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2011-06-17Scripts/Ulduar: Better handling of Conservator's GripLopin
2011-06-17Scripts/Emerald Dragons: Fix Aura of Nature being refreshed on already ↵click
affected targets
2011-06-17Scripts/Forge of Souls:tobmaps
- Devourer of Souls now removes all summoned creatures at death / party wipe - fixed Well of Souls
2011-06-16Scripts/Culling of Stratholme: Allow Infinite Corruptor to deal melee attacksShocker
2011-06-15Scripts/Ulduar: Minor spell script name changeLopin
2011-06-14Scripts/Ulduar: Clean up in Freya's scriptLopin
2011-06-13Scripts/Ulduar: Caster check is not needed when we are not manipulating with ↵Lopin
caster
2011-06-13Scripts/Ruins of Ahn'Qiraj: Accidently removed copyright in one file. Sorry ↵kaelima
ScriptDev2.
2011-06-13Ruins of Ahn'Qiraj:kaelima
- Rewritten instance script - Kurinnaxx has been rewritten. - Moam has been rewritten. Rest of the bosses is TODO. Also fix yet another typo in my latest commit, lol.
2011-06-13Core/Scripts: Typo...kaelima
2011-06-13Core/Scripts: Avoid some possible crasheskaelima
Temporary fix since Sartura obviously needs a rewrite.
2011-06-12Scripts/Quests: Implement quest 12659 (Scalps!)Shocker
Thanks Malcrom for condition Closes #917
2011-06-12Merge branch 'master' of github.com:TrinityCore/TrinityCoreclick
2011-06-12Scripts/EmeraldDragons: Clean up a bit on the scripts:click
- Remove script for Shade of Taerar, replaced with SAI equivalent (Malcrom) - Remove script for Demented Druids, replaced with SAI equivalent (Malcrom) - Add supportscript for Mark of Nature (Kaelima) - Some other minor changes here and there
2011-06-12Scripts/Ulduar: Flash Freeze will despawn after Hodir is defeated, raid is ↵Lopin
wiped or victim is not the summoner
2011-06-12Scripts/Icecrown Citadel: Removed unneccessary PreventDefaultAction callShauren
Closes #1943
2011-06-12Core: More codestyle cleanupsclick
2011-06-11Core: Codestyle cleanupclick
2011-06-11Core/Misc:kaelima
- Changed some error messages for changing spec to be displayed as debug messages. - Fixed compile warnings.
2011-06-11Scripts: Fix some crashes occuring due to unsafe use of ↵QAston
AuraScript::GetCaster() method. There's "returns unit which casted the aura or NULL if not avalible" written in description of the method, but who cares...
2011-06-10Scripts/Violet Hold: Changed one message to be blizzlikeShauren
2011-06-10Scripts/Ulduar: Fixed infinite loop in Brightleaf's encounter (Freya's ↵Lopin
Elder) and fixed Unstable Sun Beam Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
2011-06-10Scripts/Ulduar/Kologarn: Only set arms in combat with zone if encounter is ↵Machiavelli
actually in progress. Thanks to Josh for pointing out.
2011-06-10Scripts/Ulduar/XT-002:Machiavelli
- Implement achievement Nerf Engineering - Implement achievement Nerf Gravity Bombs - Implement achievement Heartbreaker - Boombot's shouldn't melee - Call BossAI::Reset in XT002::Reset, fixes some timer issues
2011-06-10Scripts/Ulduar/XT-002: Update TODO comments to reflect todays changes.Machiavelli
2011-06-10Scripts/Ulduar/XT-002:Machiavelli
- Fix Boombot's explosion visual and damage (workarounds are torroughly explained in code) - Proper scrapbot vehicle enter handling. (Missing data on how much HP they should restore on the boss, however)
2011-06-09Scripts/Ulduar/XT-002:Machiavelli
- Fix phase transition submerge/stand visuals - Further cleanup and minor fixing
2011-06-09Core/Misc: Some random cleanupstobmaps
2011-06-09Scripts/Ulduar/XT-002:Machiavelli
- Implement "Nerf Scrapbots" achievement - Proper target conditions for Boombot Boom - Pummeler add should walk towards raid on spawn
2011-06-08Scripts/Spells: Proper target selection for 62775 - with thanks to KaelimaMachiavelli
2011-06-08Scripts/Scarlet Enclave: fix stolen effect for DK quest, which allowed to ↵Az@zel
hang server by spawning unlimited number of mobs
2011-06-07Fix non-PCH buildMachiavelli
2011-06-07Fix non-PCH buildMachiavelli
2011-06-07Scripts/Ulduar: Remove dirty spell and summon hacks from XT-002 script and ↵Machiavelli
rewrite with EventMap. Script is still WIP.
2011-06-07Scripts/Icecrown Citadel: Fixed Sindragosa first air phase entering ↵lost-illusion
condition (when reaching 85% health, not timed) Closes #1824
2011-06-07Core/Auras: Add Aura::TryRefreshStackOrCreate function and remove stack ↵QAston
checks from Aura::Create
2011-06-06Scripts/Ruby Sanctum: Fixed compile.kaelima
2011-06-06Scripts/Ruby Sanctum:kaelima
- Fix removal of UNIT_FLAG_OOC_NOT_ATTACKABLE when Zarithrian resets. - Let Zarithrian evade when passing 3060.0 positionX (thanks vcrx6 for hint) Added some enums for Halion.
2011-06-06Chat/Commands: Allow .go creature to teleport to the actual location of a ↵Shocker
creature if player is in the same map with it
2011-06-04Ruby Sanctum:kaelima
- Scripted General Zarithrian - Flame walls will now open after killing saviana and baltharus - Fixed savianas timers - Fixed some typos (baltarhus -> baltharus)
2011-06-03Scripts/Spells: Scripted Magic Rooster mountShauren
Closes #1704 Closes #1733
2011-06-03Scripts/Ulduar: Fix heroic version of Hodir's Rare Cachekaelima
2011-06-02Scripts/Azuremyst Isle: Actually fixed what was stated in last commit :Pkaelima
2011-06-02Scripts/Azuremyst Isle: Fix The Prophecy of Akida.kaelima
- Issues with gameobject resetting resolved. - Will now move more blizz-like. There are more cage release quests smiliar to this witch could probably be generalized.
2011-06-02Scripts/Ulduar: Fixed Hodir's Rare Cache of WinterLopin
Signed-off-by: click <clickvd@gonnamakeyou.com>
2011-06-01Scripts/World: Fixed movement for dream fog when changing from MoveChase to ↵kaelima
MoveRandom. Also removed unneeded line for their victim searcher.
2011-05-31Changes missing from last commit.QAston
2011-05-31Core/AuraScript: Add DoCheckAreaTarget hook to allow explicit area aura ↵QAston
target selection.
2011-05-31Scripts/World: More dragonAI fixesclick
2011-05-31Scripts/Icecrown Citadel: Apply percent heal immunities to Valithria, not LK ↵Shauren
trigger, thanks HUNTERok for pointing it out