| Age | Commit message (Collapse) | Author |
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* Core/Scripts: Cleanup in instance_black_temple and added missing datas
* Fixed door timing issue
* Remove redundant call
(cherry picked from commit 81edee5648e76ff946269ae10974affc9e334bb2)
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branch. Merry Christmas.
(2a08556 follow-up)
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first argument to the Unit* overloads. No more ->CastSpell((Unit*)nullptr, ...) all over the place!
(cherry picked from commits c7896f31026d6bdee189226680705dd7965b2039 and 40c78cac4c430a97386b44b994ec85fbaeda8821)
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(#18231)
(cherry picked from commit c4dd6d167601390ad29c0241a30872bd0b5afa5e)
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Ref #20937
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* Required for handling flags inherited by linked projects
correctly in the corresponding precompiled header.
* Reduces the maintenance effort for precompiled headers
(cherry picked from commit 92f96fc10e70b2d62cce832837477d958e2afbe3)
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Closes #19193
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purposes, and don't use them when casting triggered spells
Fixes #9721 (also other spells affected, example Threat of Thassarian, Stormstrike)
(cherry picked from commit 85143f305dd6b82e35639fe026f5f8613a1b96c4)
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Implement boss script for Archmage Arugal
- add yells used in boss event to DB
- use proper spells instead of only melee fighting
- add DataType in shadowfang_keep.h
- add event scheduling in the script
By Riztazz
Closes issue #17916
(cherry picked from commit 2b26894eb1eaf8572f61d303882878659692cdd3)
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* OnQuestStatusChange and OnQuestObjectiveChange
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Move from cpp to db, also added some missing detail
(cherry picked from commit cefed89c38bcd7bb7562df51f9e932878084c5da)
Remove obsolete file
(cherry picked from commit 9be0362606971e40f47543462f133125e995279d)
Remove reference to eastern plaguelands script
(cherry picked from commit 1fc8e2d5f28964bfb69304760e0d9333a45aee28)
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* Core/Auras: don't save auras casted by items
- This type of auras (like Water Bucket, Precious Ribbon, etc) will be recasted on login anyways.
This reverts commit 16cfd59f5b368fd1d05eeeab3afbacfccf0a6870
(partial cherry picked from commit e84dfff4cee74baf2c02cc7752df5bf392eae180)
Core/Auras: fix elixir aura saving
(cherry picked from commit 697147a596515c82817a161e7a9a5f07cdf9a8f3)
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Ref #20883
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Thx @Ovahlord
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Trinity::Containers::SelectRandomContainerElement
Ref #20317
(cherry picked from commit 805024a78024ba0d692ed02a0a633600a5030934)
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(#20748)
* Scripts: Fix static analysis issues CID 1381648, 1379869, 1377302 and 1377300
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- single script moved to SAI in commit f85ac27912362f019639cd61f7aada0116532bda
(August 9, 2015)
- no NPCs using this script, removal forgotten in the mentioned commit
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Closes #19595
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long as player class can use it
* Power names are taken from PowerType.db2 (lowercase, using _ is optional)
Closes #20833
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- Proper cosmetic effects for Fel Guard Hound.
- Spell cast when looting the Felhound Poo.
- Felhound Poo now always contains loot.
(cherry picked from commit 2729eb156f9a6779247b8fa8312c62b372206963)
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(cherry picked from commit ec023c3032b55bcfdc83d458ac79204bb25c7aed)
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(cherry picked from commit 924cdb9a11b1d419080045e6bb7fee164f6f000c)
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Also add forgotten creature_template change in 145bf1d.
(cherry picked from commit b52e774ccf324fbdce90f77b58b9b6efaa887ba9)
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(#20746)
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use calculated proc hitMask on aura ticks
Closes #18135
(cherry picked from commit d3a71a83387f757f87c7d27e1054498c8cc49c8f)
# Conflicts:
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Entities/Unit/Unit.h
# src/server/game/Spells/Auras/SpellAuraEffects.cpp
# src/server/game/Spells/SpellEffects.cpp
# src/server/scripts/Commands/cs_misc.cpp
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Closes #18122
(cherry picked from commit cdc5a36dbb8c3498fcdab43ce568548d3b60ccfa)
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expired after the player logged out.
(cherry picked from commit 16cfd59f5b368fd1d05eeeab3afbacfccf0a6870)
Add forgotten override.
(cherry picked from commit c6f94ba42ec7e66419b636ac09aacc1ee7320a77)
Fix non-PCH build.
(cherry picked from commit 02cea9c0bac2f999b461d3679a32672b6f0ac2da)
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* Implement item bonuses in vendors.
* Implement the PlayerConditionID and IgnoreFiltering DB columns.
* Fix loading referenced vendor items
* Allow adding bonuses in .npc add item command
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required)
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target after respawn if they despawned while spell focusing.
Instance/AzjolNerub: Fix Anub'arak wall and add sequence break info. Fixes and closes #18013.
(cherry picked from commit 0d725e1336f4eb40ab392471af4c2381ea04b9e6)
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(cherry picked from commit 94c41c92b35e20c47462113ad88b3d382dd9c44d)
Fix warning.
Also, the quest's name is Arelion's Secret, not Arelion's Mistress.
(cherry picked from commit 79acb9fa71bb3016f5aa8f92b257346ed6c17dd7)
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(cherry picked from commit 59cbea00bcb698916b442ce0157b2e23f95b7be5)
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creatures.
Also fix add aggro for Hadronox.
Fixes and closes #18012.
(cherry picked from commit 1ecdea5374f331f0c71e543e713592baa21e6e99)
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Reset(). Fixes Krik'thir behavior after a wipe (and maybe some others).
Fixes and closes #18011.
(cherry picked from commit aab7abfd045b935e112feec4b192fb7921394766)
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The core script only contains gossip handling + conditions.
- remove script from file the_black_morass.cpp
- thereby removing 1 line of hardcoded text
- remove redundant SD2 comments in header
- add SAI, gossip and conditions to DB
(cherry picked from commit 028a7b8e45746c0695a579d7883ea0e5878b827b)
Rename 2016_10_32_17813_world.sql to 2016_10_15_01_world.sql
(cherry picked from commit 13b748c682d0f9a42bc8dfa87c31043db5c06148)
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