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2021-09-04Core/Spells: Remove remaining direct accesses to SpellInfo::EffectsShauren
2021-09-04DB/Creature: Remove remaining non-static flags from DB, finally (#26884)offl
2021-08-31DB/GameObject: Update Toy Train Setoffl
2021-08-31Core/Spells: Spell effect info access refactoring part 3 - removed direct ↵Shauren
SpellInfo::Effects field access from game
2021-08-30Core/Spells: Removed SpellEffIndex effIndex argument from spell effect handlersShauren
2021-08-29Scripts/Black Temple: Removed Illidari Council Enconter FrameKeader
2021-08-29Core/Spells: Spell effect info access refactoring part 2 - passing ↵Shauren
SpellEffectInfo as arguments directly instead of SpellInfo + effect index
2021-08-29Scripts/VioletHold: f661bc6 follow-up - remove remnants of SetVisible calls ↵ccrs
from npc_sinclari_vh
2021-08-29Scripts/VioletHold: corrections to violet_hold_trashAI to prevent trash npcs ↵ccrs
being stuck in place forever if SPELL_DESTROY_DOOR_SEAL is no longer being casted for w/e reason
2021-08-24DB/Quest: Rework 'Bitter Departure' (12832)offl
2021-08-23DB/Creature: Get rid of more flagsoffl
Ref #25764
2021-08-22DB/Creature: Get rid of more Feign Death flagsoffl
Ref #25764
2021-08-21Scripts/Commands: Fix ".wp show info" showing wrong event chance valuesjackpoz
2021-08-20Revert "Scripts/ICC: add missing break in npc_frostwing_ymirjar_vrykul script"ccrs
This reverts commit 31ea74b96ebf5a799a17cbd41b5c70d0ceaea6a8. They do actually both cast the spell, my mistake
2021-08-20Scripts/ICC: add missing break in npc_frostwing_ymirjar_vrykul scriptccrs
2021-08-20Scripts/Pet: implement Dance Rune Weapon + minor tweaks to ↵ccrs
npc_pet_mage_mirror_image script damage is now halved, years ago it wasn't, so we got that going at least stat scaling missing - the low damage might even come from this instead of the aura periodic auras still unknown
2021-08-19Scripts/Ahnkahet: adjust timer on Conjure Flame Spheres in Prince Taldaram ↵ccrs
encounter values sniffed
2021-08-19Scripts/Ahnkahet: 57fe05f2 followupccrs
cause staging is hard
2021-08-19Build: fix no-pch buildccrs
2021-08-19Scripts/Ahnkahet: rescript Ahn'kahar Spell Flinger SAI + spell scripts + ↵ccrs
spelldifficulty_dbc entries
2021-08-19Scripts: Fix warnings introduced in 7360c2d1567be05f81bdb51d0b74f5fd4e263d6aShauren
2021-08-19Scripts/Ahnkahet: implement Herald Volazj's Twisted Visage AI + small ↵ccrs
corrections to Herald's own AI sorry about indentation timers are guessed summoning logic unchanged, remains not blizzlike visage's spells missing spelldifficulty_dbc entries
2021-08-16Scripts/Commands: Avoid copies of RBACCommandDataShauren
Silences the PVS V1002 warning: "The 'RBACCommandData' class, containing pointers, constructor and destructor, is copied by the automatically generated copy constructor."
2021-08-16Scripts/Ahnkahet: small corrections to boss_prince_taldaram scriptccrs
2021-08-16Scripts/Ahnkahet: corrections to boss_jedoga_shadowseeker scriptccrs
2021-08-15Scripts/Misc: Moved Submerge script to spell_genericKeader
2021-08-15Scripts/Commands: Convert argument parsing of instance commands to new systemCarbenium
2021-08-14Scripts/Spells: Fixed Anti-Magic Zone amount calculationKeader
Spell is casted by a trigger, not a player, so script need get owner instead caster
2021-08-14Scripts/Ulduar: Moved UNIT_FLAG_NOT_SELECTABLE to inside XT002 ScriptKeader
Spell is used for some world quests too
2021-08-14Scripts/Commands: Convert title commands to new systemCarbenium
2021-08-14Core/Script: fix Silithus Wind Stone exploit (#26808)Jinnaix
* Core/Script: fix Silithus Wind Stone exploit * corrections Closes #23577
2021-08-14Scripts/Commands: Convert rbac commands to new systemCarbenium
Note: To enable rbac commands for administrators permissions 202-206 have to be linked to permission 196. Sample SQL for auth DB: INSERT INTO `rbac_linked_permissions` VALUES (196, 202), (196, 203), (196, 204), (196, 205), (196, 206);
2021-08-12DB/Quest: Rework 'Relief for the Fallen' (12937)offl
2021-08-11Scripts/Ahnkahet: corrections to boss_elder_nadox scriptccrs
2021-08-11DB/Quest: Rework 'The Tome of Divinity' (1783,1786)offl
2021-08-10Build: fix no-pch buildccrs
2021-08-10Scripts/Ahnkahet: corrections to npc_amanitar_mushrooms scriptccrs
2021-08-10Scripts/Spells: Fix support for 'Teleport This!' (10857) (#26789)offl
Co-authored-by: offl <offl@users.noreply.github.com>
2021-08-09Scripts/World: improve Training Dummy script (#26778)Gildor
2021-08-09Core/AI: Add DamageEffectType and SpellInfo parameters to ↵Giacomo Pozzoni
UnitAI::DamageTaken (#26787) * Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken * Update scripts
2021-08-09Scripts/SWP: Update M'uru to new register model (#26793)offl
2021-08-09Scripts/BM: Update scripts to new register model (#26792)offl
2021-08-09Scripts/BFD: Update scripts to new register model (#26791)offl
2021-08-09Scripts/Spells: Update quest spell scripts to new register model (#26790)offl
2021-08-08Core/Spell: Fix Mage Frostfire bolt, now it will not put target into combat ↵Gildor
at expire (#26775)
2021-07-24Core/DBLayer: Add QueueSize() method (#26733)Giacomo Pozzoni
* Core/DBLayer: Add QueueSize() method Add QueueSize() method to database objects (Login, Character and World) that returns how many tasks are queued. Include the queue size of the 3 databases in ".server debug" command * Make the code less threadsafe * Send data to InfluxDB * Update grafana dashboard
2021-07-21Game/Event: zone_hellfire_peninsula.cpp (#26724)Jinnaix
* Game/Event: zone_hellfire_peninsula.cpp Convert script timer into game event * _events.Reset(); - just in case * Rename 9999_99_99_99_world.sql to 2021_07_21_03_world.sql Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
2021-07-17Scripts/Commands: Fix ".server debug" crashing in some special conditionsjackpoz
2021-07-17Core/Pet: Don't allow to tame pets that have already a owner (#26674)Giacomo Pozzoni
2021-07-17Core/SAI: Warn when an unused parameter is set in the database (#26628)Giacomo Pozzoni
* Core/SAI: Warn when an unused parameter is set in the database * Warn when an unused parameter is set in the database as all unused parameters are supposed to be set to 0. * Remove unused struct from union. * Add a new struct simpleTalk for SMART_ACTION_SIMPLE_TALK instead of reusing only some fields of struct talk from SMART_ACTION_TALK * Add addAura and flag structs to be used instead of generic ones to match the parameters used by actions * Add randRangeTimedActionList struct to be used instead of generic ones to match the parameters used by actions. * Remove unused action structs.