| Age | Commit message (Collapse) | Author |
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hide internal lookup state tracker
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neccessary since serverside spells were reimplemented
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Empyreal Ward and adjust serverside spell duration of Divine Shield Exclude Aura (#30608)
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on stunned targets (#30614)
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(#30618)
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Co-authored-by: ModoX <moardox@gmail.com>
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callbacks to use CooldownEntry argument instead of internal iterator
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* and improve code
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became unneccessary after moving it from Unit to WorldObject
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iterating Spell::GetPowerCost
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Co-authored-by: Shauren <shauren.trinity@gmail.com>
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(#30568)
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