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2021-01-03Core/Commands: Add .reload vehicle_templateShauren
(cherry picked from commit 4ca15ec065289e12ce95962b3afd89445e141a97) # Conflicts: # sql/base/auth_database.sql # src/server/game/Accounts/RBAC.h
2021-01-03Core: whitespace cleanup, reduce double blank line to single (#25795)Kargatum
* Core/Misc: fix double empty line * worldserver.conf
2020-12-31Core/Maps: All RespawnInfo* handed to outside code are now RespawnInfo ↵Treeston
const*, to signify that outside code has zero business changing these.
2020-12-28Scripts/ICC: Fix teleporter not removing players from Gunshipjackpoz
A more generic solution might be better, maybe depending on spell flags Ref #25652
2020-12-27Scripts/Commands: Include map min height in ".gps" commandjackpoz
2020-12-27Core/Scripts: Add missing spells to Black Morassoffl
2020-12-27DB/Spell: Add effects to more spells from Violet Holdoffl
Turned out almost all spells from BM were copied to create Violet Hold. Not only serverside spells and not only their effects but also attributes and icons. The scripts were also copied, possibly unchanged
2020-12-26Core/Scripts: Add missing spells to Violet Holdoffl
2020-12-08DB/Creature: Properly apply CREATURE_FLAG_EXTRA_NO_SKILLGAINoffl
Closes #25674
2020-11-26DB/Instance/Arcatraz: More adjustmentsoffl
2020-11-18[3.3.5] Scripts/Commands: .learn adjustments (PR #25454)Treeston
2020-11-17Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map* (#25655)Ovah
# Conflicts: # src/server/game/Instances/InstanceScript.cpp # src/server/game/Instances/InstanceScript.h # src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/instance_blackrock_caverns.cpp # src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp # src/server/scripts/EasternKingdoms/TheStockade/instance_the_stockade.cpp # src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp # src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp # src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp # src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp Co-authored-by: Shauren <shauren.trinity@gmail.com>
2020-11-11DB/Spells: Move conditions for spell 'Gor'drek's Ointment' from item script ↵offl
to DB
2020-11-11DB/Creature: Convert & update support for Tonk Mine to SAIoffl
2020-11-10DB/Quest: Update support for 'Merciful Freedom' (11676)offl
2020-11-10DB/Quest: Convert & update support for 'Prison Break' (11587) to SAIoffl
2020-11-09DB/Quest: Convert & update support for 'The Spider God' & 'Hive in the ↵offl
Tower' to SAI
2020-11-08DB/Instance/The Arcatraz: Update auras, scripts & statsoffl
2020-11-05build fixKeader
2020-11-05Scripts/Black Temple: Some little fixesKeader
- Fixed Reliquary of Souls ignoring boundary - Fixed Maiev texts timer - Fixed Shadow Prison hitting every single npc on black temple Many thanks to Ovahlord
2020-10-28Scripts/ScarletMonastery: Decrease boss numberKeader
Headless Horseman do not use BossAI anymore (since it can be done multiple times)
2020-10-26Scripts/ScarletMonastery: Headless Horseman Rewrite (#25614)Keader
2020-10-25Scripts/Stormwind City: Tyrion talks to player (#25613)Trond B. Krokli
Add player parameter to the `Talk()` command to resolve an issue where the creature_text `SAY_TYRION_1` shows $n in-game during the course of events of the quest "The Attack!" in Stormwind City. Soon to be replaced by SAI scripting. This is a temp solution. Ref. #25608 & #24735 Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
2020-10-25DB/Instance/AQ40: Update gossipsoffl
Closes #25577
2020-10-14Scripts/ICC: Some fixes in Valkyr Shadowguard (#25572)Keader
- Added missing transformation spell - Fixed Soul Siphon casted in random targets. It should always cast in top threat player. - Fixed combat reach of transformation
2020-10-12Scripts/ICC: Fixed Chocking Gas killing Abomination (#25565)Keader
2020-10-12Script/Commands: .character changeaccount now disconnects player before ↵Gildor
transferring (PR #25560)
2020-10-11Scripts/UtgardPinnacle: Implemented Beast's Mark (#25557)Keader
2020-10-11Scripts/IcecrownCitadel: Implemented Vampiric Might spell (#25556)Keader
Closes #21294
2020-10-08Scripts/Ulduar: Implemented Realm First! Death's Demise (#25530)Gildor
* Scripts/Ulduar: Implemented Realm First! Death's Demise * comment line * Rename 9999_99_99_99_world.sql to 2020_10_08_01_world.sql Co-authored-by: offl <11556157+offl@users.noreply.github.com> Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
2020-10-03DB/Instance/Auchenai Crypts: Complete overhaul part 1offl
2020-10-03Core/Spells: unify OnSpellCastInterrupt and OnSuccessfulSpellCast hooks into ↵Ovah
OnSpellCastFinished (#25522) * added support for calling the hook when completing a channeled spell as well
2020-09-26Core/Commands: Enable .debug loadcells on console and allow to load a ↵jackpoz
specific tile Specify the tile as XY. Note that this is not Grid XY
2020-09-26Core/Commands: Fix typo in .mmap loc commandjackpoz
The displayed "tileloc" value is a "swapped" Tile XY, not to be confused with Grid XY.
2020-09-24whitespace to make CI happy, 7bf9a06 follow-upTreeston
2020-09-24Scripts/Commands: Fix a potential crash in cs_account.cppTreeston
2020-09-24Scripts/ChatCommands: Rename 'lookup itemset' to 'lookup item set' to remove ↵Treeston
ambiguity.
2020-09-22Scripts/Commands: Move .account to `trinity_string`Treeston
2020-09-21Core/ChatCommands: Add `trinity_string` support for chat command helpTreeston
2020-09-20Scripts/Commands: Rename .additemset to .additem set to avoid ambiguityTreeston
2020-09-201eca51b follow-up, nuke `command`.`permission` from orbit; it was only ↵Treeston
duplicating data already stored in the core.
2020-09-20[3.3.5] ChatCommands, the other half: chat command resolution refactor (PR ↵Treeston
#25463)
2020-09-18DB/Gameobject: Add correct door to Sethekk Hallsoffl
2020-09-18Scripts/ICC: update Icecrown Citadel scripts to new model (#25439)ForesterDev
2020-09-18Scripts/ICC: update Gunship Battle scripts to new model (#25438)ForesterDev
2020-09-17Script/Commands: Add ".pdump copy" command (#25455)Giacomo Pozzoni
* Script/Commands: Add ".pdump copy" command Syntax: .pdump copy $playerNameOrGUID $account [$newname] [$newguid] Copy character with name/guid $playerNameOrGUID into character list of $account with $newname, with first free or $newguid guid. * Add missing return * Restore eof check * Fix sql * Use forward declaration header Co-authored-by: Shauren <shauren.trinity@gmail.com> * Remove buffer when reading a line * Rename sql files Co-authored-by: Shauren <shauren.trinity@gmail.com>
2020-09-17Scripts/Commands: Correct some unexpected behavior in .levelTreeston
2020-09-14Scripts/ICC: update Deathbringer Saurfang scripts to new model (#25435)ForesterDev
2020-09-13Warning fixShauren
2020-09-13Scripts/Trial of the Champion: "Refactor" encounter state management to use ↵Shauren
InstanceScript::Get/SetBossState so people attempting to fix this instance don't feel compelled to change EVERY SINGLE BOSS FILE when fixing one of them