| Age | Commit message (Collapse) | Author |
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used locally
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applied Aura
- Allow to set a default duration for the Freeze Aura in worldserver.conf
- Handle the .freeze and .unfreeze command custom effects through the Freeze AuraScript
- Make players able to eventually unfreeze by themselves since the aura will expire without someone having to use .unfreeze
- Make .freeze command usable with the following syntax:
* .freeze (with a targeted player)
* .freeze duration_in_seconds (with a targeted player)
* .freeze playername duration (if duration is an invalid value it will be defaulted to the config one)
* .freeze playername (in this case, duration will be defaulted to the config value)
- Make .listfreeze command able to show the remaining freeze duration on all affected players
Closes #12972
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Fourth batch of fixes targeting 100 issues reported by Coverity
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spotted typo
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- Updated to EventMaps
- Removed manual spawning of Water Elemental by using proper spell
* The Water Elemental has a duration, it'll despawn once it's over. She'll resummon it during the encounter if it dies or disappears.
* Fixes it's level scalling with owner.
- Moved Water Elemental AI to database.
- Script update
** Patch 3.1.0 (14-Apr-2009): Now casts Ice Block.
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- They should follow players until they despawn
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Remove CPP script which was not using proper mechanism for activating (ie gossip)
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- Updated to EventMaps
- Replaced some hacks to summon adds with proper spells, but there might be still missing stuff
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Conflicts:
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.h
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
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Conflicts:
src/server/game/Entities/Player/Player.cpp
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Fix possible buffer overflow in ".server shutdown" and NULL-dereference/Triggered Debug Assert.
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- Updated Ras Frostwhisper to EventMaps
- Updated Vectus to EventMaps
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Conflicts:
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Events/childrens_week.cpp
src/server/scripts/Kalimdor/boss_azuregos.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_mulgore.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_thousand_needles.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp
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Scripts/Onyxia Lair: small rework
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Scripts/Commands: Move cs_misc.cpp command output hardcoded strings to DB
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Core/Tickets: Send global GM system messages on ticket complete
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Third batch of fixes targeting 100 issues reported by Coverity
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they can be localized too
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- Updated to EventMaps
- Removed hack to spawn illusions
- Moved Illusion's script to SAI
- Corrected Illusion's unit_flags
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- fixed an oracle/wolvar reputation change issue
- moved texts of read pronouncement to db
Closes #9105
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- fix crash on boss death
- avoid abusing during phase switch
- added better facing through trigger
- corrected some timers
- corrected inhabit type
- cleanup and inheriting some BossAI functionalities instead of custom stuff
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Conflicts:
src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
src/server/scripts/EasternKingdoms/zone_redridge_mountains.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
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