| Age | Commit message (Collapse) | Author |
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* Add missing Frenzy emote
* Implement & use Garrote Remove spell
* Use BossAI for Moroes
* Use EventMap & TaskScheduler instead of old events
* Handle special emotes in OnSpellCast
* Update enums
* Add comments for script names
* Update timers and targets of spells
* Garrote now correctly applies on players
* Improve GuestBaseAI & guest scripts
* Use new register model for all scripts
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(cherry picked from commit f6b919fafe45aaeba0c5572925e47562158314b1)
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(cherry picked from commit 80a6347b7a0e8dfbe5e690504ed373f75c4f4c76)
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(cherry picked from commit 1f5f245c02e92b967abfcd74858669be98a49333)
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into compile errors
(cherry picked from commit 7ac0c685dd01bdce2d1ee0bb878e5044b3c1fffa)
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* Removed INTEL as a separate platform (it does not belong there)
* Removed BORLAND from known compilers list (it was never supported)
* Simplified TRINITY_PLATFORM_WINDOWS detection (_WIN32 is always defined)
* Rename revision_data.h macros that begin with a underscore
* Added processor architecture to --version string
* Added Linux distribution name to .server debug
* Fixed some revision_data.h macros missing/wrong values when regenerated during compilation
* Removed manual adding of _WIN64 macro from cmake (it is predefined internally by compiler)
(cherry picked from commit e8740fb2e125b308493aeab49ddd7b0cc6a53c97)
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Unit::CreateTamedPetFrom returns nullptr (#31218)
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(#31171)
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ObjectMgr::GetClosestGraveyard() log message (#31194)
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(#31190)
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* Implement Cataclysm Breath (forces creature to cast 4 of 8 random spells)
* Implement Chaos Breath (forces creature to cast 3 of 8 random spells)
* Implement Death Count remover spell (replace SAI implementation with spell script)
Closes #30320
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* Create AI for Cyclone & summon it by spell
* Create formation for linked aggro & replace scripted linked aggro
* Script The Beast Within spell & use correct trigger spell
* Create proper AI for Fathom Lurker & Fathom Sporebat
* Summon Fathom Lurker & Fathom Sporebat by spells
* Create AI for all totems used in encounter
* Spawn Seer Olum in DB instead of wrongly summoning him
* Remove redundant Karathress' event from instance script
* Cleanup headers
* Correctly use all Karathress' texts
* Cleanup & split enum
* Use EventMap and TaskScheduler instead of old events
* Fix respawn bugs of advisors
* Properly handle abilities Karathress gains from advisors
* Properly handle Blessing Of Tides
* Remove redundant SetBossState calls from advisors
* Update timers of all spells
* Update targets of all spells
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* Kalithresh now forces all distillers to cast SPELL_QUIET_SUICIDE when encounter is finished
* Move go_main_chambers_access_panel script from instance file to instance scripts file
* Add comments for script names for Hungarfen and Black Stalker
* Remove redundant SetBossState for Musel'ek (currently is handled in BossAI)
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* Add missing texts
* Implement intro event
* Update summon event (now Banish is canceled when all Brood of Anzu is killed)
* Remove redundant checks and actions to prevent double-summon of Anzu (not needed anymore, handled in SAI)
* Prevent calling Ikiss' intro if already done
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* Kargath and O'mrogg got a full rewrite
* other bosses - new register model only, no functionality changes
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* New register model
* Codestyle changes
* TaskScheduler instead of timer variables
* Implement one spell script for Noxxion encounter
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* convert & update Engineering a Disaster quest to SAI
* update The Lifewarden's Wrath quest with SAI
* renamed a couple of spell script names
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* use missing text
* despawn InCombat trigger by spell
* add missing waypoints
* add events to activate and prepare Broggok
* codestyle changes
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files (#31100)
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* update timers, update combat AI, codestyle changes, reorder AI hooks
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* Gyro-Kill - missing emote, timers, targets
* Iron-Hand - missing emote, timers, targets, one missing spell, update the way texts are handled
* Sepethrea - unique enum names, comments for scriptnames, update the way one text is handled
* Pathaleon - reorder spells, reorder hooks, implement one missing spell, change the way one spell is used
* Instance - remove unneeded placeholder
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* Remove unused data and functions from instance script
* Reorder hooks, spells, small changes to improve encounters and codestyle
* Move some texts from cast start to cast end
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* Draenic Pale Ale
* Autumnal Acorn Ale
* Bartlett's Bitter Brew
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Closes #11332
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