbers * change npctext high ID * fix change high npc_text id in code * remove setCanFly,add flight state to db * change npc_text id * change npc yell condition after second boss dead * update npc_text IDs taken from sniff file. Updated IDs taken from sniff file provided by Aokromes. * remove MoveInLineOfSight * move protection_of_elune immuity effect to spell script * move worldtree channel target to db Move worldtree channel target to db Fix wrong position and movement_type of worldtree channel target * update wrong npc_text IDs in code * remove CastProtectionOfElune * remove SetVisible(false),change flags_txtra of doomfire(18095) and doomfire_spirit(18104) * update sql * fix compile error * revent spawntime,move guards say slay and say death to db * Move code from Initialize() to Reset() Move code from Initialize() to Reset() Move code from Initialize() to Reset() Update boss_archimonde.cpp * remove unneeeary ->AI() * Update hyjal_trash.cpp * Update src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp * Update src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp * Rename 9999_99_99_world.sql to 2022_09_11_00_world.sql Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
2022-09-08Scripts/Events: Ironforge hourly bell event correction (#28234)M'Dic
Changes go_bells script to play the BellTollDwarfGnome once at every hour. References: https://www.reddit.com/r/classicwow/comments/ou0rw5/question_what_is_that_super_loud_bellowing/ cherry-pick commit (Hourly bell: Dwarf horn sound should only play once vmangos/core#1569) Co-authored-by: schell244 <9536270+schell244@users.noreply.github.com>
2022-09-02Core/Misc: Store skillline abilities grouped by skill id (#28199)ihm-tswow
2022-07-30Scripts/Naxxramas: Fixed number of affected targets for Cripple and Curse ↵Dan Johnson
spells in 25 man version of Noth the Plaguebringer encounter (#28161)