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2008-10-21[svn] * Fix professions NPC script typoKingPin
--HG-- branch : trunk
2008-10-21[svn] * Prevent Cheating at logout/login by players. Thank you VisagalisKingPin
* Set scripts to eol style native --HG-- branch : trunk
2008-10-21[svn] Black Temple doors script. Patch provided by Blaymoira.megamage
--HG-- branch : trunk
2008-10-21[svn] * Added some player info cache to the core. Thanx to Rognar for patch, ↵KingPin
visaglis for testing and bugging me to add it. --HG-- branch : trunk
2008-10-21[svn] Try to remove the big hack in SpellMgr::IsNoStackSpellDueToSpell. Not ↵megamage
sure if this works. --HG-- branch : trunk
2008-10-21[svn] Change MSVC project files to use multithreaded (debug) dll runtime ↵w12x
libraries. Hopefully this will solve the problems with ACE. Original patch by Derex. --HG-- branch : trunk
2008-10-21[svn] Implement a new table (spell_disabled) to allow disabling some spells ↵w12x
for players and / or creatures. To disable a spell for a players and pets, set 2^0 in the disable_mask, to disable for creatures, set 2^1. The comment field is optional. Original patch provided by Craker. --HG-- branch : trunk
2008-10-20[svn] Fix 71ScriptDev2.vcproj. Thanks to NeoLithicX.megamage
--HG-- branch : trunk
2008-10-20[svn] * Compile fixes from previous revs.KingPin
--HG-- branch : trunk
2008-10-20[svn] Add Alar script.megamage
Update Magtheridon script. Update Vorpil script. Patch provided by BroodWyrm. Add sunwell boss scripts into scriptmgr.cpp (forgot to do so in previous revs). --HG-- branch : trunk
2008-10-20[svn] Implement CREATURE_FLAG_EXTRA_TRIGGER. In GM mode, creatures flagged ↵w12x
with this will be displayed with displayid_a, in non-gm mode with displayid_h. --HG-- branch : trunk
2008-10-20[svn] Fixed a crash in OutdoorPvP*::BuffTeam().w12x
--HG-- branch : trunk
2008-10-20[svn] * Minor code fixesKingPin
* Move account related functions from ObjectMgr to AccountMgr and drop duplicate functions - source mangos * recognize the dummy spells 38637, 38638 and 38639 as negative - source mangos * added new command ".reload all_locales". Now all locales_* tables can be reloaded - source mangos --HG-- branch : trunk
2008-10-20[svn] * fixed help for subcommands - source mangosKingPin
* Renamed accounts column tbc to expansion and it only took a little over 4 hours o.O --HG-- branch : trunk
2008-10-19[svn] Script for quest 1719. Patch provided by ckegg.megamage
--HG-- branch : trunk
2008-10-19[svn] Fix a typo in rev 80. Patch provided by ogeraisi.megamage
--HG-- branch : trunk
2008-10-19[svn] * Fixed compile from r78KingPin
* Fixed: not apply healling bonus to spell 40972 heal amount. - Source Mangos * Item 30627 hidden cooldown - Source Mangos * Fixed Trinityrealm autopatching system - Source Arrai * Add support for autoconf 2.6.2 and newer - Source Derex Some decent sized changes, please test before deploying - KP --HG-- branch : trunk
2008-10-19[svn] * DB data for item 28356 and related, and also for 28602, 30317, ↵KingPin
28578. source: Mangos * List fake data for last spells expected to listed in `spell_affect`. source: Mangos * Fixed: wrong arg name for va_start call in WorldSession::SendNotification. source: Mangos * Implemented dummy aura of spell 43873. source: Mangos --HG-- branch : trunk
2008-10-19[svn] * Raise modify scale limit from 3 to 10 for playersKingPin
* Implement immunity totems from periodic damage spell effects. Source: Mangos * Implemented second choice aggro targets for creatures. Source: Mangos --HG-- branch : trunk
2008-10-19[svn] Add a hack check for spell 42292.megamage
--HG-- branch : trunk
2008-10-19[svn] Fix spell 45072: should only affect demons.megamage
--HG-- branch : trunk
2008-10-19[svn] Add Unit::IsWithinCombatDist function to check melee range and spell ↵megamage
range (now range is related to the attacker's bounding_radius and target's combat_reach, not sure if both should be combat_reach). --HG-- branch : trunk
2008-10-19[svn] * fix Compile ( typo in boss_felmyst.cpp )KingPin
--HG-- branch : trunk
2008-10-19[svn] Change aura stack check.megamage
Add some boss yells. Patched provided by BroodWyrm and Blaymoira. --HG-- branch : trunk
2008-10-19[svn] * Fixed Compile error from previous revKingPin
--HG-- branch : trunk
2008-10-19[svn] Escortai for 10211 quest provided by Blaymoira.megamage
Grandmaster Vorpil script provided by BroodWyrm. --HG-- branch : trunk
2008-10-19[svn] Recalculate attack time in Unit::ApplyAttackTimePercentMod function.megamage
Add Felmyst script. Add Eredar twins script. Script provided by BroodWyrm. Update Brutallus script. Patch provided by riddick. (Burn temporarily disabled) Update void reaver script. Patch provided by Bagsac. Fix a bug that Najentus causes server crash. --HG-- branch : trunk
2008-10-19[svn] * Added freeze/unfreeze/listfreeze commands patch by toilet1 (I swear ↵KingPin
I didnt make up the name) * Fixed a couple of spelling errors in TC conf file --HG-- branch : trunk
2008-10-19[svn] Finally really fixed compile. Also, removed Unit::GetObjectInWorld(), ↵w12x
use Map::GetCreatureInMap() and Map::GetGameObjectInMap() instead. This is to prevent creature-creature interaction on different maps, which would make the later multithreading of maps impossible. --HG-- branch : trunk
2008-10-19[svn] * Prevent creatures from moving if they are dead (if they were fleeing ↵Seline
for example). * Critters now flee from attacker when taking damage. --HG-- branch : trunk
2008-10-19[svn] Fixed compile errors. Hopefully.w12x
--HG-- branch : trunk
2008-10-18[svn] Add Unit::GetObjectInWorld function to get object by guid without ↵megamage
providing reference. Small change in SummonGameObject. Fix a bug that player can not click summoned najentus spine (must let target summon gameobject). --HG-- branch : trunk
2008-10-18[svn] Update some Black Temple boss scripts.megamage
Implement some Black Temple boss spells. Update maiden of virtue and void reaver scripts. Patch provided by Blaymoira. --HG-- branch : trunk
2008-10-18[svn] Modify SummonGameObject function to set owner GUID.megamage
Implement spell 23019. Patch provided by Edder. --HG-- branch : trunk
2008-10-18[svn] Remove unused script event functions HealBy and DamageDeal. Add new ↵megamage
function SpellHitTarget. Fix a bug in r57_trinity.sql. --HG-- branch : trunk
2008-10-18[svn] Fixed a typo in QueryResult.h. Patch provided by Paradox.w12x
--HG-- branch : trunk
2008-10-17[svn] Merge branch r50 with trunk.megamage
--HG-- branch : trunk
2008-10-17[svn] Added a function for WorldObjects to summon GameObjects. Original ↵w12x
patch provided by streetrat. Please refer to the patch thread for usage instructions. --HG-- branch : trunk
2008-10-17[svn] Removed the no longer used TcpNoDelay config option and the matching ↵w12x
CONFIG_TCP_NO_DELAY config variable. It can be set using the Network.TcpNodelay option now. Patch provided by raczman. --HG-- branch : trunk
2008-10-17[svn] Enabled game events to change the honor and reputation gaining speed ↵w12x
in battlegrounds. This is done by a new table in the world database, game_event_battleground_holiday. Structure is the following: event - id of the game event bgflag - bitmask, used to set which battleground(s) give extra honor/reputation when the event is active. To add extra honor on a battleground, use 2 ^ bgTypeId as mask. Multiple battlegrounds can be set by logical 'or' ('|') operation. You will need database data for the table, please check trinitydatabase.org. --HG-- branch : trunk
2008-10-14[svn] * First public release of Trinityrunningnak3d
* Based on MaNGOS rev 6743 and SD2-685 * All new netcode based on the ACE framework (thanks Derex) * Arenas working (thanks w12x) * Outdoor PvP working (thanks w12x) * World Game Events support added (thanks w12x) * All new build system (thanks Derex and Neo2003) * Lots of new conf options based on the ImpConfig patch (thanks Dythzer / w12x / Seline) * Small fix to WSG * Lots of other small additions and fixes --HG-- branch : trunk
2008-10-14[svn] * Scripts fixedrunningnak3d
* Last commit before public --HG-- branch : trunk
2008-10-14[svn] * Last minute cleanup before the public releaserunningnak3d
--HG-- branch : trunk rename : src/bindings/scripts/sql/mangos_full_scripts.sql => src/bindings/scripts/sql/full_scripts.sql rename : src/bindings/scripts/sql/scriptdev2_structure.sql => src/bindings/scripts/sql/scripts_structure.sql
2008-10-14[svn] * Added scripts back into the corerunningnak3d
--HG-- branch : trunk
2008-10-14[svn] * Merge Temp dev SVN with Assembla.Seline
* Changes include: - Implementation of w12x's Outdoor PvP and Game Event Systems. - Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed). - All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql). - Improved Config cleanup. - And many more changes. --HG-- branch : trunk
2008-10-12[svn] * restored scripts lib build under WindowsColdblooded
* fixed Makefile.am to automatically find the sysconfdir again --HG-- branch : trunk
2008-10-12[svn] * Send ShutdownMsg to console using outstring_log.Seline
* Prevent Client Crashes when MOVEMENTFLAG_ONTRANSPORT and MOVEMENTFLAG_SPLINE2 is set on creatures. * Implement four new SEC_ADMINISTRATOR commands: - Group (.group [leader]/[disband]/[remove]) commands. - GameObject State (.gobject state <guid> <state>) command. --HG-- branch : trunk
2008-10-12[svn] * Random changes/fixes...XTZGZoReX
* Some fixes to MangChat, more coming. * Cleaning up scripting part and preparing to merge it into the core. --HG-- branch : trunk rename : src/bindings/scripts/README.TXT => src/bindings/scripts/README
2008-10-12[svn] * Changed: .respawn now respawns only single creature if selected. <3 ↵XTZGZoReX
Seline. * Added: .nameannounce command. Includes name of announcer. --HG-- branch : trunk
2008-10-12[svn] * Various small changes here and there.XTZGZoReX
* Implementing MangChat IRC system. * Added new config option, MAX_WHO, can be used to set the limit of characters being sent in a /who request from client. --HG-- branch : trunk