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AgeCommit message (Collapse)Author
2009-06-13*Fix build in Linux.megamage
--HG-- branch : trunk
2009-06-13[8001] Fixed display id checks for creature case. Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-06-12* Attempted build fix for linuxMachiavelli
--HG-- branch : trunk
2009-06-11[7993] Generate StackTrace in ASSERT. Author: AlexDerekamegamage
--HG-- branch : trunk
2009-06-11[7991] Added platform names to server version define. Author: AlexDerekamegamage
--HG-- branch : trunk
2009-06-11*Switch to support client version 3.1.3megamage
*I strongly recommend you not to use this until you get the 313 db. Now all destructible buildings cause client crash. Source: Mangos Thanks to TOM_RUS for most work to make this switch possible ;) --HG-- branch : trunk
2009-06-10*Some merge of Mangos before update to 3.1.3. TC2 will update to 3.1.3 after ↵megamage
about 10 hours. --HG-- branch : trunk
2009-06-07*Again fix build. Remove files merged from TC1 which are no longer needed.megamage
--HG-- branch : trunk
2009-06-07Backed out changeset: 70fff36a6db4megamage
--HG-- branch : trunk
2009-06-07*Again fix build. Remove files merged from TC1 which are no longer needed.megamage
--HG-- branch : trunk
2009-06-07Backed out changeset: 16b92e595ab9megamage
--HG-- branch : trunk
2009-06-07*Fix build. Remove files merged from TC1 which are no longer needed.megamage
--HG-- branch : trunk
2009-06-07*Merge. A m_casttime check is added to prevent redundent check of ↵megamage
canseeordetect. --HG-- branch : trunk
2009-06-06[7968] In packet compression use real writed data size. Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-06-05 [7962] Fixed compilation on OpenBSD. Author: AlexDerekamegamage
Remove outdated options from configure.ac. --HG-- branch : trunk
2009-06-05[7956] Fixed possible runtime crash. Author: ApoCmegamage
--HG-- branch : trunk
2009-06-05Change in SpellEntry structure to allow EffectBaseDice[] to store negative ↵krz
values - patch by thenecromancer. --HG-- branch : trunk
2009-06-04*Add missing includes allowing GCC 4.4 buildpanaut0lordv
--HG-- branch : trunk
2009-06-01 [7935] Move seldom used access to query data by field names to ↵megamage
independent object. Author: VladimirMangos This let not do preparation code for unused later functionlity. --HG-- branch : trunk
2009-06-01*Merge.megamage
--HG-- branch : trunk
2009-06-01*Skip "Do not remove poison enchantment auras when entering arena battle". ↵megamage
There are two different fixes in TC1 and TC2. And use TC2 for now. --HG-- branch : trunk
2009-06-01Detailed log of arena fights and arena team creation.krz
--HG-- branch : trunk
2009-06-01 [7929] Some fixes and optimizations for work with packet guids. Author: ↵megamage
VladimirMangos * Allocate only minimal required buffer size for object packet guid cache, avoid it realocation. * At adding aboyher buffer content copy only until wpos (really writed to buffer data) * In appendPackGUID check buffer size before data write. --HG-- branch : trunk
2009-05-31[7925] Correct minor output format error inside ByteBuffer class Author: ↵megamage
Naicisum --HG-- branch : trunk
2009-05-31 [7918] Improve portability in work with uint64 string format specifiers ↵megamage
and in code literals. Author: VladimirMangos * Replace platform seelction MaNGOS code for select format descriptor for uint64 by using ACE define. I64FMTD renamed to UI64FMTD for more clear name. * Add new define UI64LIT (base at ACE seelction) for build portables uint64 literals. Please always use UI64LIT(0x00001) instead less portable 0x00001LL --HG-- branch : trunk
2009-05-31Mangos [7911]. Author: tomrus88megamage
Very big patch. May cause bugs. --HG-- branch : trunk
2009-05-30Do not remove poison enchantment auras when entering arena battle.tvaroh
--HG-- branch : trunk
2009-05-29 [7908] Extract class data from creature_*_addon bytes0 fields, drop its, ↵megamage
amd add unit_class field to creature_template. Author: NoFantasy --HG-- branch : trunk
2009-05-28 [7904] Change creature damage calculation formula. Author: Seizerkillermegamage
* Add new creature_template field `dmg_multiplier` * Make attackpower include in creature damage not dependent from attack speed. NOTE: included in sql update recalculation for creature damage related fields only make temporary possible usable values. Real values need revisited by DB devs for correctness. --HG-- branch : trunk
2009-05-27[7897] Include function name in assertion fail output. Author: Ambalmegamage
--HG-- branch : trunk
2009-05-21[7858] Properly deallocate memory in tile assembler, and dereference memory ↵megamage
when fread fails. Author: raczman --HG-- branch : trunk
2009-05-18[7848] Fix set variable to zero on apply -100% mod Author: SeTmegamage
--HG-- branch : trunk
2009-05-15*Merge.megamage
--HG-- branch : trunk
2009-05-14Fix one forgotten memory leak.raczman
--HG-- branch : trunk
2009-05-14Fixed build on linux.raczman
Tested on Arch linux, still need someone to fixup .vcproj's for windows. --HG-- branch : trunk
2009-05-13[7815] Apply mangos code style: Replace tabs by spaces in recent added code. ↵megamage
Author: VladimirMangos --HG-- branch : trunk
2009-05-13[7813] Fixed build x64 debug on win. Author: AlexDerekamegamage
--HG-- branch : trunk
2009-05-13 [7810] Moved ZThread related code on ACE framework. Author: Ambalmegamage
Remove ZThread source code from mangos. --HG-- branch : trunk
2009-05-13Properly deallocate memory in tile assembler, and dereference memory when ↵raczman
fread fails. --HG-- branch : trunk
2009-05-11*Change waypoint data structure. Use creature db guid as path id. If a ↵megamage
creature uses waypoint movement as default movement type, the path id should be DBGUID*10. For paths of script use, the path id should be DBGUID*10+1 ~ DBGUID*10+9. *Two sql queries are included. Converter is used to convert the existing path id to new path id. "...creature_add..." is used to change table structure. You can first run the converter, then run the other one. Or run the other one directly and get the new data from the db team. Because it may take hours to run the converter. *If you have custom data, you may need to run the converter. We suggest you use console to run it It is extremely slow to run the query. If you have multiple paths for a creature in your db, you need to do more work to convert it. However, if you know how to use multiple paths, you should already have more db knowledge than I do and you should know how to convert it. *There may be a faster query to convert the db. If you know, please tell us. I am no sql expert. *Backup your db first! *Thanks to X-Savior and subhuman_bob. --HG-- branch : trunk
2009-05-08[7795] Added comments. Author: AlexDerekamegamage
--HG-- branch : trunk
2009-05-06Backed out changeset: 7c8912b7d5c6megamage
--HG-- branch : trunk
2009-05-06Fix compile for gcc 4.4.panaut0lordv
--HG-- branch : trunk
2009-04-27[7716] Fixed some typos and possible crashes. Author: AlexDerekamegamage
--HG-- branch : trunk
2009-04-25*Add back a mistakely deleted file.megamage
--HG-- branch : trunk
2009-04-25*Fix build.megamage
--HG-- branch : trunk
2009-04-25[7711] Removed Sqlite Code. Author: AlexDerekamegamage
--HG-- branch : trunk
2009-04-24* Optimized Log::outDB by removing unneeded variadic argument parsing. Also ↵XTZGZoReX
use enum instead of explicit uint32. --HG-- branch : trunk
2009-04-07*Fix a crash caused by chatlog.megamage
--HG-- branch : trunk
2009-04-06* Trailing whitespace removed.XTZGZoReX
--HG-- branch : trunk