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2025-09-09Scripts/Spells: Migrate some spell linked spells to spell scripts (#31182)offl
2025-09-09Scripts/Karazhan: Rewrite Moroes (#31164)offl
* Add missing Frenzy emote * Implement & use Garrote Remove spell * Use BossAI for Moroes * Use EventMap & TaskScheduler instead of old events * Handle special emotes in OnSpellCast * Update enums * Add comments for script names * Update timers and targets of spells * Garrote now correctly applies on players * Improve GuestBaseAI & guest scripts * Use new register model for all scripts
2025-09-09Scripts/Quest: Update & convert to SAI 'The Escape' (#31160)offl
2025-09-08Core/Reputation: Named all reputation flagsShauren
(cherry picked from commit f6b919fafe45aaeba0c5572925e47562158314b1)
2025-09-08Core/Reputation: Implemented "friendship reputation"Shauren
(cherry picked from commit 80a6347b7a0e8dfbe5e690504ed373f75c4f4c76)
2025-09-07Scripts/Quest: Update & convert to SAI 'Willix the Importer' (#31138)offl
2025-09-04Scripts/RazorfenDowns: Modernize scripts (#31145)offl
2025-09-04Scripts/AQ20: Update Ayamiss (#31213)offl
2025-08-30Core/Misc: Fix revision_data.h and boost/predef preprocessor macro conflictShauren
(cherry picked from commit 1f5f245c02e92b967abfcd74858669be98a49333)
2025-08-30Build: Add WITH_WARNINGS_AS_ERRORS cmake option that turns compile warnings ↵Shauren
into compile errors (cherry picked from commit 7ac0c685dd01bdce2d1ee0bb878e5044b3c1fffa)
2025-08-30Core/Misc: CompilerDefs/GitRevision improvementsShauren
* Removed INTEL as a separate platform (it does not belong there) * Removed BORLAND from known compilers list (it was never supported) * Simplified TRINITY_PLATFORM_WINDOWS detection (_WIN32 is always defined) * Rename revision_data.h macros that begin with a underscore * Added processor architecture to --version string * Added Linux distribution name to .server debug * Fixed some revision_data.h macros missing/wrong values when regenerated during compilation * Removed manual adding of _WIN64 macro from cmake (it is predefined internally by compiler) (cherry picked from commit e8740fb2e125b308493aeab49ddd7b0cc6a53c97)
2025-08-28Scripts/Shadow Labyrinth: Modernize scripts (#31010)offl
2025-08-18Script/Commands: Fix crash in `.pet create` command if ↵HelloKitty
Unit::CreateTamedPetFrom returns nullptr (#31218)
2025-08-17Scripts/Spells: Migrate & update several item spell scripts to zone files ↵offl
(#31171)
2025-08-16Scripts/SerpentshrineCavern: Rewrite Hydross (#31150)offl
2025-08-16Scripts/AQ40: Rewrite Fankriss (#31200)offl
2025-08-16Scripts/AQ20: Refactor Kurinnaxx and implement Sand Trap (#31203)offl
2025-08-16Core/Misc: Include source object information in ↵Antonio
ObjectMgr::GetClosestGraveyard() log message (#31194)
2025-08-10Scripts/AQ40: Rewrite Huhuran (#31199)offl
2025-08-10Scripts/Karazhan: Update Maiden of Virtue (#31165)offl
2025-08-10Scripts/AQ40: Rewrite Sartura (#31197)offl
2025-08-10Scripts/Spells: Optimized Winter Veil Mistletoe and PX-238 Winter Wondervolt ↵offl
(#31190)
2025-08-05Scripts/Spells: Implement Itch (#31193)offl
2025-07-28Scripts/Spells: Implement Cataclysm Breath & Chaos Breath & Death Count (#31172)offl
* Implement Cataclysm Breath (forces creature to cast 4 of 8 random spells) * Implement Chaos Breath (forces creature to cast 3 of 8 random spells) * Implement Death Count remover spell (replace SAI implementation with spell script) Closes #30320
2025-07-27Scripts/Serpentshrine Cavern: Rewrite Karathress (#31136)offl
* Create AI for Cyclone & summon it by spell * Create formation for linked aggro & replace scripted linked aggro * Script The Beast Within spell & use correct trigger spell * Create proper AI for Fathom Lurker & Fathom Sporebat * Summon Fathom Lurker & Fathom Sporebat by spells * Create AI for all totems used in encounter * Spawn Seer Olum in DB instead of wrongly summoning him * Remove redundant Karathress' event from instance script * Cleanup headers * Correctly use all Karathress' texts * Cleanup & split enum * Use EventMap and TaskScheduler instead of old events * Fix respawn bugs of advisors * Properly handle abilities Karathress gains from advisors * Properly handle Blessing Of Tides * Remove redundant SetBossState calls from advisors * Update timers of all spells * Update targets of all spells
2025-07-25Core/Misc: Reduce differences between branchesShauren
2025-07-24Scripts/Quest: Update 'Guide Our Sights' (#31132)offl
2025-07-24DB/Quest: Rewrite 'Strengthen the Ancients' (#31131)offl
2025-07-24Scripts/Steam Vault & Underbog: Minor updates (#31090)offl
* Kalithresh now forces all distillers to cast SPELL_QUIET_SUICIDE when encounter is finished * Move go_main_chambers_access_panel script from instance file to instance scripts file * Add comments for script names for Hungarfen and Black Stalker * Remove redundant SetBossState for Musel'ek (currently is handled in BossAI)
2025-07-24Scripts/Sethekk Halls: Improve Anzu (#31087)offl
* Add missing texts * Implement intro event * Update summon event (now Banish is canceled when all Brood of Anzu is killed) * Remove redundant checks and actions to prevent double-summon of Anzu (not needed anymore, handled in SAI) * Prevent calling Ikiss' intro if already done
2025-07-22Scripts/Arcatraz: Rewrite Mellichar's event (#31081)offl
2025-07-22Scripts/Spells: Implement Revive Self & Knock Away spells (#31069)offl
2025-07-22Scripts/Shattered Halls: Update scripts (#31021)offl
* Kargath and O'mrogg got a full rewrite * other bosses - new register model only, no functionality changes
2025-07-14Core/Misc: Reduce differences between branchesShauren
2025-07-13Scripts/Maraudon: Modernize scripts (#31092)offl
* New register model * Codestyle changes * TaskScheduler instead of timer variables * Implement one spell script for Noxxion encounter
2025-07-12Scripts/Sholazar Basin: Update several quest scripts (#31114)offl
* convert & update Engineering a Disaster quest to SAI * update The Lifewarden's Wrath quest with SAI * renamed a couple of spell script names
2025-07-12Scripts/Spells: Cleanup includes after 53daa087aedcc0f68c935628f181256d89914ae2Shauren
2025-07-12Scripts/Blood Furnace: Update Broggok (#31097)offl
* use missing text * despawn InCombat trigger by spell * add missing waypoints * add events to activate and prepare Broggok * codestyle changes
2025-07-12Scripts/Spells: Migrate & update non-generic quest spell scripts to zone ↵offl
files (#31100)
2025-07-08Scripts/Arcatraz: Update Dalliah & Soccothrates (#31124)offl
* update timers, update combat AI, codestyle changes, reorder AI hooks
2025-07-08Scripts/Mechanar: Update scripts (#31127)offl
* Gyro-Kill - missing emote, timers, targets * Iron-Hand - missing emote, timers, targets, one missing spell, update the way texts are handled * Sepethrea - unique enum names, comments for scriptnames, update the way one text is handled * Pathaleon - reorder spells, reorder hooks, implement one missing spell, change the way one spell is used * Instance - remove unneeded placeholder
2025-07-06Scripts/Botanica: Update scripts (#31121)offl
* Remove unused data and functions from instance script * Reorder hooks, spells, small changes to improve encounters and codestyle * Move some texts from cast start to cast end
2025-07-06Scripts/Arcatraz: Update Zereketh (#31125)offl
2025-07-06Scripts/HallsOfStone: Modernize scripts (#31109)offl
2025-07-05Scripts/Brewfest: Implement a couple more BOTM (#31111)offl
* Draenic Pale Ale * Autumnal Acorn Ale * Bartlett's Bitter Brew
2025-07-05Scripts/Gruul's Lair: Create base AI for Maulgar's ogres (#31119)offl
2025-06-29Scripts/Quest: Fix The Smallest Creatures (#31106)Grimgravy
Closes #11332
2025-06-10Scripts/Gruul's Lair: Update scripts (#30913)offl
2025-06-10Scripts/Spells: Get rid of some database spell scripts (#30925)offl
2025-06-10Scripts/Blood Furnace: Update scripts (#31012)offl