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2014-06-24Remove github fuckupAokromes
2014-06-24Script/Dustwallow mars: Remove no longer needed scriptAokromes
2014-06-24Core/Misc: Fixed warningsShauren
2014-06-23Merge pull request #11976 from Ascathor/masterAokromes
Core/Misc: New ability to log account IP access history
2014-06-20Core/Dependencies: Clean up recastnavigation folderjackpoz
Remove old files from recastnavigation folder and update the structure to the same of https://github.com/memononen/recastnavigation/ to allow easier updates.
2014-06-18Scripts/Icecrown Citadel: Fixed a possibility to start the encounter again ↵Shauren
if Tirion evades during outro RP Closes #10060
2014-06-17Scripts/Misc: Fixed training dummies not entering combatShauren
2014-06-17Core/Pets: Fixed pet power regenerationShauren
Closes #12292
2014-06-15DB/SpellGroups: Completely review of WotLK Stack RulesTrisjdc
Closes https://github.com/TrinityCore/TrinityCore/issues/4313, https://github.com/TrinityCore/TrinityCore/issues/1626, https://github.com/TrinityCore/TrinityCore/issues/5173, https://github.com/TrinityCore/TrinityCore/issues/5822, https://github.com/TrinityCore/TrinityCore/issues/12212, https://github.com/TrinityCore/TrinityCore/issues/3814, and probably others
2014-06-15Scripts/Gurtogg:joschiwald
* fixed bloodboil targeting * fel rage should only hit players Closes #12193
2014-06-14Core: Fix non pch buildVincent-Michael
2014-06-14Merge pull request #12280 from MitchesD/commandsDiscover-
Scripts/Commands: added option to show flags_extra (.npc info)
2014-06-14Scripts/Commands: added option to show flags_extra (.npc info)MitchesD
2014-06-14Core/Ulduar: Added IsInCombat check for ulduar teleporterVincent-Michael
2014-06-14DB/Misc: Convert ulduar teleporter in sqlVincent-Michael
2014-06-14Scripts/Misc: random fixesMitchesD
2014-06-14Scripts/Icecrown Citadel: Fixed possible crash in blood nova target selectionShauren
2014-06-13Core/Misc:Ascathor
* Fix some codestyle, fix some typos * Change CMakeLists for: Custom (can be uncommented), Events, World ** Custom is theoretically unchanged. You can, however, uncomment the glob_recurse that initializes every file within. This might be easier for beginners. * Introducing the IP Based Action Log System: ** On several different actions, e.g. Login, Character Login, etc., a new entry is added ** Can be logged on and off in worldserver config *** Disabled by default to prevent increased log db size for unknowing users. * Add a new row to account table called 'last_attempt_ip' ** Lists the last ip trying to connect to the account * Add a new type of HookScripts: AccountScript ** Includes: OnAccountLogin, OnFailedAccountLogin, OnEmailChange, OnFailedChange, OnPasswordChange, OnFailedPasswordChange * Added new Hook to PlayerScripts: OnFailedPlayerDelete * Added new variables to PlayerScripts: OnPlayerDelete
2014-06-11Core/Misc: Fix gcc buildjackpoz
2014-06-11Move pestilence to spellscriptsUnholychick
Fixes crash and warnings introduced in d4bbc26261d7ce1e01292470f77390ab3c2f5e98 Fixes a bug that allowed dks to spread diseases using another dks diseases Closes: https://github.com/TrinityCore/TrinityCore/issues/12245
2014-06-09Script: Minor optimization in spell_unlocking_zuluheds_chainsGacko
2014-06-09Core/Misc: Kill Whitespace ...Vincent-Michael
2014-06-09Core/Spells: Implement Periodic mechanicsUnholychick
Change behaviour of single target periodic aura ticks to be more blizzlike Also add some missing handling of SPELL_AURA_MOD_CREATURE_AOE_DAMAGE_AVOIDANCE Fixes Deep wounds and Chimera Shot Serpent Remove an ancient hack with Drain Soul, spell id 100001 can now be deleted from spell_dbc table Allows Rolling dot mechanics and allows DK's to roll diseases with pestilence, see link for info: http://forums.elitistjerks.com/topic/82503-frost-dps-in-333this-will-be-a-day-long-remembered/page-88
2014-06-09Scripts/Blackrock Depths: Converted to eventmap+minor coding style changesaletuna
Closes #11730
2014-06-09Scripts/Items: Imp in a BallTrisjdc
2014-06-09Core/Spells: Swift Retribution should be reapplied when needed to be able to ↵Trisjdc
gain spellmods
2014-06-09Scripts/ToCr: Bosses shouldn't despawn so quicklyTrisjdc
2014-06-09Core/Spells: Corpse Explosion should not be able to pick the Ghoul out of ↵Trisjdc
implicit targets
2014-06-09Core/CreatureAI: Implement CreatureAI::TalkToMap for all your map-wide ↵Trisjdc
talking needs. Could also replace Battleground::SendChatMessage
2014-06-02Merge pull request #12135 from Trisjdc/event_map_extensionSebastian Valle Herrera
Core/Util: A couple useful new functions for EventMap
2014-06-02Core/Util: A couple useful new functions for EventMap, as well as getting ↵Trisjdc
rid of some old junk
2014-06-01Script/Shadowmoon Valley: Remove hack in npc_shadowmoon_tuber_node.Gacko
This script will be converted to SAI (if possible) later.
2014-06-01Scripts: Remove unused variables (kept as comment)Gacko
2014-05-26Core/Spells: Missing target conditions for Divine Hymn/Hymn of Hope's second ↵Trisjdc
effect
2014-05-24Core/Spells: Sniper Training should refresh every 6 seconds if all ↵Trisjdc
conditions are met
2014-05-24Core/Misc: Fix typojackpoz
Fix typos about the word "Resurrect"
2014-05-24Merge pull request #12111 from MitchesD/commandsDiscover-
Scripts/Commands: added option to show InhabitType in .npc info command
2014-05-23Scripts/Commands: added option to show InhabitType in .npc info commandMitchesD
2014-05-23Scripts/PoS: fixed rimefang icy blastjoschiwald
Closes #632
2014-05-22Core/Spells: Nitro Boost should not fail in dungeon mapsTrisjdc
2014-05-20Core/Misc: Remove Unit::Get* wrappers for ObjectAccessor::Get*jackpoz
2014-05-19Merge pull request #12082 from MitchesD/misc_2joschiwald
Scripts/Krystallus: converted to EventMap, removed useless code
2014-05-18Scripts/Krystallus: converted to EventMap, removed useless codeMitchesD
2014-05-18Partially revert f296095191c7b5c6b10f79c2b1433dc227a462f5 "Fix various ↵Shauren
warnings. The core, the scripts and the tools now compile without warnings with -Wall -Wextra -pedantic." Visual studio does not support constexpr Made semicolon after "Prepare*Script" mandatory - workaround for dumb IDEs inserting extra indentation level after newline
2014-05-15Fix various warnings. The core, the scripts and the tools now compile ↵Praetonus
without warnings with -Wall -Wextra -pedantic. -Fix warnings from -Woverflow on implicit constant conversion. -Fix warnings from -pedantic. -Fix warnings from -pedantic. -Fix warnings from -Wformat. Two minor changes in addition : -Replace a defined value equal to 2^31 - 1 by std::numeric_limits<int>::max(). -Remove useless null-check on pointer returned by new. New doesn't returns nullptr on failure, it throws std::bad_alloc.
2014-05-13Merge pull request #12058 from Trisjdc/sunwelljackpoz
Scripts/SWP: Sathrovarr will no longer cause player teleports on grid load
2014-05-13Scripts/SWP: Sathrovarr will no longer cause player teleports on grid loadTrisjdc
2014-05-12Core/Misc: Fix static analysis issuesjackpoz
Fix uninitialized values spotted by coverity. Remove unused "dynamic analysis" code, use Valgrind or another dynamic analysis tool instead if needed.
2014-05-11Scripts/HoR: fixed conflict between multiple classes with same namejoschiwald
Closes #12051
2014-05-11Script/ICC: Use existing method for getting GO auto-close-timeGacko