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Co-authored-by: Shauren <shauren.trinity@gmail.com>
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(#30234)
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Co-authored-by: ModoX <moardox@gmail.com>
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into compile errors
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attribute related to one of its effects
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Co-authored-by: Shauren <shauren.trinity@gmail.com>
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* Allow C++20 designated initializers
* Allow precise float values for SPELLVALUE_RADIUS_MOD, SPELLVALUE_CRIT_CHANCE and SPELLVALUE_DURATION_PCT
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Caress (#30163)
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* Removed INTEL as a separate platform (it does not belong there)
* Removed BORLAND from known compilers list (it was never supported)
* Simplified TRINITY_PLATFORM_WINDOWS detection (_WIN32 is always defined)
* Rename revision_data.h macros that begin with a underscore
* Added processor architecture to --version string
* Added Linux distribution name to .server debug
* Fixed some revision_data.h macros missing/wrong values when regenerated during compilation
* Removed manual adding of _WIN64 macro from cmake (it is predefined internally by compiler)
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Co-authored-by: Shauren <shauren.trinity@gmail.com>
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(#30135)
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* Removed global realm variable from World and use RealmList everywhere
* Match auth build key with client version
* Restored allowedSecurityLevel checks for realmlist packet building
* Restored updating population field, mysteriously removed 15 years ago in f20b25d1c90f608deab28c9957b3b376ab2a0d50
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difficulties) (#30074)
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Co-authored-by: Shauren <shauren.trinity@gmail.com>
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