| Age | Commit message (Collapse) | Author |
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* Core/Misc: Log more information in asserts
Add a new function GetDebugInfos() to types that could trigger an ASSERT() to easily include more useful information in crashlogs.
This is an initial commit that requires many more commits to implement the new GetDebugInfos() function in all required types.
If the type doesn't have the function, the global default one is picked which doesn't log anything.
* Core/Misc: Fix dynamic build
Add missing attribute for dynamic build
* Core/Misc: Fix gcc/clang build
* Core/Misc: Rename GetDebugInfos() to GetDebugInfo()
* Core/Misc: Fix FormatAssertionMessage() adding an extra '\0'
* Core/Misc: Add GetDebugInfo support to Unit
* Core/Misc: Add GetDebugInfo support to Creature
* Core/Misc: Add more info to GetDebugInfo for Creature
* Core/Misc: Add GetDebugInfo support to GameObject
* Core/Misc: Add GetDebugInfo support to Player
* Core/Misc: Add more GetDebugInfo info
* Core/Misc: Add GetDebugInfo support to Item
* Core/Misc: Add GetDebugInfo support to Bag
* Core/Misc: Add GetDebugInfo support to Transport
* Core/Misc: Add GetDebugInfo support to TempSummon, Minion, Guardian, Pet
* Core/Misc: Add GetDebugInfo support to Map, InstanceMap
* Core/Misc: Add GetDebugInfo support to Spell
* Core/Misc: Fix build warning
* Core/Misc: Add GetDebugInfo support to Aura
* Core/Misc: Add GetDebugInfo support to UnitAI
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restore some relevant info from old comments. Final one of these.
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* Ruthless Cunning and Returning the Favor
* no more magic numbers
* now with scripted ai and condition
* travis
* more travis
* jackpoz
* now with no banner spellscripts
* typo
* Rename 9999_99_99_99_world.sql to 2018_12_03_00_word.sql
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* Core/GameEvent: weekend xp rate
by kline
* Update to recent code
* compile fix try
things of copy and paste 4 years old code xd
* more code update
* forgot to change this
* Update worldserver.conf.dist
* Added function to calculate weekend event xp rates
By greenbagels
* Cleaning using scripts
* Implement daymask and rename variables etc.
* Rename script file weekend -> boosted
* Update src/server/game/World/World.cpp
Co-Authored-By: Aokromes <Aokromes@users.noreply.github.com>
* Fix xp multiplier not applying to quest rewards
* Disable xp boost script when no boosted days selected
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MaxAffectedTargets to 3 (#22828)
Closes: #22826
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objects in all cases. Closes #22419 (#22816)
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Closes #22785
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and play nice with IDEs (PR #22768)
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Closes #21264
ScheduleEvents need happens after remove ImmuneToPc, or it will cause evade.
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Closes: #22755
Update: #20961
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Update: #20234
Followup: a6673f6aa7a1c2ca4b3f2ac22cbff5f4191ec664
More Info: https://github.com/TrinityCore/TrinityCore/issues/20234#issuecomment-436970730
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Tag #22731 #22629.
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action that causes creature aggro (apart from distance) (#22759)
* This was introduced in patch 3.0.8
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* CoA now as spellscript
* clean up drain soul
* keader
* keader2
* Rename 9999_99_99_99.sql to 2018_11_04_00_world.sql
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* Core/Spells: fix issues with delayed spells and auras
* Make Travis Happy
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* handle partial state change
* range-based for loop
* fixes
* readability
* break
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* Add rotation to .gob info
- Add rotation (yaw, pitch, roll) to .gob info command
- Replace LANG_SPAWNINFO_DISTANCEFROMPLAYER with LANG_SPAWNINFO_ROTATION
- Fix description of .distance to describe the command arguments (the more you know..)
- Fix .gob info guid targetting nearest gameobject instead of finding with given guid
- Reorder the info data slightly
- Print location and rotation data regardless of object found in world
- Add error messages for when object is not found by guid or entry
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Isn't whatever is used nowadays to make this stuff safe supposed to prevent this sort of stuff?
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- Added SmartEnum.h for enum iteration, stringification, and more, courtesy of krabicezpapundeklu/smart_enum
- Moved a bunch of enums in SharedDefines.h to the new system
- Miscellaneous utility methods ported
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Also rename BG_TEAMS_COUNT and BattlegroundTeamId
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closes #22684
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High Justice Grimstone's movement script timers improvement in Ring of the Law.
case 6 & case 7 modifications:
- Event_Timer = 5000; // originally 0
Closes #20499 (High Justice Grimstone issue)
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Ty Sirikfoll :)
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Closes #17559
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