| Age | Commit message (Collapse) | Author |
|
|
|
|
|
SQL: Do not use MAX(Id), hardcode it.
|
|
* Fixed Living Embers not spawning.
* Meteor Strike is now randomized.
|
|
* Fix tower count being set to 0 once the first tower is destroyed due to bad logic
* Prevent towers from reducing counter twice (caused by event being sent twice by the gameobject when destroyed)
(cherry picked from commit da74aa526a30a1312abd071d3c6906907c6f0d2c)
|
|
|
|
after Malygos' demise
(cherry picked from commit 2d349da2acb5bbedf74ad622679560ad535a58cd)
|
|
|
|
|
|
|
|
|
|
quest poi
|
|
* Added ObjectGuid traits to easily access whether guid type can be generated globally (ObjectMgr) or not
* This adds separate (per map) guid sequences depending on object type
* Ported map object container from cmangos/mangos-wotlk@a2d396eb0bb195efc460944dd4e0fab2a858b300
* Added type container visitor for TypeUnorderedMapContainer
* Implemented helper function to erase unique pairs from multimap containers
* Moved object storage of all objects except players and transports to map level
* Added containers linking database spawn id with creature/gameobject in world
* Renamed DBTableGuid to spawnId
* Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables
* Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update
|
|
flag96 were used in together the result was always a bool instead of expected flag result due to implicit boolean conversion
|
|
(...a forgotten save)
|
|
|
|
IN_PROGRESS once it starts, instead of when Brann's escort starts
(cherry picked from commit 335cceb26e806feb9601537b2f15f52a115e0826)
|
|
damage is taken during event
(cherry picked from commit 6645af4b3cdea42770ae94e2b44b41650ef7d20b)
|
|
Closes #14196
Closes #14476
|
|
* Ticket status (viewed by GM, escalated) is now displayed correctly
* Fixed packet structure of CMSG_GM_TICKET_CREATE
* Use proper enum values (from client)
|
|
* Characters with predefined levels can be created
* Avaiable factions and classes can be configured
* Valid values for `factionGroup` in table `character_template_class` are 3 (Alliance) or 5 (Horde)
* Added new permission RBAC_PERM_USE_CHARACTER_TEMPLATES - has to be set, to allow the usage of the templates
Closes #13952
|
|
SMSG_SPIRIT_HEALER_CONFIRM for WoD
|
|
|
|
|
|
|
|
Fix $n bug in NPC text for quest 11664 Escaping the Mist
(cherry picked from commit c9e699961e37678b4da5ed6a8b396d72d90af883)
|
|
Core/Scripts: Remove Bloodmaul Brutes script
(cherry picked from commit ca67cc8f6b1f0d16bb3c4c66343dc305b9f78acc)
|
|
(cherry picked from commit 79696e08718ea74c8063fdc13624560f4bd3118f)
Conflicts:
src/server/scripts/Commands/cs_account.cpp
|
|
As explained by @Killyana in https://github.com/TrinityCore/TrinityCore/issues/4458#issuecomment-90061073
(cherry picked from commit 77eb89157b85ff79d049b77f5c8bc35119c6ee41)
|
|
(cherry picked from commit 16481d17aacfd9e866615212df11ddcdcf1fc2e4)
|
|
(cherry picked from commit f49a1b0f1fb7423466e5773eb29c77b2ebf26fc0)
|
|
by @pete318, closes #12811
Fixes the remaining bugs in the "Kodo Roundup" quest in Desolace:
- removes combat status from creature 11627, Tamed Kodo
- sets normal walking speed as the creature's follow speed
- makes the Tamed Kodo stop at Scrabblescrew's Camp
- enables quest objective count 0/5 -> 5/5, quest complete
- SQL (by @tkrokli) links the missing gossip text in the DB
(cherry picked from commit 1c8486e1a84c2d1ed4355d680418a3a2e73e37dd)
|
|
commit 16179f8
(cherry picked from commit b804539f9be34f521c048620da78f604868f28f8)
Conflicts:
src/server/scripts/Outland/zone_shadowmoon_valley.cpp
|
|
(cherry picked from commit de1cbf716db6a389f95cf5b9c790ec956d24aab0)
|
|
Restore ".lfg queue" behavior to print additional debug informations when an additional argument is passed (any character/word will work).
(cherry picked from commit be9294dc098029c62003d3e19e0c2a29a7c738f7)
|
|
|
|
- Drop locales_npc_text
- Update npc_text for WoD
- Implemented Quest Greeting
- Sync auth database
|
|
- Update LocaleConstant enum
- Update Quest locale system for WoD
- Fix some rnd typo in quest template
|
|
* small cleanup
|
|
|
|
|
|
SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA
* Implemented SMSG_MOVE_SET_VEHICLE_REC_ID and CMSG_MOVE_SET_VEHICLE_REC_ID_ACK
|
|
|
|
Fixes for 6.x
|
|
|
|
|
|
|
|
|
|
|
|
1995dcab7674c9ebae6ab8577e276cf27afeed4d
|