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AgeCommit message (Expand)Author
2017-04-18GCC build fixDDuarte
2017-04-18Core/DBUpdater: Improve message when base SQL file is missingDDuarte
2017-04-17Warning fixShauren
2017-04-17Warning fixShauren
2017-04-17Core: Updated GameTables to 7.2.0Shauren
2017-04-16Update NPCHandler.cppAokromes
2017-04-16missing partAokromes
2017-04-16Missing partAokromes
2017-04-16Core/Trainers: Fix Multiprofession TrainersAokromes
2017-04-16Commit name: Add flying check to MoveSmoothPathAokromes
2017-04-16Core/Entities: Update updatefields to 7.2.0Shauren
2017-04-15Core/Hotswap: Replace #ifdef conditions with comparisons of values defined in...Shauren
2017-04-15Core/PacketIO: Updated server packet structures to 7.2.0Shauren
2017-04-14Core/Spells: Name a spell attributeShauren
2017-04-13Core/PacketIO: Updated client packet structures to 7.2.0Shauren
2017-04-12Core/PacketIO: Update opcodes to 7.2.0Shauren
2017-04-11Core/PacketIO: Delete opcodes removed in 7.2Shauren
2017-04-06Core/DataStores: Updated db2 structures to 7.2.0Shauren
2017-04-05Core/ScriptReloadMgr: Fixed scripts hot swapping on OS X (#19365)7.1.5/23420S.V
2017-04-03Warning fixesShauren
2017-04-03Build fixShauren
2017-04-03Core/Spells: Removed even more uses of SpellIcon to identify spellsShauren
2017-04-02Core/Spells: Removed most uses of SpellIcon to identify spellsShauren
2017-04-02Fix non-PCH build.Gacko
2017-04-01Scripts/Spells: Warlock Rain of Fire (#19345)Traesh
2017-04-01Core/AI: Remove incorrect callAokromes
2017-03-29Core/Conditions: CONDITION_QUEST_OBJECTIVE_COMPLETE addition (#19355)funjoker
2017-03-29Avoid float zero division (#19380)Rochet2
2017-03-27Core/Players: Defined structure for PLAYER_DYNAMIC_FIELD_SPELL_PCT_MOD_BY_LAB...Shauren
2017-03-27Modify previous commit to expected behaviorKrudor
2017-03-26Core/SmartAI: Missing parts on previous commitAokromes
2017-03-25Update boss state load logicKrudor
2017-03-23Core/Unit: Update Parry/Dodge/Diminishing caps for Monk/DH (#19354)DoctorKraft
2017-03-23Removed unintended changesShauren
2017-03-23Core/SmartAI: Implement SMART_TARGET_VEHICLE_ACCESSORYAokromes
2017-03-23Core/Utilities: Rename RandomResizeList->RandomResize as it is no longer rest...Shauren
2017-03-21Core/SmartAI: Add check to SMART_ACTION_PLAY_ANIMKIT to allow zero value to r...Aokromes
2017-03-21Build fix (#19343)Traesh
2017-03-21Build fixShauren
2017-03-21Core/Utils: Changed all Trinity::Containers utilities to work on all containe...Shauren
2017-03-21Core/AreaTriggers: Areatrigger rework script system + fix priest angelic featherTraesh
2017-03-21Core/Quests: Implement quest_request_items_localeAlcDenat
2017-03-21Core/Spells: Fixed EffectActivateSpec for hunter petsDoctorKraft
2017-03-20Core/Movement: Remove PLAYER_FLAGS_IS_OUT_OF_BOUNDS flag if player manages to...Shauren
2017-03-20Core/Conditions: Implemented new condition type CONDITION_QUEST_OBJECTIVE_COM...funjoker
2017-03-19Core/Quests: Fixed loading areatriggers linked to quest by objective and expo...Shauren
2017-03-19Core/Pakcets: vs2015/AppVeyor build fixKrudor
2017-03-18Core/Creatures: Use `broadcast_text` sound entry (#19321)Krudor
2017-03-18Core/Spells: Fixed ChargeShauren
2017-03-18Fixed typo in 182dba61dbfc7a6d009a214c49e3dcab553887d4vincent-michael