| Age | Commit message (Collapse) | Author |
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cause edge cases may exist
ty Aokromes
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Adapt InstanceScript into newer structure and style
Adapt existing boss scripts into newer structure and style
Improve existing boss related definitions
Should make each boss more functionally reliable, but nothing new has been added
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we cant despawn all summons since vehicle spawn their passengers as regular summons
ty Aokromes
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guessed it, movement related corrections
also, never forgetti -->
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Unit::StopMoving() is evil, and so is MotionMaster::Clear()
the first can really mess up existing movement generators
the second can interrupt "controlled" movements... can do it literally mid-air
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cause its not "that" horrible
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Fix players stuck in combat with NPC_ARM_SWEEP_STALKER and/or both arms after killing the boss.
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change of PP (#23846)
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* Scripts/PitOfSaron: Fix Martin Victus combat in crossfaction groups
Fix Martin Victus attacking players in crossfaction groups because it was spawned as summon of the boss, triggering DoCombatInZone()
* Scripts/ForgeOfSouls: Fix guards combat in crossfaction groups
Fix Devourer of Souls guardians attacking players in crossfaction groups because they were spawned as summons of the boss, triggering DoCombatInZone()
* Scripts/Misc: Fix no PCH build
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Closes #23828
Ty Rizztazz
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(Introduced in this commit: 2ff855054f52bf2dcf81aa7a7da7bab7f8a99686)
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Barrage (#23768)
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Ick (#23767)
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* Scripts/Ulduar: Fix Stormcaller Brundir walking into walls
* Cleanup and fix logic + review
* Review: remove autos
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* Scripts/ScarletMonastery: Rewrite Mograine and Whitemane encounter
* qq
* qq 2
* tryfix circleci build
* review suggestions
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* Scripts/Outlands: Fix npc_ancestral_wolf not starting waypoint, and also add a way to not follow owner automatically in CreatureAI::JustAppeared() for tempsummons
* fix nopch
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cannot add threat on because of immunity flags. Instead, its AI manually controls the engagement state. Should close #23727.
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SMSG_PLAY_OBJECT_SOUND (#23636)
* Core/PacketIO: SMSG_PLAY_SOUND
(cherry picked from commit 82a33c7fa868d5ace7f855dba26b5f41c12bab6e)
# Conflicts:
# src/server/game/Battlefield/Battlefield.cpp
# src/server/game/Battlegrounds/Battleground.cpp
# src/server/game/Battlegrounds/BattlegroundMgr.cpp
# src/server/game/Battlegrounds/BattlegroundMgr.h
# src/server/game/Entities/Object/Object.cpp
# src/server/game/Server/Packets/MiscPackets.cpp
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Texts/CreatureTextMgr.cpp
# src/server/game/Texts/CreatureTextMgr.h
# src/server/scripts/Commands/cs_misc.cpp
* Update for 3.3.5
* Core/PacketIO: updated and enabled SMSG_PLAY_MUSIC
(cherry picked from commit c6718dc120cae4217bb673b9a0ad1e83b4780f60)
# Conflicts:
# src/server/game/Maps/Map.cpp
# src/server/game/Server/Packets/MiscPackets.cpp
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Server/Protocol/Opcodes.h
# src/server/game/Spells/SpellEffects.cpp
* Core/Packets: added SMSG_PLAY_OBJECT_SOUND packet class
(cherry picked from commit 1272e9eea684d1f155709baee44a301ff938ade5)
# Conflicts:
# src/server/game/Server/Packets/MiscPackets.cpp
# src/server/game/Server/Packets/MiscPackets.h
# src/server/game/Server/Protocol/Opcodes.cpp
* fic build
* change variable names
* fix build error field will be initialized after
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(#23697)
* Core/Spells: Add SpellMissInfo argument to BeforeHit hooks and call them also when the spell doesn't hit. (#17613)
(cherry picked from commit 8ff5b35be1256d03b85438b130dcec7cd4cae6e1)
# Conflicts:
# src/server/game/Spells/Spell.cpp
# src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
# src/server/scripts/Spells/spell_warlock.cpp
* Core/Spells: Fixed warlock's Banish cancel if target was already banished (#17614)
(cherry picked from commit 4587b5d88082d2c6416fafaa2f5b9f5f15038520)
# Conflicts:
# src/server/scripts/Spells/spell_warlock.cpp
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Noob Keader, Shame !
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3) (#23696)
* Scripts/Spells: Port Druid Scripts to New Script Registration
* Revert
* Revert 2
* Revert 3
* Revert 4
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down startup to make one gm command faster
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- Removed old hack with spell_linked_spell
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3) (#23714)
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- Proper management commands (.account 2fa)
- Secrets can now be encrypted (set TOTPTokenSecret in .conf)
- Secret now stored in binary
- Argon2 and AES primitives
- Base32/64 support
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* Scripts/Spells: Runic Healing Injector
* Rename 9999_99_99_99_world.sql to 2019_08_08_00_world.sql
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match it.
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