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2024-05-10Core/DataStores: Updated ContentTuning.db2 metadata for build 10.2.7.54630Shauren
2024-05-09Core/PacketIO: Fixed SMSG_FEATURE_SYSTEM_STATUS_GLUE_SCREEN structureShauren
2024-05-08Core: Update to 10.2.7Shauren
2024-05-07Core/Misc: Minor change to make_unique_ptr_with_deleter to make it accept onl...Shauren
2024-05-06Core/Updater: Fix gcc build (this time for older gcc versions that didn't tri...Shauren
2024-05-06Core/Updater: Fix gcc warningShauren
2024-05-05Core/Misc: Refactor OpcodeTable reducing its size and modernize array/pointer...Shauren
2024-05-05Scripts/ScarletHalls: Reverted Call Reinforcements to TARGET_DEST_DBNaddley
2024-05-05Scripts/ScarletHalls: Implement Armsmaster Harlan encounter (#29944)Naddley
2024-05-04Core/Spells: Refund power cost when cancelling empower spellsShauren
2024-05-03Dep/fmt: Upgrade to 10.2.1Shauren
2024-05-03Core/Creatures: Ignore validation of AppearanceModId 0 in equipment (#29916)Meji
2024-05-03Core/Creatures: Allow profession tools to be used as equipment (#29915)Meji
2024-05-02Core/Combat: reset the ThreatManager update interval upon engaging the creatu...Ovahlord
2024-05-02Scripts/Spells: Implement Blessing of the Bronze (#29951)Aqua Deus
2024-05-02Core/Misc: Minor fixes in preparation to support fmt v10Shauren
2024-05-02Tools: Fixed build with gcc 14Shauren
2024-05-01Core/Spells: Implemented evoker empower spell mechanicShauren
2024-04-30Core/Misc: Refactor loading process to remove exit() calls that cause deadloc...Shauren
2024-04-29Core/Items: Implemented packets setting up inventory cleanup parametersShauren
2024-04-28Core/Proto: Regenerate LoginResult to include next_urlShauren
2024-04-28Core/Proto: Added missing 'next_url' field to Login.protoPhaneron
2024-04-28Core/Creatures: moved combat pulse into heartbeat handling and implemented CR...Ovahlord
2024-04-27Scripts/Items: Updated Amalgam's Seventh Spine script - fixed auras lingering...Shauren
2024-04-27Core/Auras: Implemented OnHeartbeat AuraScript hook and refactored an aurascr...Ovahlord
2024-04-27Core/Units: moved Vignette updating into Heartbeat handlingOvahlord
2024-04-27Core/Auras: implemented PROC_FLAG_HEARTBEAT and moved food/drink emote mechan...Ovahlord
2024-04-27Scripts/AzureVault: Fixed setting done boss state for Telash GreywingModoX
2024-04-26Core/Creature: implement overriding creature static flags based on spawnId an...Ovahlord
2024-04-26Scripts/Spells: Fix Crusader's Might cooldown reduction effect (#29938)Aqua Deus
2024-04-26Core/Player: moved indoors/outdoors aura interrupting mechanic into heartbeat...Ovahlord
2024-04-26Core/Units: moved cyclic spline synchronization mechanic heartbeat handlingOvahlord
2024-04-26Core/Player: moved the periodic group update mechanic into heartbeat handlingOvahlord
2024-04-26Core/Objects: implement internal heartbeat timer for WorldObjects (#29941)Ovahlord
2024-04-25Core/Movement: Migrate scripts using GetMotionMaster()->MoveSmoothPath to Get...Shauren
2024-04-24Core/Movement: Enable Catmullrom spline flag by default for flying waypoint p...Shauren
2024-04-24Core/Movement: Fixed spline packed deltas validation checkShauren
2024-04-23Build fix for clang <= 14Shauren
2024-04-23Core/Movement: Change default spline flags - Steering replaces SmoothGroundPathShauren
2024-04-23Core/Movement: Refactor MoveSplineFlag to get rid of undefined behavior (cast...Shauren
2024-04-22Core/Units: Name new spline flag and linked npc flagShauren
2024-04-22Core/Misc: Support boost 1.85Shauren
2024-04-21Scripts/Spells: Add new script for spells with feign death with all flags exc...Aqua Deus
2024-04-21Core/Movement: Fixed data sent in cyclic spline related packetsModoX
2024-04-21Core/Movement: Switch to uncompressed paths in spline packets automatically w...Shauren
2024-04-21Core/Movement: Implemented alternative method of smoothing waypoint paths (se...Shauren
2024-04-20Core/Spells: Fixed SpellInfo::GetSpellXSpellVisualId for nonplayer casters (#...ModoX
2024-04-20Core/Movement: Merge waypoints without delay into a single movement packetShauren
2024-04-20Core/Movement: Added functions to MoveSplineInit to enable steering flagShauren
2024-04-19Core/Movement: Store delay in WaypointNode as Milliseconds instead of raw int...Shauren