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*Added cmake error message if no ACE library found. - by raczman
*Updated sql/updates install file. - by raczman
*Genrevision vcproj fix by deicide.
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summoned creatures to use RandomMovement.
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*Skipped rev: rev 6893, some code about waypoint movement.
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and revamped ingame waypoint control. To convert entries from the old tables manually, please use the PHP script provided at http://www.trinitycore.org/forum/project.php?issueid=830
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*Big changes:
*[6858] Prevent cheating with ignore waiting in login queue.
*[6863] Arena team related clean ups and adding parts of w12x's arena patch.
*Some Config changes and guild changes.
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This fix the bug that creatures with the same faction fight earch other.
*Allow "chain effect" when creatures call assistance.
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Please do not commit to the other tip (I do not know how to delete it).
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* Implement localization of creature/gameobject name that say/yell. Author: evilstar (rewrited by: Vladimir)
* Fix auth login queue. Author: Derex
* Allowed switching INVTYPE_HOLDABLE items during combat, used correct spells for triggering global cooldown at weapon switch. Author: mobel/simak
* Fixed some format arg type/value pairs. Other warnings. Author: Vladimir
* [238_world.sql] Allow have team dependent graveyards at entrance map for instances. Author: Vladimir
NOTE:
Entrance map graveyards selected by same way as local (by distance from entrance) Until DB support will work in old way base at current DB data.
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* Fixed build extractor at Windows Vista. Author: Vladimir
* Fixed comment text and code indentifiers spelling. Author: Vladimir & Paradox.
* Access cached member lists in guild handlers instead of querying the DB. Author: Hunuza
* Small fixes in send/received packet and simple code cleanup also. Author: Vladimir
* Not output error at loading empty character_ticket table. Author: Vladimir
* Not reset display model at shapeshift aura remove if it not set at apply. Author: Arthorius
* Applied props to few files.
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Help - Aokromes
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rename : src/framework/Utilities/HashMap.h => src/framework/Utilities/UnorderedMap.h
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item update field instead as more fast source.
* Better check client inventory pos data received in some client packets to skip invalid cases.
* Removed some unnecessary database queries.
* Make guid lookup for adding ignore async.
* Added two parameter versions of the AsyncQuery function
* Make queries for adding friends async. - Hunuza
* Replace some PQuery() calls with more simple Query() - Hunuza
* Mark spell as executed instead of deleteable to solve crash.
*** Source mangos.
**Its a big commit. so test with care... or without care.... whatever floats your boat.
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* Default behaviour of pets for creatures changed to REACT_DEFENSIVE
* Disallowed sending wrapped items as COD
* Prevent loading and saving single target auras for pet in same way as already implemented for player
* Correctly limit use some flask types to zones.
* Fixed extracting common.MPQ under *nix
* Many small xleanups and fixes.
** mangos merge rev.
TEST REV so be careful of creepy crawly bugs!
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* Renamed accounts column tbc to expansion and it only took a little over 4 hours o.O
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* Changes include:
- Implementation of w12x's Outdoor PvP and Game Event Systems.
- Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed).
- All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql).
- Improved Config cleanup.
- And many more changes.
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* Implementing MangChat IRC system.
* Added new config option, MAX_WHO, can be used to set the limit of characters being sent in a /who request from client.
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-enabled arena matches
-rewritten battleground queuing to support joining as group
-removed queue announcements
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partial Windows part)
* Updated to 6721 and 676
* Fixed TrinityScript logo
* Version updated to 0.2.6721.676
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rename : 6700-670 => 6721-676
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