| Age | Commit message (Collapse) | Author |
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Thanks to Shauren for notice
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dead. Closes #2658
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Requested by Aokromes
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when player dies because of Meltdown
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gameobjects to be unselectable even in GM mode
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Also fix SQL file naming from this morning.
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npc_hyldsmeet_protodrake (script is working now) and correct seat ID in vehicle_template_accessory.
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1fb1988d46055c63ac29d63ae7b051f328525ee9 . To make your custom code work with those changes simply lookup the value of Targets enum value from prev rev, and update the name in your code.
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setting unit target was enough for all spells which used it, there's never a need to cast with both unit and dest target on retail (in such cases unit target + DEST_TARGET target types are used).
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Be prepared for Thorim soon!
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- Every Hover Disk will correctly change the faction once the creature passenger dies.
- Player's mount will be despawned when the passenger leaves it.
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[Scripts/Commands] Killing more engrish and cleanin' up.
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[Scripts/Commands] Killing some engrish.
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fc52f08. Fixes some spells not triggering.
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pet is dead.
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properly filter server side spell 18350's script.
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only once during air phase
Closes #764
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reference for simple objects replaced with pass by value). Also fix unintended change
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battleground.
Original patch by tassader1000
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spell should now work as intended
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last phase and air phase
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DB?). Fix some warnings.
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interface, it is not required by caller side. Also remove extra function call to GetScriptId in scripts
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and use them in Sindragosa script
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with some of the custom code. To make your code work again you may need to change:
*SpellEntry is now SpellInfo
*GetSpellProto is now GetSpellInfo
*SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].*
*sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo()
*SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff()
*SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class.
*GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections
*code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
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