| Age | Commit message (Collapse) | Author |
|
|
|
|
|
* Core/Spell: Hand Of Reckoning no damage when taunting players pet
By Effec7, closes #9068
|
|
evaded spells
Closes #18369
|
|
Field left uninitialized. Caused weird evade behaviour
|
|
SPELL_ATTR4_CAST_ONLY_IN_OUTLAND and aura zone updates
Defined spell attribute SPELL_ATTR7_IGNORE_COLD_WEATHER_FLYING
Closes #18286
|
|
|
|
|
|
plus a ninja tabs to spaces cleanup
|
|
|
|
|
|
- Removed creature script
- Using a spell script for red dragonblood spell http://wotlk.openwow.com/spell=46620 from sunwell
- Updated the SAI scripts for the quest Drake Hunt also from sunwell and fixed by Kilyana
|
|
Closes #18316
Closes #18318
|
|
by ccrs
|
|
|
|
Fix typo in VMap BIH generation
By zorix
|
|
misunderstand concept. (#18334)
Sorry for the mess
|
|
|
|
hp pct below a value (#18310)
|
|
Core/DungeonFinder: disable map only from looking for dungeon
|
|
Core/Scripts: Rewrite Teron Gorefiend Encounter
|
|
Core/Scripts: Minor Fixes in Black Temple
|
|
Core/Scripts: Gurtogg Bloodboil Rewrite
|
|
Core/Scripts: Fixed Supremus encounter
|
|
Core/Scripts: Improved High Warlord Naj'entus fight
|
|
* Core/Scripts: Fixed Vaelastrasz bomb mechanic
Vaelstraz was suppose to bomb raid members that are mana users every 15
seconds. He was not doing that with the current implementation.
This implementation allows him to bomb the raid and to select the proper
targets. This is also done in a cleaner way.
* Added AuraScript for SPELL_BURNINGADRENALINE
Needed to define an AuraScript for custom behavior that would denatonate
the damaging aura when the debuff falls off.
SpellId - 18173
* Added SQL for Burning Adrenaline Script Ref
* Fixed Multiple Application of BA
* Add unit null check in lambda
* Remove DB name from sql query
* Added Newline in SQL update file.
* Added SQL delete query for potential existing spell
* Fix SQL newline again.
* As suggested a simpler SpellCast overload works
I don't know if there are any consequences but it seems to function fine
in in-game.
I'd like more information on the overload that involves an AuraEffect.
* Remove duplicate Unit null check in lambda
* Update boss_vaelastrasz.cpp
|
|
Implement smooth movement for all waypoint pathing and escortai
|
|
Closes #18289
|
|
Core/Scripts: Added Boundary in Forge of Souls
|
|
Script/Quest: Rivenwood Captives
|
|
Core/MotionMaster: cleanup, reordering and renaming
|
|
Core/Battlefield: Wintergrasp 'Tenacity' buff
|
|
Closes #11754
Thanks to ariel-
|
|
for example)
|
|
|
|
passive spell casts"
This reverts commit f188ff1ce47905d7a81dff987a66b3d72152ae7c.
Was breaking Titan's Grip.
Spells are loaded before items, and they CAST the spell on the player.
When items are then loaded, Player::ApplyItemDependentAuras only has AddAura on it. Titan's Grip is an effect, no auras involved.
In turn reverting this commit will now allow Two-handed weapon specialization and similar from spells load. Which is the lesser of two evils.
|
|
|
|
|
|
casts
- Was adding auras on login that didn't satisfy requirements (like Two-Handed Weapon Specialization)
|
|
SPELL_AURA_MOD_WEAPON_CRIT_PERCENT, SPELL_AURA_MOD_DAMAGE_DONE and SPELL_AURA_MOD_DAMAGE_PERCENT_DONE auras
* Now the entire aura is removed when changing equipment
* All aura types can now depend on equipped items
(cherry picked from commit b9f7b500a362736235fc917ce4f34aa8520eb651)
|
|
EquippedItemInventoryTypeMask should only be used for enchantments
(cherry picked from commit 28fd8a424d828f36a2b05ed016b12c4b8cf2607c)
|
|
in a transaction
|
|
|
|
3f19eea5e41fd47b571c17529e08d9f8caa91705 follow-up. Without the #16658 regression
|
|
Closes #12830
|
|
- Fixes Leader of the Pack stuck when switching specs while shapeshifted
|
|
reapply
|
|
- Traps should select ATTACKABLE not UNFRIENDLY targets (it shouldn't attack unfriendly targets on sanctuary zones for example)
- Made more readable the nasty oneliner in Unit::_IsValidAttackTarget
Closes #6464
Closes #18271
|
|
2e457b3be418ce75b0e0ca901e84ebcdaf02ad18 followup
Closes #18275
|
|
- Use Spell::m_triggeredByAuraSpell and compare against trigger aura, it requires scripts to set triggeredByAura parameter.
- Fixed existing scripts lacking it
DB/Spell: Anger Capacitor (Tiny Abomination in a Jar) proc
Closes #18269
|