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(cherry picked from commit 548cc1cd2f31ca5fa767f148a086c76f8e9ef903)
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@todo: instance scripts needs a major clean up
Closes #6471
(cherry picked from commit 09b71ef8bd560166f07273bbf68b62e7d2633b67)
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Closes #13648
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unsigned long longs
Fixes wrong data being inserted into the database (i.e explored zones).
More info in #13493
Fixes #13493
Thanks to @jackpoz for finding the code issue and @Vavehl for an expectional bug report.
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are in range
(specially during waves)
(cherry picked from commit 0a0e9b196fe3e4db0d807beb17d90895c174ce84)
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- updated/enabled CMSG_CHANNEL_DISPLAY_LIST, CMSG_CHANNEL_LIST, CMSG_JOIN_CHANNEL, CMSG_LEAVE_CHANNEL, SMSG_CHANNEL_LIST, SMSG_CHANNEL_NOTIFY_JOINED, SMSG_CHANNEL_NOTIFY_LEFT
- updated CMSG_SET_SELECTION
- updated CMSG_TUTORIAL_FLAG (removed CMSG_TUTORIAL_CLEAR, CMSG_TUTORIAL_RESET)
- fixed null guid in EquipmentSetList
- fixed struct of MonsterMove
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respective bosses are done
(cherry picked from commit e778ee14163a4989b90025f4d83f897a03ae183d)
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(cherry picked from commit 716d1404de9d3a5dd6d3c5945f30f48ac544b10c)
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SMSG_CHANNEL_LIST
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Signed-off-by: Nayd <dnpd.dd@gmail.com>
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Signed-off-by: Nayd <dnpd.dd@gmail.com>
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Fixed SMSG_TALENTS_INFO packet
Fixed talents saving to DB
Renamed 'talent spec' to 'talent group' since this name was shadowing character specializations (and new name is correct according to JAM)
Enabled loading of MinorTalent.dbc (will be used later)
Added additional specialization check in LearnTalent
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Core/Talents: Update talent system, remove talent points. author: Intel
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Closes #13476
(cherry picked from commit 3e03e546d3106bf8930e30ab9c2008b0e696e125)
Conflicts:
sql/base/auth_database.sql
src/server/scripts/Commands/cs_modify.cpp
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Shows number of battleground victories in the last 7 days
Closes #13460
Conflicts:
sql/base/auth_database.sql
sql/updates/auth/2014_11_10_00_auth.sql
src/server/game/Accounts/RBAC.h
(cherry picked from commit fd0b96178174e624510a10f5bc27b60af406d901)
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It has been replaced by bnetserver since grunt was deprecated
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Conflicts:
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStructure.h
src/server/game/Events/GameEventMgr.cpp
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* All commands renamed from "battlenetaccount" to "bnetaccount"
* bnetaccount create now also creates and links initial game account
* Added new commands bnetaccount link/unlink to manage relations between existing accounts
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Signed-off-by: treak <goodfeelingzzz@gmail.com>
(cherry picked from commit 341e374c723f0dc78e755ca962d22d5d9a8f54d8)
Conflicts:
src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
Codestyle
(cherry picked from commit 3530b938a8d390d4d39ac840d5b0e7403b08dbc5)
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(cherry picked from commit 50bf6cad6a6bf1e4190a492c3a88316d6d831656)
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DurabilityQuality.dbc, EmotesEntry.dbc, EmotesText.dbc, Faction.dbc, FactionTemplate.dbc structs
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CreatureSpellData.dbc, CreatureType.dbc, CurrencyTypes.dbc, DestructibleModelData.dbc structs
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SMSG_CLIENTCACHE_VERSION, SMSG_MOTD
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CharTitle.dbc structs
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* also fixes the achievement being still awarded if players die indirectly during boss fights (Anub'arak adds, for example)
(cherry picked from commit 9838cbda1a44ca6e45d114a0c2facc71cb481d38)
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packets to new packet classes
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some NPC and disappeared because he was out of range of players
With these lines it's almost impossible to finish properly this dungeon. For example when Arthas moves ahead to attack NPC and then returns back, when this happens, Arthas is despawned.
(cherry picked from commit 9cd59c258cdb455850a250842651c426dac36f05)
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Closes #11874
(cherry picked from commit 3f094b9116d934ffeee917b0abf9ccd622381f68)
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(cherry picked from commit f6896c9a3a460047b47190d2964d73029bf33eb1)
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- Script rewritten to EventMaps
- Implemented random special ability sequence
- Adjusted timer for special abilities to 45 seconds
- Misc clean up.
Closes #7546
(cherry picked from commit e5da0dccfac75fc1ccb111b9977f31ff35745922)
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