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2012-11-25Core/Script: Remove Scourge Prisoner cpp script, handled by SAIVincent-Michael
2012-11-25Core/Scripting: Small cleanupVincent-Michael
2012-11-24Merge pull request #8423 from joschiwald/conditionsShauren
Core/Conditions: use proper SpellCastResult instead of Notification when CONDITION_SOURCE_TYPE_SPELL fails
2012-11-24Core/Conditions: use proper SpellCastResult instead of Notification when ↵joschiwald
CONDITION_SOURCE_TYPE_SPELL fails
2012-11-24Core: Fix typoVincent-Michael
2012-11-24Build fixShocker
2012-11-23Merge pull request #8407 from Gacko/creaturetextShocker
Core/Scripts: More creaturetext conversions
2012-11-23Core/Movement: Remove deprecated method Creature::AI_SendMoveToPacket.kaelima
2012-11-23Core/Scripts: Fix typo in boss_lethon scriptkaelima
2012-11-23Core/DB: Convert 14 more scripts to creature textGacko
2012-11-23Core/DB: Chapter 5 in creature textGacko
2012-11-23Core/DB: Chapter 2 in creature textGacko
2012-11-23Core/DB: Converted 11 scripts to creature textGacko
2012-11-23Addition to last commit... "Fix logic error in 81606e5 (Fixes orange ooze in ↵Spp
Professor putricide)"
2012-11-23Fix logic error in 81606e5 (Fixes orange ooze in Professor putricide)Spp
Closes #8418
2012-11-21Fix a typo in Trial Of The Crusader ELEGIBLE -> ELIGIBLEAmit 86
2012-11-21Core: Fix warningsVincent-Michael
2012-11-21Core: Fix non pch buildVincent-Michael
2012-11-20Core/scritps: change enum to fix compileZxBiohazardZx
2012-11-20Merge pull request #8371 from Gacko/creaturetextZxBiohazardZx
Core/DB: Some script to creature text conversions...
2012-11-20Core/DB: Converted 7 more scripts to creature textGacko
2012-11-20Typo Fix after 81606e5 (Thanks to vlad852 for noticing)Spp
2012-11-20Core/DB: Some script to creature text conversions...Gacko
2012-11-20Core/Misc: Reduce header dependencies - Step IIISpp
2012-11-20Core/Misc: Reduction of header dependencies - Step IISpp
2012-11-20Core/Misc: Define some methods constSpp
2012-11-19Scripts/AQ: Fix warnings (thx razhael)Vincent-Michael
2012-11-19Fix compile without PCH (Also added some minor changes to minimize ↵Spp
differences with 4.3.4)
2012-11-18Scripts/Instances: Added missing definition from previous commit.Subv
2012-11-18Scripts/Instances: Save Magister's Terrace door (and statue) state.Subv
Closes #6889
2012-11-19Scripts/AQ: Fix non PCH buildNay
2012-11-19Misc: Whitespace and tabs cleanupNay
2012-11-19Scripts/ToC: Trial of the Crusader rewritetibbi
Closes #8272 Closes #7013 Closes #7552 Closes #5561 Closes #4221 Closes #2701 Closes #2079 Closes #5082 Closes #6503 Closes #6784 Signed-off-by: Nay <dnpd.dd@gmail.com>
2012-11-19Scripts/AQ: Implement Ossirian the Unscarredkrofna
Fix yell on kurinaxx death Warning fix Closes #8254 Signed-off-by: Nay <dnpd.dd@gmail.com>
2012-11-18Scripts&DB: Nexus - OrmorokGacko
Following improvements: - Spellscript for crystal spikes - Spawn crystal tanglers with spell - Usage of event map - Correct usage of frenzy - Heroic spells - Target selection for crystal tanglers Details for the spell script: There are 4 spells. Each of them spawns the same trigger but in another direction. The trigger gets an aura which triggers the spell which summoned him after 250ms. This time is too long, so it triggers on apply. Don't worry - test ingame first, it's working blizzlike (I watched some videos on YT to find out which is the best amount of time difference between spawn and next summon). Some summon types don't store the spell id which summoned them. The trigger is one of them which are not doing so. So I had to move the line, which stores the spell id in the summon out of the if. This could be done more specific, but it works fine. This improvement is required to find out which spell the aura applied to the summoned trigger has to cast to keep the right direction. Closes #8193 Signed-off-by: Nay <dnpd.dd@gmail.com>
2012-11-18Merge pull request #8259 from Warpten/supLionNay
Scripts/Ruby Sanctum: Tweaks and stuff.
2012-11-17Core: Remove Player.h dependency from all the possible headersSpp
2012-11-16Core/EventAI: Removed table creature_ai_summons.Subv
2012-11-16Merge pull request #8291 from Gacko/utgardekeepSubv
Core/DB: Utgarde Keep
2012-11-16Core: Utgarde Keep - Fix warning/errorGacko
2012-11-14Script/Emerald Dragons: Fixed a couple of issues with emerald dragon world ↵kaelima
bosses and some cleanup. Renamed one sql from yesterday
2012-11-13Script/Commands: Reimplemented ".lookup map" command.kaelima
2012-11-12Core: Utgarde Keep - CodestyleGacko
2012-11-11Core/DB: Utgarde Keep - Proto DrakeGacko
2012-11-11Merge pull request #8260 from Warpten/cleanupShauren
Core/Scripts: Cleanup alterac_valley.cpp.
2012-11-11DB/SAI: Fix some Howling Fjord gossipsPitcrawler
Closes #4973
2012-11-10Core/DB: Utgarde Keep - CorrectionsGacko
2012-11-10Core/DB: Utgarde KeepGacko
- Script areatrigger near Ingvar to activate the proto drake - Assign heroic spells - Mount proto drake rider to proto drake
2012-11-09Core/Scripts: Cleanup alterac_valley.cpp.Warpten
2012-11-09Scripts/Ruby Sanctum:Warpten
* Move Dark / Flame Breaths handling to generic_halionAI. * Also apply Twilight Precision to Twilight Halion. * Fix some mistakes in the corporeality handling code, and remove some unused enums. Fixes #8176.