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2017-12-21Scripts/Stratholme: Add missing header for no-pch buildjackpoz
2017-12-21Scripts/Stratholme: Fix buildjackpoz
2017-12-21Scripts/Stratholme: Fix buildjackpoz
2017-12-21Scripts/Stratholme: Few changes to how Ysida behaves during the Baron run ↵Riztazz
(#20749)
2017-12-21Core/Spell: implement SPELL_FAILED_AURA_BOUNCED on DR spellsariel-
Closes #13695
2017-12-20Core/Pools: fix pool memory usage (#21075)Rochet2
Change vector to unordered map to save memory and startup time
2017-12-20Core/Spells: fix some DB errorsariel-
Ref #18542 - Implemented Choking Vines transformation at 5 stacks - Implemented periodic Aura of Fear ticks - Fixed Savage Rend passive proccing on anything (raptor pets)
2017-12-19Core/Globals: validate creature_template mingold and maxgold fieldsariel-
2017-12-18Core/Creatures: fixed school immunity unapply when updating entry and ↵ariel-
unified code - Also use correct data type for SQL (INT <-> uint32)
2017-12-18Scripts/Naxxramas: Fixed blizzards following same player in Sapphiron ↵Keader
encounter (#21068) Closes #18765
2017-12-17Core/Utilities: Globally enable C++14 chrono literalsNaios
* Usable like 12s, 15m...
2017-12-17Core/Common: Use the std make_unique instead of a custom oneNaios
2017-12-17Build: Use the cotire library for precompiled header handlingNaios
* Required for handling flags inherited by linked projects correctly in the corresponding precompiled header. * Reduces the maintenance effort for precompiled headers
2017-12-17Build: Use interface targets for inheriting flags and definitionsNaios
* Remove the usage of global flags and definitions set through the CMAKE_CXX_FLAGS variable. * Use cmake target compile features for setting the CXX standard automatically. * Make C++14 globally available in the project * Closes #21033
2017-12-17Core/Accounts: prevent existing account ban from being updatedGogs
Signed-off-by: jackpoz <giacomopoz@gmail.com>
2017-12-17Core/Misc: Fix clang 6 warningsjackpoz
2017-12-17Core/Creature: implement school immunity for creatures in creature_template ↵Wyreth
(#20709)
2017-12-17Scripts/Commands: Add failure state for quest remove (#20611)Andrew Letson
Add more verbose messaging to the .quest remove command
2017-12-17Core/Unit: make neutral guards attack players involved in PvPLéo Gautheron
Fix https://github.com/TrinityCore/TrinityCore/issues/17635
2017-12-17Shared/Metric: Fix crash on shutdownjackpoz
Fix crash on shutdown with metrics enabled but InfluxDB stopping before worldserver
2017-12-17Scripts/Commands: modify command .dismount to target any selected player ↵ForesterDev
(#19788) - change security lvl for command .dismount to 2 (gamemasters). For players there is /dismount command Closes #19788
2017-12-16Core/Entities: fixed rage gain from attacking script-invincible targetsariel-
Closes #3856
2017-12-16Core/GameObject: refactor dismounting on useariel-
2017-12-16Core/Spells: Fixed Naxx Anub Scarab Summoning Spelljackpoz
Reduce spell radius of 28864 and 29105 from 100 yards to 10 yards to spawn scarabs closer
2017-12-16Core/Spells: allow auras to proc from partial blocksariel-
Closes #21065
2017-12-16Core/GameObject: implement dismount on use of certain GOsariel-
- The fact of player dismounting was entirely client-sided, with no server code enforcing it. Closes #19979
2017-12-15Build fixKeader
2017-12-15Scripts/UBRS: The Beast (#20751)Riztazz
2017-12-15Core/Entities: add extra use of UPDATETYPE_CREATE_OBJECT2 (#20955)Gustavo
2017-12-15Core/Scripts: more nopchariel-
2017-12-15Core/Scripts: nopch fixariel-
2017-12-15Core/Scripts: fix drink aurasariel-
2017-12-15Core/Auras: travisariel-
2017-12-15Core/Auras: implemented SPELL_AURA_MOD_ATTACK_POWER_OF_ARMOR delay mechanicariel-
2017-12-15Core/Auras: fixed off by one error in counting ↵ariel-
SPELL_ATTR5_START_PERIODIC_AT_APPLY ticks - Made SpellInfo::GetMaxTicks and AuraEffect::GetTotalTicks return the same number without mods (dumped arbitrary default return value of 6 and arbitrary 30 sec limit) - They should be streamlined whenever SPELL_AURA_48 is implemented
2017-12-15Core/Scripts: more travisariel-
2017-12-15Core/Scripts: travis fixesariel-
2017-12-15Core/Auras: periodics refactor part 5: ported periodic trigger spell auras ↵ariel-
to scripts
2017-12-15Core/Auras: periodics refactor part 4: ported periodic dummy auras to scriptsariel-
2017-12-15Core/Auras: periodics refactor part 3: move more switch hacks to scriptsariel-
- Incidentally fixed some spells which were supposed to be removed by proc instead of healing to full
2017-12-15Core/Auras: periodics refactor part 2: Move UpdatePeriodic to AuraScriptsariel-
2017-12-15Core/Auras: periodics refactor part 1:ariel-
- Don't skip ticks if diff is greater than amplitude - Fixed spells without ampltude in DBC
2017-12-14Core/Entities: Some changes to LoS z checking & MotionMaster::MoveJumpTo (PR ↵Golrag
#20970) - Use Midsection height for LoS checking. - Changed MotionMaster::MoveJumpTo to use correct z. This change also makes sure the _owner will jump towards the given angle. Instead of jumping to a unintended angle if the first one is not in LoS.
2017-12-13Core/Spells: Changed channel triggered spells to inherit positive/negative ↵Shauren
status from main spells Closes #18259 Closes #21041
2017-12-13Core/Misc: minor typo and codestyle fixesariel-
- Replace NULL uses in new code with nullptr - Fix wrong (accumulated) load time log when loading calendar invites - Make Creature::CanRegenerateHealth const as its just a getter - Mark OnlyOnceAreaTriggerScript::OnTrigger as final in case someone wants to override that (you are supposed to use protected _OnTrigger hook)
2017-12-13Buildsystem: Fixed windows pch build with ninjaShauren
(cherry picked from commit a6e46c1c2ef491cd4cce39be47445e9da194e84e)
2017-12-11Core/Misc: Really fixed nopch MSVC buildShauren
2017-12-11Core/Movement: correction on header use on some generatorsccrs
2017-12-11Core/Misc: Fixed nopch MSVC buildShauren
2017-12-11Core/AI: reorder methods in ScriptedEscortAIccrs
plus ninja rename