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Conflicts:
sql/base/auth_database.sql
src/server/authserver/Server/AuthSocket.cpp
src/server/game/AI/CoreAI/CombatAI.cpp
src/server/game/AuctionHouse/AuctionHouseMgr.cpp
src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Vehicle/Vehicle.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Movement/MotionMaster.cpp
src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
src/server/game/Quests/QuestDef.cpp
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellInfo.cpp
src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
src/server/scripts/Spells/spell_quest.cpp
src/server/shared/Logging/Log.h
src/server/worldserver/worldserver.conf.dist
src/tools/vmap3_extractor/model.h
src/tools/vmap4_extractor/CMakeLists.txt
src/tools/vmap4_extractor/dbcfile.cpp
src/tools/vmap4_extractor/dbcfile.h
src/tools/vmap4_extractor/loadlib/loadlib.h
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DB/Quests: Quest relations for Polishing the Helm.
Closes #5231
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aura system already handles it in most places.
Also add some documentation on upcoming work on making passenger exit positions work.
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Signed-off-by: frozenarmor <venom.victorios@gmail.com>
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-Drop condition CONDITION_SPELL_SCRIPT_TARGET, use other condition types instead
-Change CONDITION_SOURCE_TYPE_SPELL_SCRIPT_TARGET to CONDITION_SOURCE_TYPE_SPELL_IMPLICIT_TARGET:
--allow using this condition for more spell implicit target types (not just ENTRY)
--SourceGroup value for this src type is now effMask and it's now required
Core/Spells: Unify the way implicit targets are handled, fully implement some partially implemented target types, fix some minor bugs found on the way, general improvements and cleanup.
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text.
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Foothills.
closes #3904
Signed-off-by: Subv <s.v.h21@hotmail.com>
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commit
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Note: The default config file action for clients failing the checks can be changed for each check via the characters.warden_action table
Credits to TOM_RUS
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Closes #5273
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Also fix a typo introduced in 703ad4889
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Thanks to Drago for testing
Closes #5305
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rename some incorrectly named sql updates.
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implementation
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cemak.
Closes #5196.
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- CONDITION_SOURCE_TYPE_CREATURE_TEMPLATE_VEHICLE ConditionTarget = 1 - check vehicle
- CONDITION_SOURCE_TYPE_VEHICLE_SPELL ConditionTarget = 1 - check vehicle
- CONDITION_SOURCE_TYPE_GOSSIP_MENU = 1 - check gossip provider
- CONDITION_SOURCE_TYPE_GOSSIP_MENU_OPTION = 1 - check gossip provider
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Scripts/Trial of the Crusader: Removed "Touch of Jaraxxus" ability from Lord Jaraxxus's Script.
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Jaraxxus's Script.
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structure/class fields to match alignment (they use slightly less memory now)
Signed-off-by: Subv <s.v.h21@hotmail.com>
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Scripts|SAI: Convert npc_kingdom_of_dalaran_quests to SAI
Closes #4845
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Closes #5129
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explosion script.
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Added Dynamic Vmaps, RE-EXTRACT YOUR VMAPS
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added lots of improvements
Please re-extract vmaps
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are alive the Spell Power of Tenebron, Shadron and/or Vesperon must be casted on all players, this occurs like retail.
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Closes #1070
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32b2fccf331e545b83e8e584a0eb4804539173c4
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Core/AI: Fix a bug on some pets introdouced in commit 14bc551862d95d9827b1a17c0c16dcbc15691893
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- Fix achievement "Lonely?"
- Added spell_holiday.cpp for spells related with holidays scripts
- Closes #5116
:heart:
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like other reloads
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Closes #5120
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Argent Tournament Quests: Mastery of...
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- Replace emote magic number by enum
- Added all missing defines from AnimationData.dbc. Minor corrections to existing ones. Standardized some naming and updated cpp files as needed.
- Correct a spell used in AQ
Closes #3787
Closes #5095
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