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2017-01-10Fixed warningjoschiwald
2017-01-09Core/Achievement A-bomb-inable and A-bomb-inationsirikfoll
(cherry picked from commit e016bf8d06c8236c160ecaf63c6a4f26f7d4467b) DB: SQL rename (cherry picked from commit 71081c2576571a6e6d5a16179e6729843094a882)
2017-01-09Core/Units: Renamed and documented UNIT_FLAG_DISABLE_MOVE to prevent people ↵Shauren
from trying to use this flag to root a creature leaving them wondering why it doesn't do anything (cherry picked from commit b36da771857554c5bd652bf8ccc1386d4be607b0) Core/Scripts: build fix (cherry picked from commit 258368a2bd0e7c2d395d98dc3220d8e32e65303f)
2017-01-09Merge pull request #17138 from ForesterDev/creature_familyShocker
Core/Misc: Define CREATURE_FAMILY_NONE to avoid magic numbers in code (cherry picked from commit 62635f07d0838ac94c2d1329849e1825406eaaff)
2017-01-08Core/Spells: Proc handler script converions (#17122)mik1893
* Blazing Speed (Mage) * Blessed Recovery (Priest) * Druid Forms Trinket * Idol Of Mutilation * Nature's Guardian (Shaman) * Nether Protection (Warlock) * Piercing Shots and Bonus 4P T9 Hunter * Lightning Shield (Shaman) * Acclimation (DK) * Move DK T10 4P Melee Bonus * Move DK Improved Blood Presence triggered heal (DK) * Rogue T10 2P Bonus * Illumination (Paladin) * Soul Preserver * Death Choice trinket * stack trinket scripts (ToC25 Caster Trinket, Lightning Capacitor, Thunder Capacitor) * Battle Experience (ICC - Gunship) * Blood Reserve (enchant proc) * Darkmoon Card Greatness * Charm of the Amani Witch Doctor * Mana Drain (cherry picked from commit 5b8e68ee6335ecbc9fea253eaceecb20c50aa41e)
2017-01-08Core/Quests: Fixed issue reported by static analysisvincent-michael
Coverity defect ID: 1355241 (cherry picked from commit a01fd522675701f5dd2d30684b1689c9f8432d75)
2017-01-08Script/SWP Full Rework on M'uru EncounterSirikfoll
(cherry picked from commit 6002acf376556eb413a6b514f14b8a07f8de5099) Another sql fix (cherry picked from commit 204acbb5b72d9706cdcf26aede62c2eeec11c6a2)
2017-01-08Core/Battleground Script for Isle of Conquest Bossesasterc
by @gerripeach (cherry picked from commit c1ed002b4b0d30432b76f9c5df9095ade4b0b171) SQL file name fix (cherry picked from commit 74f3a84a019e3d6b71d02c9616238dc1e7b14784)
2017-01-08Implement Quest Riding the Red Rocketsirikfoll
(cherry picked from commit 20b3feb5594b1047303509defb8f0aa9df6a0ab9) Fix SQL name (cherry picked from commit 2329648cadaa83be0950d6abd4133b37f34d53e8)
2017-01-07Scripts/Icecrown Citadel: Sindragosa - Ice Tomb should always deal damage to ↵Kito
all other ice tombs too Closes #7808 Merges #16863
2017-01-01Update copyright note for 2017vincent-michael
Happy new year
2016-12-26Core/Items: Implemented bonus list as a possible result of RandomSuffixShauren
Ref #18423
2016-12-18Core/Commands: Added new 'bnetaccount listgameaccounts' command to display ↵Shauren
all `account` table entries linked to a given battle.net email * Also fixed errors about bad commands in db Closes #18474
2016-12-13Core/Units: Cleanup hardcoded magic numbers for byte field offsetsShauren
2016-12-12Core/Spells: Fix running wild mount spell (#18445)Krudor
Worgens no longer mount another white worgen models shoulder instead of dropping down on all four Closes #18363
2016-12-07Core/Commands: Output phase list in gps commandShauren
Closes #18227
2016-12-03Core/Scripts: Wormhole Generator - Pandaria (#18321)Krudor
2016-12-02Scripts/Spells: Transformation Sickness 169869. (#18375)Unknown-1000
Fix calculate value. Closes #18374
2016-12-01Scripts: Minimize duplicated enum names in header files (#18346)Duarte Duarte
This reduces the number of cache resets with the Zapcc compiler Standard followed is instance/raid TLA + DataTypes/CreaturesIds/etc
2016-11-29Core/Spells: Removed 34 traits cap for bonus stamina/damage on artifacts ↵Shauren
(7.1 change)
2016-11-27The Kalecgos evade condition. (#17631)Ulduar
The Kalecgos evade condition.
2016-11-25Core/Units: Removed attack speed float to int conversion special case in ↵Shauren
building SMSG_UPDATE_OBJECT
2016-11-20Core/Scripts: Add Shade of Aran & Atiesh interactionKrudor
Closes #18270
2016-11-16Core/Entities: GameObjectDespawn packet is only sent for GameObjectsjoschiwald
2016-11-05Core/Spells: Removed outdated shaman spell scriptsShauren
2016-10-26Command/Morph fix ModelId above 65535 (#18149)Palabola
2016-10-22Core/Spells: Fix Shaman talent Ancestral Guidance and Path of FlamesKito
Closes #17695
2016-10-22Core/Spells: Fixed Shaman talent Path of FlamesShauren
Closes #17705
2016-10-22Build fixShauren
2016-10-15Core/Spells: Removed a faulty aura handlerKrudor
Closes #17590
2016-10-07Core/Channels: Revamp of channel systemariel-
* Core/Chat: general cleanup and revamping: (#17576) (fbbb03212e93591a77a1169a30fb01867cd3c0e9) * Core/Channel: restore accidentally deleted line, fixes channels not honoring ownership setting (7c714179930c8c369f124d8d1404656fff0a1199) * Channel Followup: avoid setting an invisible gm as Channel owner (#17597) (8a8362ef153eca50be0bcb5670e615b9685607fc) * Core/Channel: change the way channels are stored and sent to client, fixes multiple channels per zone when using different locales (#17980)
2016-09-29Core/Players: Removed references to removed currenciesShauren
Closes #17721
2016-09-26Core/Commands: Slightly improve output of bnetaccount create commandShauren
Ref #18002
2016-09-25Core/Scenes: Implemented scene systemTraesh
Closes #17858 Closes #17976
2016-09-22Core/Misc: Whitespace cleanupVincent-Michael
2016-09-03Core/Commands: Fixed buildVincent-Michael
2016-09-03Core/Commands: Implement .neargraveyard (find nearest graveyard from dbc). ↵xjose93
(#17301) (cherry picked from commit e2c01899272d1e6c6bbf990676b818cceaf18c9c)
2016-09-03Scripts/Commands: Small QoL adjustmentstreeston
- .debug hostil now shows spawn ID (DBGUID) in addition to current GUID (so you can .go creature to it) - .npc temp now takes an additional argument before the creature entry that determines whether the spawned creature instantly despawns upon death. Default is instant despawn (current behavior). - Add .npc evade command. - Add .pet level command. - .server shutdown and .server restart now fail with an error message if time is below a config var (GM.ForceShutdownThreshold, default 30s) as long as another player is connected. - New commands .server shutdown force and .server restart force bypass this limitation. (cherry picked from commit 0e1eb460d687e545f95caf0f38a16c3feb7132a3)
2016-08-28Core/Spells: Updated create healthstone spellidVincent-Michael
2016-08-27Core/Commands: Added offline player support for unstuck commandVincent-Michael
2016-08-15Warning fixesShauren
2016-08-15Core/Items: Implemented artifactsShauren
2016-07-25Core/Scripts: uint8 -> uint16 in cs_cheat.cpptkrokli
After the latest size change in PLAYER_EXPLORED_ZONES_SIZE from 255 to 256, this needs to be an uint16 variable instead of uint8.
2016-07-23Core/Players: Initial work on demon huntersOvalord
* Added starting level and required level config options as well as rbac permission to ignore the requirements * Updated max power values for both demon hunter specs * Fixed a crash during DK and DH creation * Added playercreateinfo data for demon hunters Closes #17651
2016-07-20Core/Spells: Fixed warlock's Banish cancel if target was already banished ↵Ivan Beňovic
(#17614)
2016-07-20Fixed nopch build, for real this timeShauren
2016-07-20Core/Spells: Add SpellMissInfo argument to BeforeHit hooks and call them ↵Ivan Beňovic
also when the spell doesn't hit. (#17613)
2016-07-19Merge branch 'legion' into 6.xShauren
2016-07-17Fix non pch build.Gacko
2016-07-17Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren