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2017-06-08Core/Scripts: Optimize PCH contentsShauren
2017-06-08Buildsystem: Minor PCH building changesShauren
* *PCH.cpp are now only compiled with MSVC, other compilers use custom helper commands to generate the precompiled header * Don't call the linker for pch helpertargets
2017-06-07Core/Scripts: fix Exhilaration cooldown calculation with Hunting Party ↵MartGon
applied (#19860) Hunting Party should decrease the cooldown of Exhilaration, not increase it
2017-06-04Core/Game: Include cleanup part 5Shauren
* ObjectMgr.h * Player.h * Unit.h * G3D should no longer propagate everywhere from Spline/MotionMaster
2017-06-03Core/Spells: Use ValidateSpellInfo in all scriptsShauren
2017-06-02Update zone_dun_morogh.cppAokromes
2017-06-02Update zone_dun_morogh.cppAokromes
2017-06-02DB/Misc: Misc fixes for Dun MoroghAokromes
By Malcrom
2017-06-01Nopch fixShauren
2017-06-01Core/Scripts: Removed a duplicated call in boss HoggerKeader
2017-06-01Scripts/Stockades - Add scripts to instance (#19522)Artamedes
2017-05-28Scrips/MagistersTerrace: Fixed warningvincent-michael
2017-05-28Core: Fixed warningsvincent-michael
2017-05-28Core/Scripts: Include cleanupShauren
2017-05-25Moar non-PCH fixes.Gacko
2017-05-25Really fix non-PCH build.Gacko
2017-05-25Scripts/XT002: Fixed Scrapbot repairjoschiwald
2017-05-25More nopch fixesShauren
2017-05-24Nopch fixShauren
2017-05-23Nopch build fix for gameShauren
2017-05-21Core/Game: Include cleanup, part 4 - packets and largest headers (after ↵Shauren
preprocessing, except player/objectmgr)
2017-05-21Core/Creature: Added UnitFlags3 to creature_templatejoschiwald
2017-05-20Core/Game: Include cleanup, part 3Shauren
2017-05-19Nopch build fixShauren
2017-05-18Core/Game: Include cleanupShauren
* Mostly aimed at removing Log/DatabaseEnv includes from other headers * Fix most packet headers including other packet headers - moved common structures such as ItemInstance to their own files * Moved SAI function definitions to source files (massive or requiring many different dependencies)
2017-05-16Core/Game: Include cleanup - removed G3D classes from packetsShauren
* Use our own Position class instead, with the coords written to packets being part of type
2017-05-15Core/Game: Include cleanup - remove Map dependency from Object.hShauren
2017-05-14Core/Spells: Fixed Impending Victory and prevent activating victory rush in ↵HannibalRoG
fury spec Closes #19297
2017-05-14Core/Entities : Basic Conversation Implementation (#18010)Traesh
2017-05-14Scripts/Spells: Aspect of the Cheetah (#19755)MartGon
Closes #19611
2017-05-13Warning fixShauren
2017-05-13Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50790acde8928aa0f3dc4a9c096b4a8cShauren
2017-05-13Core/Shared: Include cleanupShauren
2017-05-12Core/Database: Include cleanupShauren
2017-05-11Core/Common: Include cleanupShauren
2017-05-08Core/Items: Set and save item context fieldShauren
2017-05-05Core/Collision: Replaced phasemask with proper phases in GameObject ↵joschiwald
collision calculation
2017-05-04Core/Packets: Implemented SMSG_CANCEL_SPELL_VISUAL_KIT and ↵joschiwald
SMSG_PLAY_ORPHAN_SPELL_VISUAL * Added some helper methods for sending these packets Closes #19486
2017-05-01Scripts: Fixed non pch buildvincent-michael
2017-04-29Core/Scripts: Codestyle fixesKeader
Followup: d56671a1a7df35fe1be90304c78d19c5d2ec5425
2017-04-29Coding styleAokromes
2017-04-29Scripts: Fixed buildvincent-michael
2017-04-29Core/Scripts: Dwarf Start Area scriptsAokromes
By Malcrom
2017-04-28Warning fixShauren
2017-04-27Fixed warningjoschiwald
2017-04-27Core/Tools: MapId can have 4 digitsjoschiwald
Note: Re-extracting any maps is NOT required.
2017-04-26Fix warning.Gacko
2017-04-26More warning fixestkrokli
- unused variables reported by clang in travis-ci
2017-04-24Fix non-PCH build.Gacko
What else?
2017-04-23Core/Scripts: Convert spells to new proc systemariel-
- Converted Unit::HandleDummyAuraProc function to AuraScripts * Extra: DMC: Madness now uses DB texts. yay! * Extra: improvements on Imp. Spell Reflection (range and max targets, filter caster with conditions) - Fixed Glyph of Succubus. (Closes #6599) - Changed old (not-blizz) behavior of Vampiric Embrace: * Before: party heal affected the priest too and self heal was reduced by that amount to not over-heal * Now: self heal amount not affected, rather filter the priest out of the party heal using conditions :) - Solve bug in AQ 3p set bonus, it should only trigger when healing others, not self heals. - Priest T10 2p bonus (heal) now rolls its effect properly - Use brand new GetEffectiveHeal to fix #17142 - While we're at it, also close #17034 for good - Converted Unit::HandleAuraProc function to AuraScripts (#17941) - Converted Unit::HandleAuraProc function to AuraScripts (cont'd) (#17955) - Corrected Flametongue weapon damage formula - Actually check offhand weapon for flametongue in Lava Lash script - Implemented halved proc chance for Missile Barrage on Arcane Barrage, Fireball, Frostbolt and Frostfire Bolt cast - Converted Unit::HandleProcTriggerSpell function to AuraScripts (#17956) - De-hack Earth shield. Fixes #13808 - Updated Honor among Thieves - Implemented mana proc for Mark of Conquest in case of ranged attack - Fixed Scent of Blood giving more stacks than the talent rank currently learnt. - Ported old proc table. Proc system is dead. Long live the proc system! - Recklessness should get charges removed per cast. Closes #15529 - Use proc system to remove Molten Core charges on Incinerate/Soul Fire cast. Closes #15942 Closes #3463 Closes #5401 Closes #15595 Closes #15974 Closes #16679 Closes #17925 (cherry picked from commit 2ff855054f52bf2dcf81aa7a7da7bab7f8a99686) # Conflicts: # src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp # src/server/scripts/Spells/spell_dk.cpp # src/server/scripts/Spells/spell_druid.cpp # src/server/scripts/Spells/spell_hunter.cpp # src/server/scripts/Spells/spell_item.cpp # src/server/scripts/Spells/spell_mage.cpp # src/server/scripts/Spells/spell_paladin.cpp # src/server/scripts/Spells/spell_priest.cpp # src/server/scripts/Spells/spell_rogue.cpp # src/server/scripts/Spells/spell_shaman.cpp # src/server/scripts/Spells/spell_warlock.cpp # src/server/scripts/Spells/spell_warrior.cpp