| Age | Commit message (Collapse) | Author |
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destructors in predictable order
* world/bnet servers will now fail to startup if listen ports are in use
* Restored "Network.OutUBuff" config option lost during boost transition
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CID 1374575, 1374574, 1374573, 1374572, 1374563, 1374556
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Closes #19218
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trying to send hotfix for nonlocalized string
Closes #18882 (for real this time)
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Update recast to https://github.com/recastnavigation/recastnavigation/commit/64385e9ed0822427bca5814d03a3f4c4d7a6db9f
(cherry picked from commit 1d7013e0e2758b1468a488dd17e3f5c5ce5f265d)
# Conflicts:
# dep/PackageList.txt
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unaffected as data comes from untrusted source - client)
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Happy new year
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Closes #18451
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Closes #18166
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generated to account for non-localized string fields
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files
Closes #18072
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to be specified at compile time
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* VMAP extractor does not work due to a bug in CascLib
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* Rewrite bnetserver for new authentication protocol
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packets
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instead of config
AuthSocketMgr doesn't need "Network.Threads" config
Fixes "Missing name Network.Threads in config file authserver.conf"
Ref #16859
(cherry picked from commit 980f28d2ce099f524abdb6faed3fe59ce4c0963a)
# Conflicts:
# src/server/authserver/Server/AuthSocketMgr.h
# src/server/game/Server/WorldSocketMgr.cpp
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* There is still the possibility to static link against shared.
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