| Age | Commit message (Collapse) | Author |
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does not have correct format
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in that subzone (#29003)
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Closes #28995
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d64f7c332e1c6b9d15240979f3f95db4131ff17c
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Closes #28976
Co-authored-by: SargeroDeV <83485584+SargeroDeV@users.noreply.github.com>
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be used to access column value from "strict match" to "must not truncate"
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HandleAreaSpiritHealerQueryOpcode and HandleAreaSpiritHealerQueueOpcode. (#28979)
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c++17 std::from_chars based ones Trinity::StringTo
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of SpellMisc already
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* Don't include creature_template power multipliers in CreateMana updatefield
* Allow NPCs to have power types other than mana
* Add missing Essence config regeneration rate
* Fixed demon hunter powers not decaying immediately after combat
* Fixed some powers decaying immediately out of combat after energizing (for example holy power)
* Replace hardcoded list of powers to set to full on levelup with a db2 flag check
* Updated Creature::GetPowerIndex for 10.1 new power types
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respective npc flags (#28508)
* UNIT_NPC_FLAG_AREA_SPIRIT_HEALER
* UNIT_NPC_FLAG_2_AREA_SPIRIT_HEALER_INDIVIDUAL
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Co-authored-by: Shauren <shauren.trinity@gmail.com>
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* Update Halo's trigger spells to properly support both Halo for Shadow and Holy/Discipline specs. It also offers support during Shadow Covenant aura for Discipline since it uses SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS to override the spells cast.
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-Pass std::chrono types by value, they are small enough to not be passed around by const&
-Same applied to Optional<group_t>
-Replace EmptyCallback with nullptr
Co-authored-by: Shauren <shauren.trinity@gmail.com>
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Co-authored-by: Shauren <shauren.trinity@gmail.com>
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Co-authored-by: Shauren <shauren.trinity@gmail.com>
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Co-authored-by: Shauren <shauren.trinity@gmail.com>
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(#28943)
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UNIT_NPC_FLAG_2_AREA_SPIRIT_HEALER_INDIVIDUAL
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CMSG_CAST_SPELL, after taking overriden spells into account
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* part of #28508
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