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- submitted by Curuad
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Author: Fog
Implemented 2 way set cache data "version":
* New db_version.cache_id field let set cache data version by DB content creators.
This can be used for content releases by seting some unique value at each release.
This value used by default.
* New mangosd.conf config option let set (overwrite DB value) or use 0 for ignore.
This can be used by serever admin for reset cache at some local changes.
Note: values use at client login and then must be unique for long period time to avoid ignored
at login some long not connected client with old same cache version value.
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less strain on MySQL
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thread runnable. Author: VladimirMangos
* Destroy runnable only if no references.
* Some code cleanups
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VladimirMangos
* Not set owner for will summoned gameobjects.
Its not expected to have owner, and must be accessable to all players (or team).
* Set for all objects summoned by spells: despawned by deafult for proper despawn withut owner.
* Cleanup Spell::EffectSummonObjectWild.
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avoid memory leaks. Author: VladimirMangos
[8319] Restore compile PGSQL support after last changes. Author: ApoC
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sure you update your trinitycore.conf
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and ScriptName needs to be updated)
*Added config options: DurabilityLoss.OnDeath and DurabilityLoss.InPvP, optimized Rate.RepairCost
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*Apply tc sql coding style to 4737_world_TDB.sql - by Drahy
*Fix build with MAP_BASED_RAND_GEN option.
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Author: VladimirMangos
* GM.InGMList replaced by GM.InGMList.Level with default value 3 (visible any gm levels)
* GM.InWhoList replaced by GM.InWhoList.Level with default value 3 (visible any gm levels)
Update mangosd.conf if used non default value for old GM.InGMList and GM.InWhoList
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note: still don't work, so use mysql
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* Implement new config options for minimal player/pet/charter name length (2 by default)
* Better error reporting at problems in names.
* Add check from max pet/charter name length (same as for player names at client side)
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errors sometimes.
Source - http://www.trinitycore.org/forum/project.php?issueid=3800
We shouldn't install 9999 packets just because on distro need them. So here we are.
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*mtmap is disabled by default. To use it, define MULTI_THREAD_MAP in define.h
*mtmap support is not provided for windows users. Because there is no free openmp lib for windows. If you have openmp lib and want to use openmp, you need to manually change the setting.
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Windows users need to install Platform SDK to use this feature,
linux users have everything they need in gcc.
Number of threads used to update world is set by confiuration file,
and can be changed dynamically without restarting core.
Thanks to megamage and Jeniczek for testing and helping out with this.
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Supports scrolling through past commands,
and tab-completion for commands (no subcommands, sorry).
Requires libreadline package to build from now on!
for debian/ubuntu: apt-get install libreadline5-dev
Linux only, windows users shouldnt notice any difference.
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if it causes server performance loss (I do not think that will happen)
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Enabling it makes pets do LOS check before attacking its target.
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