| Age | Commit message (Collapse) | Author |
|
(cherry picked from commit 3f6f683ce4b5f4a95a2d70921de2c80de6b3a8fe)
|
|
|
|
weapon handling and azerite item mechanics
|
|
*todo: class restriction and talent tier checks and remove the now useless learn all talents command
|
|
|
|
|
|
spell script files for unsupported classes
|
|
regeneration mechanics for the time being
|
|
|
|
|
|
|
|
|
|
* Includes
* Fixed duplicated EventMaps/TaskSchedulers in BossAI
* Fixed invalid second argument passed to ScriptedAI constructor
* Removed deprecated Prepare*Script macros
* Removed mythic achievement hack
|
|
Co-authored-by: ModoX <moardox@gmail.com>
Co-authored-by: Seyden <saiifii@live.de>
|
|
|
|
|
|
|
|
heroic mechanics for Timewalking difficulty as well
|
|
|
|
script effect
|
|
|
|
|
|
|
|
Apocalypse Drive phase when dealing damage would kill him instantly
* replaced some magic numbers in setting encounter frame indexes
* added a missing casting check to stay in line with current scripting standards
|
|
|
|
* They were all cast to float at use anyway
* Improves roll_chance_f performance (rand32() is now called internally by uniform_real_distribution once instead of twice)
|
|
|
|
* costume stuff should be handled by candy buckets
|
|
Co-authored-by: ModoX <moardox@gmail.com>
|
|
|
|
|
|
|
|
|
|
|
|
IsSubzone flag as zones instead of areas
|
|
|
|
|
|
|
|
* Criteria using StartEvent cannot be updated without that event triggering first (not only for timed achievements)
* Implemented most StartEvent and FailEvent types
* Fixed saving criteria removed by RemoveCriteriaProgress
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|