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2015-02-23Core/Packets: SMSG_NOTIFICATIONGolrag
2015-02-22Core/Database: Removed locales_item from world database (use ↵Shauren
item_sparse_locale in hotfixes database)
2015-02-22DB: Dropped unused tablesShauren
2015-02-22Core/DataStores: Added iterator class for DBCStorage and DB2StorageShauren
2015-02-22Merge pull request #14167 from Golrag/WorldStatesDuarte Duarte
Core/Opcodes: SMSG_INIT_WORLD_STATES
2015-02-21Core/Spells: Removed leftovers of old cooldown handlingShauren
* Use ItemEffect.db2 data directly instead of copying it to another structure
2015-02-20Scripts/Violet Hold: Zuramat the Obliterator - Improve Summonbehaviour of ↵Rushor
Void Sentry closes #12175 (cherry picked from commit f06b77dcb3412239994a2139f05948c4f66ea49f)
2015-02-18Scripts/HallsOfLightning: Boss Volkhan - Add OOC ForgecastRushor
closes #14066 (cherry picked from commit dc87cc69a1a61bfed5a5eca70e418a015d09e25d)
2015-02-18Scripts/Arcatraz: Warden Mellichar - Set summoned Units in CombatRushor
(cherry picked from commit 1e90b096cafa9cfb9eeb06015f85ea8c4b285226)
2015-02-17Scripts/BlackTemple: Shade of AkamaNyeriah
* Updated to BossAI * Solved issue with door not closing when event starts * Solved issue with gossip flag being reset after event is done * Misc code clean ups Updates #10430 (cherry picked from commit 85105ac87bedb26c052be6ab1c3d0a397075414b)
2015-02-17Core/Spells: Cooldown updatesShauren
* Refactored cooldown handling to separate class shared by creatures and players * Updated and enabled cooldown packets * Implemented creature school lockouts * Implemented spell charges * Fixed AuraUpdate structure * Fixed aura flag AFLAG_NOCASTER handling * Implemented spell charge related auras
2015-02-16Core/Opcodes: SMSG_INIT_WORLD_STATESGolrag
2015-02-13Scripts/FoS: improved bronjahm encounter, thanks @Grimton1337, @tkroklijoschiwald
Closes #14130 (cherry picked from commit 6dfc35d13c7a6c85ae3a12a6751203869d5e8279)
2015-02-13Scripts/ForgeOfSouls: Fix an indentation issue on Bronjahm's scriptNyeriah
(cherry picked from commit 69d016d0fe2bb0d47df1e56b36877e5f28c2034e)
2015-02-11Merge pull request #14106 from Noeliel/3.3.5Duarte Duarte
Scripts/ScarletEnclave: Add missing WorldObject parameter for Talk() ove... (cherry picked from commit f961c06612540bcdfd4871cb1c1ae60654f1ddb0)
2015-02-11Tabs to spaces and whitespace cleanupNayd
2015-02-08Core/Misc: Fix static analysis issuesjackpoz
Fix some static analysis issues reported by Coverity
2015-02-08Core/Misc: Fix static analysis issuesjackpoz
Fix some static analysis issues reported by Coverity. Rename SpellMgr::EnsureSpellInfo() to SpellMgr::AssertSpellInfo() to be consistent with other similar methods.
2015-02-08Scripts/SunwellPlateau: Fix a typo that caused M'uru's phase transition to ↵Nyeriah
fail on some rare cases (cherry picked from commit 1e3247f00e08900180dcda2bdbc1c55e7e05baf9)
2015-02-05Core/Players: Updated player byte field offsetsShauren
2015-02-04Core/Misc: Update outdated license header filesNoffearr
Ref #14028
2015-02-02Scripts: Remove scripts that were replaced by SAI in ↵Nayd
ba906b69e0a90e714da4fe139c25134ca68d402a
2015-02-02(1) Scripts/Spells: Death Grip should not be castable while jumping/falling ↵Nayd
and should have 8-30 yards range in PvP instead of 0-30 yards Closes #13499 (cherry picked from commit e8955cf6ddddd6953340c2ceeb3b5b4a98d57c90) Conflicts: sql/updates/world/2014_12_28_01_world.sql (2) Scripts/Spells: Adding overrides Death Grip Initial. Thanks @Goatform (cherry picked from commit bb002803bc0cd0283db0873e9a12db43a82ca30b) (3) Scripts/Spells: Move death grip from DB Moves death grip from DB to spellscript for clarity and to reduce confusion in future. (cherry picked from commit 77887ab32ff4d703dbc618b5cab364f02582c5e7) Conflicts: sql/updates/world/2014_12_28_03_world.sql
2015-02-02Core/Build: Use std namespace in getline callsNayd
2015-02-01Scripts/Kalimdor: Fix non pch buildVincent-Michael
2015-02-01Core/Misc: Fix static analysis issuesjackpoz
Fix some static analysis issues reported by Coverity
2015-02-01Scripts/Bloodmyst Isle: Disable CreatureAttack for NPC: Webbed CreatureRushor
(cherry picked from commit 644de8700c4138b01927160423463a5e222217c5)
2015-01-31Merge pull request #13973 from Unholychick/6.xDuarte Duarte
Spells/Scripts: Some small fixes to spell_dk.cpp
2015-01-31 Scripts/Zul'Drak: GO Scourge Enclosure - Delay Despawn of Dummy to ensure ↵Rushor
Explosion (cherry picked from commit de99d9e15b7329b5cbe20d1f0d29a7daf2736d51)
2015-01-30Core/Spells: Reimplemented automatic spell learningShauren
* Fixed learning/unlearning talents
2015-01-30Scripts/HoR: implement Quel'Delar questMitchesD
* support for quest 24480, 24561 * there may be some visual problems but quest should work as intended Closes https://github.com/TrinityCore/TrinityCore/issues/838 (cherry picked from commit 71b53601a3c5701600b3585709e190525e0ae818)
2015-01-28Spells/Scripts: Some small fixes to spell_dk.cppUnholychick
2015-01-28Core/Packets: Update and enable CMSG_STAND_STATE_CHANGE and ↵Nayd
SMSG_STAND_STATE_UPDATE
2015-01-28Core/Packets: Update and enable SMSG_WEATHERNayd
2015-01-27Scripts/Spells: Fix some faulty code in spell_dk.cppUnholychick
thanks to @joschiwald
2015-01-25Core/NetworkIO: sync opcodes with wppjoschiwald
2015-01-21Core/Misc: Fix static analysis issuesjackpoz
Fix some static analysis issues reported by Coverity
2015-01-18Scripts/SunwellPlateau: Correct a summon group entry and misc clean upNyeriah
(cherry picked from commit 9bd7b0e5714475d05d74c15bad500e0a59768edd)
2015-01-19Line ending fix, sorry.Nayd
2015-01-18Scripts/HellfireRamparts: Add a missing reset call and correct spawn masks ↵Nyeriah
for Reinforced Fel Iron Chests Thanks to @ariel- for noticing the missing _Reset(); Closes #13747 (cherry picked from commit 866eff64aa90974e2b1a774b8fd6ea4856346635)
2015-01-18Core/NetworkIO: sync opcode values with wpp and removed duplicate onesjoschiwald
2015-01-18Core/Misc: Fix static analysis issuesjackpoz
Fix some static analysis issues reported by Coverity
2015-01-17Core/Commands: Added "createGameAccount" argument to .bnetaccount create ↵Shauren
command (default true) to opt out of creating the initial game account
2015-01-17Core/Opcodes: sync with wppjoschiwald
2015-01-12Scripts/Spells: Update several Death Knight spell scriptsUnholychick
New Scripts: Army Transform Festering Strike Glyph of Death's Embrace Glyph of Foul Menagerie Glyph of Runic Power Glyph of the Geist Glyph of the Skeleton Periodic Taunt Soul Reaper Unholy Blight Updated to 6.x: Anti-Magic Shell Blood Boil Death and Decay Death Coil Death Pact Death Strike Icebound Fortitude Raise Dead Vampiric Blood Will of the Necropolis Deprecated and removed Scripts: spell_dk_anti_magic_shell_raid spell_dk_anti_magic_shell_self spell_dk_anti_magic_zone spell_dk_blood_gorged spell_dk_butchery spell_dk_death_strike_enabler spell_dk_improved_blood_presence spell_dk_improved_frost_presence spell_dk_improved_unholy_presence spell_dk_necrotic_strike spell_dk_pestilence spell_dk_presence spell_dk_rune_tap_party spell_dk_scent_of_blood spell_dk_scourge_strike Closes #13759
2015-01-10Scripts/Misc: some random changes after recent commits and cleanupMitchesD
(cherry picked from commit f94cfc65771f53cd2b693779ecd00705cd66593a)
2015-01-10Scripts/BlackfathomDepths: Convert bosses to EventMaps/BossAI and clean up ↵Nyeriah
instance script (cherry picked from commit 1852d7d2f7b808efb1ec505ce1ca6867219f3588)
2015-01-10Scripts/HellfireRamparts: Remove the spawning of the Reinforced Fel Iron ↵Nyeriah
chest from scripts Updates #13747 (cherry picked from commit 9c9e5abca3dd9bdc8f776ffacd72500367e56043)
2015-01-10Scripts/Stratholme: Move Maleki the Pallid to EventmapsRushor
Closes #13871 (cherry picked from commit db849e7fccd1545435dacbc94f5e42142c8b6ced)
2015-01-10Core/Maps: Updated map difficultiesShauren