| Age | Commit message (Collapse) | Author |
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Quest is not yet scripted.
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He will now properly reset if he evades while being submerged.
He will not always die directly after heart phase.
Adds will now despawn on reset.
Heart will now change seat and set unit flags properly, but is still not attackable by melee (seems like a vehicle flag bug)
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in after related trash packs are dead - this solution is resistant to grid unload.
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Also add a missing break; to previous commit
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damage and healing for dream funnel. closes #6669 closes #6676
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* Implemented creature movement on transports
* Set minimum speed for creature allowed to start movement (too low speed leads to overflows in movement time calculations which in turn leads to crashes)
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Core/Misc: Add SetObjectScale function
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attack players. Thanks to Warpten who brought the Idea and thanks to Nayd :)
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Lana'thel fight ends (prevents exploits with Essence of the Blood Queen
Closes #6610
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Author: NoFantasy
Source: Mangos
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Core/DB: Quest The Emissary
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Revert one of the warning fixes (non standard C++)
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general cleanup.
Closes #6419 (pr)
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Scripts/the_barrens: Fix quest "The Affray" and some cleanup.
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for checkcast for deathcoil (dk) heh i forgot it >.<
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them to the checkcast of the spell script. also check if unit is in front for damage spell of death coil (dk) Closes #6027
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left from the previous aura. thx @zwerg
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done aura modifiers. clean up heal bonus code to use the correct numerical types.
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Additional work to do.
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text & added call for help to aggro.
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Turning gm on, now drops threat.
Dead mobs no longer holds threat on player.
Also fixed some Engrish.
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Now requires Tyrannus boss kill to open.
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sorry guys.
Thanks @Vincent-Michael.
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(d6d45633c8ca34176d066755ba8be182b1ed7ac7).
Credits go to @PuniCZ
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Closes #1863
Closes #3087
Closes #2061
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Core/Spells: Separation of caster/target part damage/heal bonus calculation.
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