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2008-12-11*Change sound that played.Blaymoira
--HG-- branch : trunk
2008-12-11*Waypoint Movement Generator - fixed typoshadowu@mail.bg
--HG-- branch : trunk
2008-12-10*Add function SummonTrigger and allow to override its AI.megamage
*Remove some trigger scripts. Use default trigger AI and db data instead. *Small fix on eagle boss' electrical storm. --HG-- branch : trunk
2008-12-11WaypointMovementGenerator - linux compile fixshadowu@mail.bg
--HG-- branch : trunk
2008-12-10*Fix a bug that makes creatures stunned/rooted forever.megamage
--HG-- branch : trunk
2008-12-10*Allow pets to cast devour magic on both friends and enemies.megamage
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2008-12-10*Merge with 448.megamage
--HG-- branch : trunk
2008-12-10*Use another way to kill magnet totem.megamage
--HG-- branch : trunk
2008-12-10Small structural change to fix an error on some compilers.MeanMachine
--HG-- branch : trunk
2008-12-09*Fix a typo in my previous commit.megamage
--HG-- branch : trunk
2008-12-09*Merge to solve EOL issue.megamage
--HG-- branch : trunk
2008-12-09*Recommit four files because of eol issue.megamage
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2008-12-10Featuring a rewritten waypoint movement with more options, optimised code ↵MeanMachine@MeanMachine-PC
and revamped ingame waypoint control. To convert entries from the old tables manually, please use the PHP script provided at http://www.trinitycore.org/forum/project.php?issueid=830 --HG-- branch : trunk
2008-12-09*Allow unit has multiple controlling auras. (Fix the bug that unit cannot be ↵megamage
feared if stunned. Hope this will not break all controlling spells) --HG-- branch : trunk
2008-12-09*Do not allow to kill a dead player. (may generate two corpses and cause crash)megamage
--HG-- branch : trunk
2008-12-09*Break stealth when applying all stun/root/confuse/fear/charm/possess auras.megamage
--HG-- branch : trunk
2008-12-09*Update Uldaman script.megamage
--HG-- branch : trunk
2008-12-09*Allow user to choose cell size. If there are many players, or the hardware ↵megamage
of server is not good enough, you should comment the line "#define LARGE_CELL" in GridDefines.h otherwise you may experience high CPU usage and high lag. --HG-- branch : trunk
2008-12-09*Fix the crash bug that trying to teleport player home when homebind is not ↵megamage
loaded. --HG-- branch : trunk
2008-12-09*Fix the bug that some creature spells are broken.megamage
--HG-- branch : trunk
2008-12-09*Add detailed log when teleport a player back when login.megamage
--HG-- branch : trunk
2008-12-09*Implemented sound play when a transporter arrive.Blaymoira
--HG-- branch : trunk
2008-12-09*Added 2 generic spells wich not affected by bonus dmg/healing.Blaymoira
--HG-- branch : trunk
2008-12-08*Try to fix the bug that players cannot move after releasing.megamage
--HG-- branch : trunk
2008-12-08*Remove pouce facing limitation. By Muhaha.megamage
*Fix a typo in 427 sql. --HG-- branch : trunk
2008-12-08*Add spell target type check in Unit::CastSpell. Allow ↵megamage
CastSpell(Gameobject*) and CastSpell(NULL). --HG-- branch : trunk
2008-12-08*Allow zero entry for script target (players).megamage
--HG-- branch : trunk
2008-12-08*Use SetReactState(REACT_PASSIVE) to force creatures such as halazzi and ↵megamage
reliquary of souls to stop combat and merge. --HG-- branch : trunk
2008-12-08*Try to fix the bug that players "do not die" when killed.megamage
--HG-- branch : trunk
2008-12-08*Some fix of the last commit.megamage
--HG-- branch : trunk
2008-12-08*Headless horseman script. By Silver1ce.megamage
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2008-12-08*Uldaman script. By peldor.megamage
--HG-- branch : trunk
2008-12-08*Update to Mangos 6888. Source: Mangos.megamage
*Major change: Make corpse erase async, Avoid DB access on deleting guild member. *Skip 6885 because of performance concern. --HG-- branch : trunk
2008-12-08*Fix the bug that swiftmend heals too much.megamage
--HG-- branch : trunk
2008-12-08*Fix melee spell range issue.megamage
*Revert the change of lifebloom final heal. --HG-- branch : trunk
2008-12-08*Fix Improved Blizzard. By Larva.megamage
--HG-- branch : trunk
2008-12-08*Fixed broken reload spell_disabled command. By Visagalis.megamage
--HG-- branch : trunk
2008-12-07*Fix final heal of lifebloom.megamage
--HG-- branch : trunk
2008-12-07*Fixed dispel of stacked auras. By QAston.megamage
--HG-- branch : trunk
2008-12-07*Fix a typo.megamage
--HG-- branch : trunk
2008-12-07*Use react state instead of isaggressive. Allow civilian to fight back.megamage
--HG-- branch : trunk
2008-12-07*Skip second cancast check for instant spells.megamage
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2008-12-06*Add bonus to amount for HOT/DOT when aura is added. This will make ↵megamage
stackable HOT/DOT gain damage/healing bonus for each stack. --HG-- branch : trunk
2008-12-06*Moving creatures in view dist. By trullyone.megamage
--HG-- branch : trunk
2008-12-06*Let pet attack target not in LOS.megamage
--HG-- branch : trunk
2008-12-06*Fix WaypointMovementGenerator. By trullyone.megamage
--HG-- branch : trunk
2008-12-06*Fix a typo in the last commit.megamage
--HG-- branch : trunk
2008-12-06*Update to Mangos 6880. Source: Mangos.megamage
*Skip 6878, 6871. *Main change: change cell size, add is3dDistance for IsWithinDistInMap and isVisibleForOrDetect. --HG-- branch : trunk
2008-12-06*Try to fix the bug about Magtheridon (if there is any).megamage
--HG-- branch : trunk
2008-12-03*Add addsphase to Nalorakk scriptBroodWyrm
--HG-- branch : trunk