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https://github.com/TrinityCore/TrinityCore.git @ 2025-09-28T14:01:01Z
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Author
2023-11-14
Core/BattlegroundMap: Load all cells when created & mark all creatures as act...
Jeremy
2023-11-13
Core/Objects: Fixed SelectNearestPlayer
Shauren
2023-11-12
Core/Achievements: Implemented DefeatDungeonEncounter and DefeatDungeonEncoun...
Shauren
2023-11-11
Scripts/Sepulcher of the First Ones: Clean up Anduin script
Shauren
2023-11-10
Scripts/SFO: Implemented Anduin Wrynn encounter (#28540)
AlexIndex
2023-11-10
Core/Creatures: Remove stand state when a creature attacks or dies (#29396)
Meji
2023-11-10
Core/Spell: Allow creatures with sparring active to damage themselves
ModoX
2023-11-10
Core/Utilities: Added timer series queuing to EventMap (#29420)
ModoX
2023-11-10
Core/Chat: Explicitly ignore disabling chat feature
Shauren
2023-11-09
Tools: Updated expected table hash for Map.db2 in extractors
Shauren
2023-11-09
Core: Update to 10.2.0
Shauren
2023-11-08
Scripts/Mardum: Implement quest: "Enter The Illidari: Shivarra" (#29417)
Naddley
2023-11-08
Scripts/HallowsEnd: Implement quest: "Foul Fertilizer" (#29407)
Meji
2023-11-07
Core/Mail: Moved gold check closer to where it is taken away
Shauren
2023-11-07
Scripts/LCT: implement Lockmaw encounter
Ovahlord
2023-11-07
Scripts/LCT: use the correct difficulty check to enable General Husam's heroi...
Ovahlord
2023-11-07
Scripts/LCT: gave General Husam's enums unique names to reduce linking time
Ovahlord
2023-11-06
Scripts/LCT: fixed spell validation for General Husam's Bad Intentions script...
Ovahlord
2023-11-06
Scripts/LCT: implement General Husam encounter (#29414)
Ovahlord
2023-11-06
Core/InstanceScript: Refactored door types to reflect its behavior (#29406)
ModoX
2023-11-05
Core/AI: Move ArcherAI to individual creature script (#29383)
ModoX
2023-11-05
Core/Conditions: Allow battleground maps to use CONDITION_INSTANCE_INFO
Shauren
2023-11-04
Core/Auras: Fixed SPELL_AURA_CHARGE_RECOVERY_AFFECTED_BY_HASTE_REGEN affectin...
Shauren
2023-11-04
Scripts/Antorus: prevent the Garothi Worldbreaker from falsely initiating an ...
Ovahlord
2023-11-03
Core/Spells: Store BasePoints as float in SpellEffectInfo
Shauren
2023-11-02
Core/Spells: Prevent duplicating trait configs for Generic type
Shauren
2023-11-01
Core/Gossip: Rename and document text id field in SMSG_GOSSIP_MESSAGE to incl...
Shauren
2023-10-31
Build fix
Shauren
2023-10-31
Core/Random: Changed random functions returning doubles to return floats
Shauren
2023-10-30
Core/Auras: Update mount capability aura after all login loading is done
Shauren
2023-10-30
Core/SAI: Moved event_flags for difficulties to new field Difficulties (#29377)
Meji
2023-10-30
Core/Group: Fix possible crash (#29400)
Jeremy
2023-10-29
Scripts/Spells: Register script for Holy Mending (#29397)
Meji
2023-10-28
Core/Creatures: Taxi improvements
Shauren
2023-10-27
Core/Players: Don't update mount capability while loading from db - auras are...
Shauren
2023-10-26
Core/Spells: Make SpellEffectInfo not copyable
Shauren
2023-10-24
Add missing override
Shauren
2023-10-24
Core/Spells: SpellAttr8 fixups - use creator instead of owner for SPELL_ATTR8...
Shauren
2023-10-23
Core/DataStores: Don't send hotfix ids in SMSG_AVAILABLE_HOTFIXES that don't ...
Shauren
2023-10-22
Core/Spells: Named and implemented most of SpellAttr8
Shauren
2023-10-22
Scripts/World: Dropped deprecated npc_innkeeper script
ModoX
2023-10-22
Core/Map: Implement several difficulty getters (#29370)
Teleqraph
2023-10-22
Scripts/SOD: Implement Sylvanas Windrunner introduction (#28554)
Teleqraph
2023-10-21
Core/Spells: Named and implemented most of SpellAttr7
Shauren
2023-10-19
Core/Players: Fixed pvp flag being missing when logging in with war mode disa...
Shauren
2023-10-18
Core/Misc: Remove incorrect (and unused) equality operator overloads from Lin...
Shauren
2023-10-17
Core/Misc: Fixed thread-unsafe access to list of objects that should be spawn...
Shauren
2023-10-16
Core/MMaps: Implemented a way to enable/disable certain terrain types for mov...
Shauren
2023-10-16
Tools/mmaps_generator: Allow specifying custom offmesh area/flags
Shauren
2023-10-16
Scripts/Mardum: Implement Quest: "Set Them Free" (#29369)
Naddley
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