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2021-04-04Group repair command attempt (#26304)CraftedRO
* Group repair command attempt * Update cs_group.cpp
2021-04-03Scripts/Quest: Rework 'Basic Orders' (25199) (#26294)offl
2021-03-20Scripts/Ahn'kahet: Herald Volazj texts (#26202)offl
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
2021-03-20Group level up (#26139)Jakub Cieplinski
* First version of command handler * Done HandleReviveAllCommand * Moved command to group subcommonads * Added group level up * Removed empty line * Added additional nullchecks * Removed newline * Code styling * Added group set level command * Removed whitespace * Removed group set level command * Unnecessary comma * Added check for level lower bound
2021-03-15DB/Quest: Rework 'Avruu's Orb' (9418)offl
2021-03-14DB/Quest: Rework 'A Spirit Guide' (9410)offl
2021-03-14DB/Quest: Rework 'The Road to Falcon Watch' (9375)offl
Closes #26233
2021-03-12Scripts/Misc: Let core take care of Feign Death related flagsoffl
2021-03-11Scripts/Spells: Feign Death & 'prevent emotes flag' spell scripts (#26198)offl
Closes #25842 Ref #25764
2021-03-11Scripts/The Eye: Update instance script (#26190)offl
2021-03-02Core/Units: Renamed unknown unit flag (UNIT_FLAG_UNK_29 -> ↵Shauren
UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT)
2021-02-28Script/Ulduar: Fixed conflict with Random Aggro Periodic spell (#26184)Keader
2021-02-27Revive all command (#26127)Jakub Cieplinski
* First version of command handler * Done HandleReviveAllCommand * Moved command to group subcommonads * removed empty row * nullptr check for player target
2021-02-23Scripts/Ulduar: Apply renames of #25529jackpoz
Apply renames of #25529 to review that PR easier
2021-02-22DB/Instance/Gruul's Lair: Overhauloffl
2021-02-19DB/Instance/The Eye: Overhaul part 2offl
2021-02-18Scripts/Events: Fix achievement in Love is in the air: "Lonely?" (#26083)Gildor
* Scripts/Events: Fix achievement in Love is in the air: "Lonely?" * apply @keader feedback ;) * apply @jackpoz feedback ;) * @jackpoz feedback
2021-02-16DB/Instance/The Eye: Overhaul part 1offl
2021-02-09Scripts/UtgardePinnacle: Svala Sorrowgrave Ritual improvements (#25997)Gildor
* Scripts/UtgardePinnacle: Svala Sorrowgrave Ritual improvements * remove unneded fall thx @offl * apply @Ovahlord feedback * prevent svala fall (visual) when ritual start after wipe * svala should be disarmed before teleport when ritual start * apply @Ovahlord feedback * Use DoCastSelf * Remove unneded AttackStart when finish ritual * Use SetDisableGravity properly
2021-02-06Core/Spells: Fix Seed of Corruption (Warlock) target selection (#26019)Gildor
* Core/Spells: Fix Seed of Corruption (Warlock) target selection * unneeded things
2021-02-04Core/Scripts: Move some speed values & UNIT_FLAG_NOT_SELECTABLE to DBoffl
2021-02-01DB/GameObject: Matrix Punchographoffl
Closes #25881
2021-01-31DB/Creature: Remove UNIT_FLAG_PACIFIEDoffl
Ref #25764
2021-01-30Scripts/EoE: Attempt to fix players getting stuck after dyingjackpoz
Attempt to fix players getting stuck after dying caused by a hack that calls SetControlled(true, UNIT_STATE_ROOT) by calling the opposite when a dead player leaves the instance, i.e. on releasing. Close #24458
2021-01-28Core/Commands: Implemented command to teleport character to npcMatan Shukry
Closes #25870
2021-01-26Core/Scripts: Verify & migrate spell school immunities to DBoffl
Some already are stored in DB. Looks like they all are still valid for master
2021-01-24Core/Misc: Fix static analysis issues (#25924)Giacomo Pozzoni
* Core/Misc: Fix static analysis issues * Fix infinite loop in ".debug send opcode" Fix using uninitialized memory in ".debug send opcode"
2021-01-23Scripts/Commands: Improve ".debug objectcount"jackpoz
Include the number of SetActive objects in ".debug objectcount" command
2021-01-17Scripts/Priest: Fixed Lightwell getting removed in first damageKeader
* Spell should drop charge, only when damage > 30% of total health.
2021-01-15DB/Creature: Remove UNIT_FLAG_STUNNED in more casesoffl
Ref #25764
2021-01-10Scripts/Diremaul - Dire Maul crystal and forcefield fix (#25332)Jinnaix
* Scripts/Diremaul Diremaul Crystal and Forcefield fix * Apply suggestions from code review Apply suggestions Co-authored-by: MaxtorCoder <warsongkiller.s8@gmail.com> * Fix stuff * _private member * use std array instead of c-arrays and standartized guid container namings * Process feedback * finalize * blubb * small changes * whoops * Process feedback * Missing include * Process feedback * Apply suggestions from code review Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com> * remove unused field Co-authored-by: MaxtorCoder <warsongkiller.s8@gmail.com> Co-authored-by: Ovah <dreadkiller@gmx.de> Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
2021-01-10DB/Creature: Remove remaining UNIT_FLAG_PACIFIED part 1offl
Ref #25764
2021-01-08Split all addon chat logs into separate log streams (#25816)Kyle Phelps
* Split all addon chat logs into separate log streams * Add missing channels (cherry picked from commit ee6e71bbd3338042a3bb56574e7952df52a69f19) # Conflicts: # src/server/scripts/World/chat_log.cpp
2021-01-08Scripts/Utgarde Pinnacle: Svala Sorrowgrave Intro and Ritual of the Sword ↵wotlk-enthusiast
(#24503) * Scripts/Svala SorrowGrave - Fix broken intro event and Ritual of the Sword * Added missing header for non-PCH build. * Added error checking for Svala's targeting, and tightened up the timing on the intro event. * Update WorldDB\Creature_Template_Movement for Svala * Fix movement during intro and ritual event * Rename SQL file for merge Co-authored-by: Carbenium <carbenium@outlook.com>
2021-01-08DB/Creature: Add UNIT_FLAG2_UNK1 (CREATURE_DIFFICULTYFLAGS_2_HIDE_BODY)offl
2021-01-06Scripts/Spells: Implement effect "Party Time" & Add Rejuvenation when eating ↵Mikhail Redko
Deviate Fish (#25802) * Scripts/Spells: Implement effect "Party Time" & Add Rejuvenation when eating Deviate Fish * Rename XXXX_XX_XX_XX_world.sql to 2021_01_06_08_world.sql Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
2021-01-06Scripts/Spells: Implement hunter pet talent "Improved Cower" (#25804)Mikhail Redko
* Scripts/Spells: Implement hunter pet talent "Improved Cower" Closes #25600 * Rename XXXX_XX_XX_XX_world.sql to 2021_01_06_07_world.sql Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
2021-01-03Core/Commands: Add .reload vehicle_templateShauren
(cherry picked from commit 4ca15ec065289e12ce95962b3afd89445e141a97) # Conflicts: # sql/base/auth_database.sql # src/server/game/Accounts/RBAC.h
2021-01-03Core: whitespace cleanup, reduce double blank line to single (#25795)Kargatum
* Core/Misc: fix double empty line * worldserver.conf
2020-12-31Core/Maps: All RespawnInfo* handed to outside code are now RespawnInfo ↵Treeston
const*, to signify that outside code has zero business changing these.
2020-12-28Scripts/ICC: Fix teleporter not removing players from Gunshipjackpoz
A more generic solution might be better, maybe depending on spell flags Ref #25652
2020-12-27Scripts/Commands: Include map min height in ".gps" commandjackpoz
2020-12-27Core/Scripts: Add missing spells to Black Morassoffl
2020-12-27DB/Spell: Add effects to more spells from Violet Holdoffl
Turned out almost all spells from BM were copied to create Violet Hold. Not only serverside spells and not only their effects but also attributes and icons. The scripts were also copied, possibly unchanged
2020-12-26Core/Scripts: Add missing spells to Violet Holdoffl
2020-12-08DB/Creature: Properly apply CREATURE_FLAG_EXTRA_NO_SKILLGAINoffl
Closes #25674
2020-11-26DB/Instance/Arcatraz: More adjustmentsoffl
2020-11-18[3.3.5] Scripts/Commands: .learn adjustments (PR #25454)Treeston
2020-11-17Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map* (#25655)Ovah
# Conflicts: # src/server/game/Instances/InstanceScript.cpp # src/server/game/Instances/InstanceScript.h # src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/instance_blackrock_caverns.cpp # src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp # src/server/scripts/EasternKingdoms/TheStockade/instance_the_stockade.cpp # src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp # src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp # src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp # src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp Co-authored-by: Shauren <shauren.trinity@gmail.com>
2020-11-11DB/Spells: Move conditions for spell 'Gor'drek's Ointment' from item script ↵offl
to DB