| Age | Commit message (Collapse) | Author |
|
|
|
Barrage (#23768)
|
|
Ick (#23767)
|
|
* Scripts/Ulduar: Fix Stormcaller Brundir walking into walls
* Cleanup and fix logic + review
* Review: remove autos
|
|
* Scripts/ScarletMonastery: Rewrite Mograine and Whitemane encounter
* qq
* qq 2
* tryfix circleci build
* review suggestions
|
|
|
|
* Scripts/Outlands: Fix npc_ancestral_wolf not starting waypoint, and also add a way to not follow owner automatically in CreatureAI::JustAppeared() for tempsummons
* fix nopch
|
|
cannot add threat on because of immunity flags. Instead, its AI manually controls the engagement state. Should close #23727.
|
|
SMSG_PLAY_OBJECT_SOUND (#23636)
* Core/PacketIO: SMSG_PLAY_SOUND
(cherry picked from commit 82a33c7fa868d5ace7f855dba26b5f41c12bab6e)
# Conflicts:
# src/server/game/Battlefield/Battlefield.cpp
# src/server/game/Battlegrounds/Battleground.cpp
# src/server/game/Battlegrounds/BattlegroundMgr.cpp
# src/server/game/Battlegrounds/BattlegroundMgr.h
# src/server/game/Entities/Object/Object.cpp
# src/server/game/Server/Packets/MiscPackets.cpp
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Texts/CreatureTextMgr.cpp
# src/server/game/Texts/CreatureTextMgr.h
# src/server/scripts/Commands/cs_misc.cpp
* Update for 3.3.5
* Core/PacketIO: updated and enabled SMSG_PLAY_MUSIC
(cherry picked from commit c6718dc120cae4217bb673b9a0ad1e83b4780f60)
# Conflicts:
# src/server/game/Maps/Map.cpp
# src/server/game/Server/Packets/MiscPackets.cpp
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Server/Protocol/Opcodes.h
# src/server/game/Spells/SpellEffects.cpp
* Core/Packets: added SMSG_PLAY_OBJECT_SOUND packet class
(cherry picked from commit 1272e9eea684d1f155709baee44a301ff938ade5)
# Conflicts:
# src/server/game/Server/Packets/MiscPackets.cpp
# src/server/game/Server/Packets/MiscPackets.h
# src/server/game/Server/Protocol/Opcodes.cpp
* fic build
* change variable names
* fix build error field will be initialized after
|
|
(#23697)
* Core/Spells: Add SpellMissInfo argument to BeforeHit hooks and call them also when the spell doesn't hit. (#17613)
(cherry picked from commit 8ff5b35be1256d03b85438b130dcec7cd4cae6e1)
# Conflicts:
# src/server/game/Spells/Spell.cpp
# src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
# src/server/scripts/Spells/spell_warlock.cpp
* Core/Spells: Fixed warlock's Banish cancel if target was already banished (#17614)
(cherry picked from commit 4587b5d88082d2c6416fafaa2f5b9f5f15038520)
# Conflicts:
# src/server/scripts/Spells/spell_warlock.cpp
|
|
|
|
|
|
|
|
|
|
|
|
Noob Keader, Shame !
|
|
|
|
3) (#23696)
* Scripts/Spells: Port Druid Scripts to New Script Registration
* Revert
* Revert 2
* Revert 3
* Revert 4
|
|
|
|
down startup to make one gm command faster
|
|
- Removed old hack with spell_linked_spell
|
|
3) (#23714)
|
|
- Proper management commands (.account 2fa)
- Secrets can now be encrypted (set TOTPTokenSecret in .conf)
- Secret now stored in binary
- Argon2 and AES primitives
- Base32/64 support
|
|
* Scripts/Spells: Runic Healing Injector
* Rename 9999_99_99_99_world.sql to 2019_08_08_00_world.sql
|
|
|
|
|
|
|
|
match it.
|
|
|
|
* Scripts/Blackrock Depths: Use DB Texts for Doom'rel
* Quick Fix
|
|
Followup: 7b541098d5fcc25cc6d4fb20a25571700f407fca
|
|
You should regain 2% of your base mana. With old script, you get 15% of base mana.
|
|
- Split quest pooling from PoolMgr (into QuestPoolMgr)
- Proper saving/restoring on server restart
- No more hacking into sObjectMgr to insert/remove available quests
|
|
const. Error logs for various stuff.
|
|
Workaround prework till actual facing system rework arrives
|
|
Workaround prework till actual facing system rework arrives
|
|
fix his scale (thanks Killyana!).
Closes #16424.
|
|
|
|
|
|
- FollowerAI properly resumes follow after evading.
- Removed duplicated getters from CreatureAI (IsEscorted vs IsEscortNPC), they were used to do the same thing
- FollowerAI properly assists in combat.
- FollowerAI properly despawns if quest is abandoned.
- FollowerAI now supports dynamic respawning for escort NPCs.
|
|
during the Rotface/Festergut encounters as a result of his boss boundary
|
|
Fix infinite loop in Broggok encounter caused by https://github.com/TrinityCore/TrinityCore/pull/23300
|
|
fix Arthas' attack animation when he kills the two civilians for the RP event.
|
|
(#23619)
* Spells/Priest: Fix Power Infusion, shouldn't stack with Arcane Power (Mage)
* delete unnecessary comments
* make @Aokromes happy ;)
* update group_id
* Rename 9999_99_99_99_world_335.sql to 2019_07_25_00_world_335.sql
|
|
|
|
(cherry picked from commit 8ca6a20e7303e942adfb6d97b9aa94fab7c6b895)
# Conflicts:
# src/server/game/Entities/Totem/Totem.cpp
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Entities/Unit/Unit.h
# src/server/game/Spells/SpellMgr.cpp
# src/server/game/Spells/SpellMgr.h
# src/server/game/World/World.cpp
|
|
player when the Eye of Acherus is dismissed.
|
|
|
|
creature AI, where it honestly always belonged. Fixes #17981 and #23602 for real this time.
|
|
Sethekk Halls.
|