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AgeCommit message (Expand)Author
2023-11-14Core/BattlegroundMap: Load all cells when created & mark all creatures as act...Jeremy
2023-11-13Core/Objects: Fixed SelectNearestPlayerShauren
2023-11-12Core/Achievements: Implemented DefeatDungeonEncounter and DefeatDungeonEncoun...Shauren
2023-11-11Scripts/Sepulcher of the First Ones: Clean up Anduin scriptShauren
2023-11-10Scripts/SFO: Implemented Anduin Wrynn encounter (#28540)AlexIndex
2023-11-10Core/Creatures: Remove stand state when a creature attacks or dies (#29396)Meji
2023-11-10Core/Spell: Allow creatures with sparring active to damage themselvesModoX
2023-11-10Core/Utilities: Added timer series queuing to EventMap (#29420)ModoX
2023-11-10Core/Chat: Explicitly ignore disabling chat featureShauren
2023-11-09Tools: Updated expected table hash for Map.db2 in extractorsShauren
2023-11-09Core: Update to 10.2.0Shauren
2023-11-08Scripts/Mardum: Implement quest: "Enter The Illidari: Shivarra" (#29417)Naddley
2023-11-08Scripts/HallowsEnd: Implement quest: "Foul Fertilizer" (#29407)Meji
2023-11-07Core/Mail: Moved gold check closer to where it is taken awayShauren
2023-11-07Scripts/LCT: implement Lockmaw encounterOvahlord
2023-11-07Scripts/LCT: use the correct difficulty check to enable General Husam's heroi...Ovahlord
2023-11-07Scripts/LCT: gave General Husam's enums unique names to reduce linking timeOvahlord
2023-11-06Scripts/LCT: fixed spell validation for General Husam's Bad Intentions script...Ovahlord
2023-11-06Scripts/LCT: implement General Husam encounter (#29414)Ovahlord
2023-11-06Core/InstanceScript: Refactored door types to reflect its behavior (#29406)ModoX
2023-11-05Core/AI: Move ArcherAI to individual creature script (#29383)ModoX
2023-11-05Core/Conditions: Allow battleground maps to use CONDITION_INSTANCE_INFOShauren
2023-11-04Core/Auras: Fixed SPELL_AURA_CHARGE_RECOVERY_AFFECTED_BY_HASTE_REGEN affectin...Shauren
2023-11-04Scripts/Antorus: prevent the Garothi Worldbreaker from falsely initiating an ...Ovahlord
2023-11-03Core/Spells: Store BasePoints as float in SpellEffectInfoShauren
2023-11-02Core/Spells: Prevent duplicating trait configs for Generic typeShauren
2023-11-01Core/Gossip: Rename and document text id field in SMSG_GOSSIP_MESSAGE to incl...Shauren
2023-10-31Build fixShauren
2023-10-31Core/Random: Changed random functions returning doubles to return floatsShauren
2023-10-30Core/Auras: Update mount capability aura after all login loading is doneShauren
2023-10-30Core/SAI: Moved event_flags for difficulties to new field Difficulties (#29377)Meji
2023-10-30Core/Group: Fix possible crash (#29400)Jeremy
2023-10-29Scripts/Spells: Register script for Holy Mending (#29397)Meji
2023-10-28Core/Creatures: Taxi improvementsShauren
2023-10-27Core/Players: Don't update mount capability while loading from db - auras are...Shauren
2023-10-26Core/Spells: Make SpellEffectInfo not copyableShauren
2023-10-24Add missing overrideShauren
2023-10-24Core/Spells: SpellAttr8 fixups - use creator instead of owner for SPELL_ATTR8...Shauren
2023-10-23Core/DataStores: Don't send hotfix ids in SMSG_AVAILABLE_HOTFIXES that don't ...Shauren
2023-10-22Core/Spells: Named and implemented most of SpellAttr8Shauren
2023-10-22Scripts/World: Dropped deprecated npc_innkeeper scriptModoX
2023-10-22Core/Map: Implement several difficulty getters (#29370)Teleqraph
2023-10-22Scripts/SOD: Implement Sylvanas Windrunner introduction (#28554)Teleqraph
2023-10-21Core/Spells: Named and implemented most of SpellAttr7Shauren
2023-10-19Core/Players: Fixed pvp flag being missing when logging in with war mode disa...Shauren
2023-10-18Core/Misc: Remove incorrect (and unused) equality operator overloads from Lin...Shauren
2023-10-17Core/Misc: Fixed thread-unsafe access to list of objects that should be spawn...Shauren
2023-10-16Core/MMaps: Implemented a way to enable/disable certain terrain types for mov...Shauren
2023-10-16Tools/mmaps_generator: Allow specifying custom offmesh area/flagsShauren
2023-10-16Scripts/Mardum: Implement Quest: "Set Them Free" (#29369)Naddley