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2019-10-27Scripts/PoS: a7a96d4 followupccrs
cause edge cases may exist ty Aokromes
2019-10-26Scripts/ScarletMonastery: instance script cleanup (#23889)ccrs
Adapt InstanceScript into newer structure and style Adapt existing boss scripts into newer structure and style Improve existing boss related definitions Should make each boss more functionally reliable, but nothing new has been added
2019-10-24Scripts/PoS: a7a96d4 followupccrs
we cant despawn all summons since vehicle spawn their passengers as regular summons ty Aokromes
2019-10-23Scripts/PoS: a7a96d4 followupccrs
2019-10-23Scripts/PoS: little implementation cleanup in boss_krickandick with, you ↵ccrs
guessed it, movement related corrections also, never forgetti --> ¨¨Ç*^¿?_:;_^!"·Ç!Ñ·$%/(/)/()(=)(=]]{ Unit::StopMoving() is evil, and so is MotionMaster::Clear() the first can really mess up existing movement generators the second can interrupt "controlled" movements... can do it literally mid-air
2019-10-23Build: fix nopch - add missing declarationccrs
2019-10-23Scripts/PoS: move boss_krickandick into new script definitionccrs
2019-10-21Core/AI: 06443e3 followupccrs
cause its not "that" horrible
2019-10-13Core/Misc: Fix C++17 build errorsjackpoz
2019-10-13Core/Defines: define UNIT_FLAG_SWIMMING (#23630)ForesterDev
2019-10-13Scripts/Kologarn: Fix "stuck in combat" issues (#23866)Giacomo Pozzoni
Fix players stuck in combat with NPC_ARM_SWEEP_STALKER and/or both arms after killing the boss.
2019-10-04Scripts/ICC: Fixed some issues with Rotface Oozes (#23845)Keader
2019-10-04Scripts/ICC: Fixed Death Plague (Frost Giant) (#23847)Keader
2019-10-03Scripts/Forge of Souls: Fixed spell Soul Sickness (#23843)Keader
2019-10-02Scripts/ICC: Fixed Tear Gas not getting removed of Abomination in phase ↵Keader
change of PP (#23846)
2019-09-28Scripts: Fix crossfaction combat issue (#23818)Giacomo Pozzoni
* Scripts/PitOfSaron: Fix Martin Victus combat in crossfaction groups Fix Martin Victus attacking players in crossfaction groups because it was spawned as summon of the boss, triggering DoCombatInZone() * Scripts/ForgeOfSouls: Fix guards combat in crossfaction groups Fix Devourer of Souls guardians attacking players in crossfaction groups because they were spawned as summons of the boss, triggering DoCombatInZone() * Scripts/Misc: Fix no PCH build
2019-09-25Scripts/Tempest Keep: Fixed a typo in Nethermancer SepethreaKeader
Closes #23828 Ty Rizztazz
2019-09-21Instance/Script: Gorkun Ironskull & Martin VictusKillyana
2019-09-21Scripts/Icecrown Citadel: Remove duplicated Spell enum (#23810)Gildor
2019-09-16Core/Commands: Fixed wrong permissions for .lookup map commands (#23800)Kelno
2019-09-10Spells/DK: Fix wrong class name in Rime AuraScript (#23783)Gildor
(Introduced in this commit: 2ff855054f52bf2dcf81aa7a7da7bab7f8a99686)
2019-09-06Scripts/Pet: Fix npc_pet_gen_soul_trader not following owner (#23772)Artamedes
2019-09-06Scripts/PitOfSaron: Make sure ick stops moving when casting Explosive ↵Artamedes
Barrage (#23768)
2019-09-06Scripts/PitOfSaron: Fix Krick sometimes stuck in combat after finish kill ↵Artamedes
Ick (#23767)
2019-09-06Scripts/Ulduar: Fix Stormcaller Brundir walking into walls (#23755)Artamedes
* Scripts/Ulduar: Fix Stormcaller Brundir walking into walls * Cleanup and fix logic + review * Review: remove autos
2019-09-06Scripts/ScarletMonastery: Rewrite Mograine and Whitemane encounter (#23761)Artamedes
* Scripts/ScarletMonastery: Rewrite Mograine and Whitemane encounter * qq * qq 2 * tryfix circleci build * review suggestions
2019-09-05Scripts/Outland: Change auto to TempSummon* (#23764)Artamedes
2019-09-05Scripts/Outland: Fix npc_ancestral_wolf not starting waypoint (#23763)Artamedes
* Scripts/Outlands: Fix npc_ancestral_wolf not starting waypoint, and also add a way to not follow owner automatically in CreatureAI::JustAppeared() for tempsummons * fix nopch
2019-08-30Scripts/ICC: Professor Putricide no longer tries to add threat on units it ↵Treeston
cannot add threat on because of immunity flags. Instead, its AI manually controls the engagement state. Should close #23727.
2019-08-23Core/PacketIO: updated SMSG_PLAY_SOUND, SMSG_PLAY_MUSIC and ↵ForesterDev
SMSG_PLAY_OBJECT_SOUND (#23636) * Core/PacketIO: SMSG_PLAY_SOUND (cherry picked from commit 82a33c7fa868d5ace7f855dba26b5f41c12bab6e) # Conflicts: # src/server/game/Battlefield/Battlefield.cpp # src/server/game/Battlegrounds/Battleground.cpp # src/server/game/Battlegrounds/BattlegroundMgr.cpp # src/server/game/Battlegrounds/BattlegroundMgr.h # src/server/game/Entities/Object/Object.cpp # src/server/game/Server/Packets/MiscPackets.cpp # src/server/game/Server/Protocol/Opcodes.cpp # src/server/game/Texts/CreatureTextMgr.cpp # src/server/game/Texts/CreatureTextMgr.h # src/server/scripts/Commands/cs_misc.cpp * Update for 3.3.5 * Core/PacketIO: updated and enabled SMSG_PLAY_MUSIC (cherry picked from commit c6718dc120cae4217bb673b9a0ad1e83b4780f60) # Conflicts: # src/server/game/Maps/Map.cpp # src/server/game/Server/Packets/MiscPackets.cpp # src/server/game/Server/Protocol/Opcodes.cpp # src/server/game/Server/Protocol/Opcodes.h # src/server/game/Spells/SpellEffects.cpp * Core/Packets: added SMSG_PLAY_OBJECT_SOUND packet class (cherry picked from commit 1272e9eea684d1f155709baee44a301ff938ade5) # Conflicts: # src/server/game/Server/Packets/MiscPackets.cpp # src/server/game/Server/Packets/MiscPackets.h # src/server/game/Server/Protocol/Opcodes.cpp * fic build * change variable names * fix build error field will be initialized after
2019-08-23Core/Spells: Fixed warlock's Banish cancel if target was already banished ↵ForesterDev
(#23697) * Core/Spells: Add SpellMissInfo argument to BeforeHit hooks and call them also when the spell doesn't hit. (#17613) (cherry picked from commit 8ff5b35be1256d03b85438b130dcec7cd4cae6e1) # Conflicts: # src/server/game/Spells/Spell.cpp # src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp # src/server/scripts/Spells/spell_warlock.cpp * Core/Spells: Fixed warlock's Banish cancel if target was already banished (#17614) (cherry picked from commit 4587b5d88082d2c6416fafaa2f5b9f5f15038520) # Conflicts: # src/server/scripts/Spells/spell_warlock.cpp
2019-08-21nopch fixKeader
2019-08-21Core/Scripts: Proper fix Gal'Darah Puncture removeKeader
2019-08-20Fix nopch buildKeader
2019-08-19Scripts/Gundrak: Fixed Puncture when Gal'darah dieKeader
2019-08-19Scripts/Spells: Code style adjustments for druid scripts (final?) (#23726)Sorikoff
2019-08-18Scripts/Gundrak: Added a missing entry in Gal Darah Stampede Charge scriptKeader
Noob Keader, Shame !
2019-08-18Scripts/Spells: Code style adjustments for druid scripts (#23725)Sorikoff
2019-08-18Scripts/Spells: Port druid scripts to new script registration syntax (2 of ↵Sorikoff
3) (#23696) * Scripts/Spells: Port Druid Scripts to New Script Registration * Revert * Revert 2 * Revert 3 * Revert 4
2019-08-17Warning fixShauren
2019-08-17Core/Map: Kill zoneId from RespawnInfo, all it did was significantly slow ↵Shauren
down startup to make one gm command faster
2019-08-17Scripts/Spells: Implemented Wyvern Sting scriptKeader
- Removed old hack with spell_linked_spell
2019-08-15Scripts/Spells: Port druid scripts to new script registration syntax (3 of ↵Sorikoff
3) (#23714)
2019-08-10[3.3.5] Core/Authserver: TOTP rewrite: (PR #23633)Treeston
- Proper management commands (.account 2fa) - Secrets can now be encrypted (set TOTPTokenSecret in .conf) - Secret now stored in binary - Argon2 and AES primitives - Base32/64 support
2019-08-08Scripts/Spells: Runic Healing Injector (#23690)Sorikoff
* Scripts/Spells: Runic Healing Injector * Rename 9999_99_99_99_world.sql to 2019_08_08_00_world.sql
2019-08-08Scripts/Spells: Port Part of Druid Scripts to New Script Registration (#23691)Sorikoff
2019-08-07that should make gcc complain less (57b36df follow-up)Treeston
2019-08-07nopch fixTreeston
2019-08-07Scripts/Commands: Add .go boss, and do a usability pass over .go instance to ↵Treeston
match it.
2019-08-06Scripts/Commands: Cleanup some output from .go instanceTreeston