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2009-06-01 [7929] Some fixes and optimizations for work with packet guids. Author: ↵megamage
VladimirMangos * Allocate only minimal required buffer size for object packet guid cache, avoid it realocation. * At adding aboyher buffer content copy only until wpos (really writed to buffer data) * In appendPackGUID check buffer size before data write. --HG-- branch : trunk
2009-05-31[7925] Correct minor output format error inside ByteBuffer class Author: ↵megamage
Naicisum --HG-- branch : trunk
2009-05-31 [7918] Improve portability in work with uint64 string format specifiers ↵megamage
and in code literals. Author: VladimirMangos * Replace platform seelction MaNGOS code for select format descriptor for uint64 by using ACE define. I64FMTD renamed to UI64FMTD for more clear name. * Add new define UI64LIT (base at ACE seelction) for build portables uint64 literals. Please always use UI64LIT(0x00001) instead less portable 0x00001LL --HG-- branch : trunk
2009-05-31Mangos [7911]. Author: tomrus88megamage
Very big patch. May cause bugs. --HG-- branch : trunk
2009-05-29 [7908] Extract class data from creature_*_addon bytes0 fields, drop its, ↵megamage
amd add unit_class field to creature_template. Author: NoFantasy --HG-- branch : trunk
2009-05-28 [7904] Change creature damage calculation formula. Author: Seizerkillermegamage
* Add new creature_template field `dmg_multiplier` * Make attackpower include in creature damage not dependent from attack speed. NOTE: included in sql update recalculation for creature damage related fields only make temporary possible usable values. Real values need revisited by DB devs for correctness. --HG-- branch : trunk
2009-05-27[7897] Include function name in assertion fail output. Author: Ambalmegamage
--HG-- branch : trunk
2009-05-21[7858] Properly deallocate memory in tile assembler, and dereference memory ↵megamage
when fread fails. Author: raczman --HG-- branch : trunk
2009-05-18[7848] Fix set variable to zero on apply -100% mod Author: SeTmegamage
--HG-- branch : trunk
2009-05-15*Merge.megamage
--HG-- branch : trunk
2009-05-14Fixed build on linux.raczman
Tested on Arch linux, still need someone to fixup .vcproj's for windows. --HG-- branch : trunk
2009-05-13[7815] Apply mangos code style: Replace tabs by spaces in recent added code. ↵megamage
Author: VladimirMangos --HG-- branch : trunk
2009-05-13[7813] Fixed build x64 debug on win. Author: AlexDerekamegamage
--HG-- branch : trunk
2009-05-13 [7810] Moved ZThread related code on ACE framework. Author: Ambalmegamage
Remove ZThread source code from mangos. --HG-- branch : trunk
2009-05-13Properly deallocate memory in tile assembler, and dereference memory when ↵raczman
fread fails. --HG-- branch : trunk
2009-05-11*Change waypoint data structure. Use creature db guid as path id. If a ↵megamage
creature uses waypoint movement as default movement type, the path id should be DBGUID*10. For paths of script use, the path id should be DBGUID*10+1 ~ DBGUID*10+9. *Two sql queries are included. Converter is used to convert the existing path id to new path id. "...creature_add..." is used to change table structure. You can first run the converter, then run the other one. Or run the other one directly and get the new data from the db team. Because it may take hours to run the converter. *If you have custom data, you may need to run the converter. We suggest you use console to run it It is extremely slow to run the query. If you have multiple paths for a creature in your db, you need to do more work to convert it. However, if you know how to use multiple paths, you should already have more db knowledge than I do and you should know how to convert it. *There may be a faster query to convert the db. If you know, please tell us. I am no sql expert. *Backup your db first! *Thanks to X-Savior and subhuman_bob. --HG-- branch : trunk
2009-05-08[7795] Added comments. Author: AlexDerekamegamage
--HG-- branch : trunk
2009-05-06Backed out changeset: 7c8912b7d5c6megamage
--HG-- branch : trunk
2009-05-06Fix compile for gcc 4.4.panaut0lordv
--HG-- branch : trunk
2009-04-27[7716] Fixed some typos and possible crashes. Author: AlexDerekamegamage
--HG-- branch : trunk
2009-04-25*Add back a mistakely deleted file.megamage
--HG-- branch : trunk
2009-04-25*Fix build.megamage
--HG-- branch : trunk
2009-04-25[7711] Removed Sqlite Code. Author: AlexDerekamegamage
--HG-- branch : trunk
2009-04-24* Optimized Log::outDB by removing unneeded variadic argument parsing. Also ↵XTZGZoReX
use enum instead of explicit uint32. --HG-- branch : trunk
2009-04-07*Fix a crash caused by chatlog.megamage
--HG-- branch : trunk
2009-04-06* Trailing whitespace removed.XTZGZoReX
--HG-- branch : trunk
2009-04-05* "CRASH ALARM" --> "CRASH ALERT" - makes more sense ;).XTZGZoReX
--HG-- branch : trunk
2009-03-31* Do not print chat logs to console. It will simply screw up console output.XTZGZoReX
* Fix a possible crash in if/else checks in channel chat logging. --HG-- branch : trunk
2009-03-29Removed automake from TC for good. ACE automake is still there, for folks ↵raczman
who want to build ACE from dep/ACE_wrappers. --HG-- branch : trunk
2009-03-28*Add new creature_template column VehicleIdmegamage
*Allow spawn vehicles *Make vehicles grid objects. --HG-- branch : trunk
2009-03-28 [7560] Implement IconName for gameobject Author: NoFantasymegamage
--HG-- branch : trunk
2009-03-27* Fixed typoDrahy
--HG-- branch : trunk
2009-03-27*Add a missing file.megamage
--HG-- branch : trunk
2009-03-27* Fixed CMakeLists after DBC move.XTZGZoReX
--HG-- branch : trunk
2009-03-27* Merge.XTZGZoReX
--HG-- branch : trunk
2009-03-27* Forgotten a line in last commit.XTZGZoReX
--HG-- branch : trunk
2009-03-27*Add and remove files.megamage
--HG-- branch : trunk
2009-03-27[7552] Move client version dependend DBC code to src/game. Author: ↵megamage
VladimirMangos --HG-- branch : trunk
2009-03-27* Implement timestamping of chat logs.XTZGZoReX
--HG-- branch : trunk
2009-03-27* Fixed file open/close of chatLogfile.XTZGZoReX
--HG-- branch : trunk
2009-03-26[7545] Fixed exploration achievements for certian areas Author: DonTomikamegamage
[7546] move uptime table to Realm database, use realmid column. Author: Triply --HG-- branch : trunk
2009-03-26* Fix some conversion in DB logging.XTZGZoReX
--HG-- branch : trunk
2009-03-25*Summon all creatures by summon properties.megamage
--HG-- branch : trunk
2009-03-25* Implement Log::outString that takes no arguments and just prints \n - on ↵XTZGZoReX
request from megamage (makes MaNGOS merging easier). --HG-- branch : trunk
2009-03-25* Added support for logging chats: Guild, raid, party, public, officer chat, ↵XTZGZoReX
addon messages, whispers, system/custom channels. * Added config options to enable/disable them (ChatLogs.*), LogDB.Chat (enables/disables DB logging of chats), and ChatLogFile to specify the log file to use. --HG-- branch : trunk
2009-03-24[7534] Fixed some problems in achievement messages broadcasting. Author: ↵megamage
VladimirMangos * Send SMSG_CRITERIA_UPDATE to player itself only. This will fix bug when, for example near player death owerwrite another player death count in statistics until next death or relogin. * Send to near player CHAT_MSG_ACHIEVEMENT instead CHAT_MSG_GUILD_ACHIEVEMENT * Not send CHAT_MSG_GUILD_ACHIEVEMENT to player itself. * Limit around broadcast of SMSG_ACHIEVEMENT_EARNED to CONFIG_LISTEN_RANGE_SAY (same as for CHAT_MSG_ACHIEVEMENT) --HG-- branch : trunk
2009-03-24[7532] Avoid warnings at use size_t with printf fromat strings. Author: ↵megamage
VladimirMangos --HG-- branch : trunk
2009-03-24* Some costmetic changes in Log class.XTZGZoReX
* Removed LOG_TYPE_PACKET and changed LOG_TYPE_CRASH from 10 to 9. --HG-- branch : trunk
2009-03-23*Add new log level "crash alarm" to record very dangerous errors.megamage
--HG-- branch : trunk
2009-03-22* Fixed loading of LogDB.* config values.XTZGZoReX
--HG-- branch : trunk