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2016-07-02Core/Misc: Better description for a logAokromes
2016-07-02Core/Misc: Better description for a logAokromes
2016-07-02Core/Misc: Better description for few logsAokromes
2016-07-02Core/Misc: Better description for a logAokromes
2016-07-02Update worldserver.conf.distAokromes
2016-07-02Update worldserver.conf.distAokromes
2016-07-01Core/Spells: Fixed spell range checkShauren
Closes #17060
2016-06-30Core/Spells: Rewrite Steady Shot damage to deal correct damage when using ↵robinsch
Heirloom Weapons (#17481)
2016-06-28Core/Loading: output error when specified emote id for some quest-related ↵SnapperRy
tables is invalid (#17469) * Core/Loading: output error when specified emote id for some quest-related tables is invalid * Apply suggested changes (and kill whitespace)
2016-06-26Scripts/Midsummer: Burning hot pole dance (#17445)Aokromes
* Scripts/Midsummer: Burning hot pole dance By zwerg, closes #6876
2016-06-26Core/Scripts Boss Ahune Clean-up (#17320)Gustavo
Remove use of flags UNIT_FLAG_NON_ATTACKABLE and UNIT_FLAG_REMOVE_CLIENT_CONTROL Replace with correct one, UNIT_FLAG_UNK_31, imunity part now is fully handled by auras Fix a problem with bugged orientation while casting SPELL_SYNCH_HEALTH Use std::crono notations Remove unneeded code Move one spell_linked_spell to SpellScript Fix Loot issue Fix Possible Crash
2016-06-23Core/Common: Add the linkage type to the version stringNaios
* Add platform strings for intel and apple * Remove usage of underscore uppercase identifiers because those are reserved for the compiler. * Requested by Aokromes (cherry picked from commit afa0bac669ac787e6bd35273c967a58b3e4e2196)
2016-06-23Core/Player: Add option to prevent rename during character customizationpsayafan
Closes #17420
2016-06-22Core/Misc: Even better description for a logAokromes
2016-06-22Core/Misc: Better description for a logAokromes
2016-06-21Core/Scripts: Fix array out of bounds in boss_mother_shahraz.cpp. (#17434)Meruemu
Fix an error in Prismatic Shield auras and Fatal Attraction teleport points selection (was introduced in https://github.com/TrinityCore/TrinityCore/commit/fb63c8e915986650f787de62859e1f818d1d96c7)
2016-06-21Core/Creature: Fix assertion triggeredjackpoz
Fix assertion triggered when a Creature was summoned at an invalid position with Auras loaded as Creature addons. Fix #17415
2016-06-19Core/Scripts: Fixed non pch buildvincent-michael
2016-06-18Core/Entities: Moved PITCH movement flags into TURNING mask (they do not ↵elecyb
cause movement in any direction alone, only combined with forward/backward/strafe) Closes #16256
2016-06-18Core/Player: Fix ghost players water walking visual bugelecyb
Fix bug of ghost players appearing as swimming to other players instead of water walking. Ref #16256
2016-06-18Core/Pet: Fix pet at rest distance (#17206)Aokromes
* Core/Pet: Fix pet at rest distance By MrSmite, closes #10865 * Update TargetedMovementGenerator.cpp
2016-06-18Script/Quest: Improvements for quest Corrosion Prevention (27347): (#17385)SnapperRy
- Energized! spell should target only the caster and any player around. - Prevent trigger from gaining threat from beneficial spell casts, getting stuck in a "gaining threat but cannot attack, reset" situation. - The Power Core Fragment near the zeppelin crash should always be active.
2016-06-18Core/DungeonFinder: Add new log to allow to debug some issuesAokromes
By Spp- on #14331 Enable lfg.allqueued DEBUG log. It will give more detailed info.
2016-06-18Core/Spell: Fix eviscerate AP coefficient, should be fixed, not random (#17085)ariel-
http://www.wowace.com/addons/dr-damage/files/8956-r1388/
2016-06-17Core/Scripts: Tom Hegger must target player in Say text (#17395)tkrokli
File: zone_borean_tundra.cpp Script: npc_hidden_cultist Quest: The Hunt is On, 11794 NPC: Tom Hegger, 25827 Before this change, Tom Hegger does not target player when saying his aggro text "You don't know who you're messing with, $c! Death beckons!" and hence the text $c will be shown instead of the player class.
2016-06-17Creature/Loot: Do not display "lootable" sparkles for player even if others ↵Treeston
in the group still have quest items to be looted from creature. (#16265)
2016-06-16Merge branch '3.3.5-frogger' into 3.3.5 (PR #17261)treeston
2016-06-16Core/Pet: Fixed pets dont lose auras on join arena (#17185)Keader
2016-06-14Core/Spells: Implement SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER (#17160)mik1893
* Core/Spells: Implement SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER Closes #14972
2016-06-14Core/Scripts: Extended SMART_ACTION_SET_INST_DATA to also set BossStates. ↵ariel-
(#16739) Scripts/Dire Maul: Initialize boss states array so it may be called from SmartAI. (Ref #6429)
2016-06-14Core/Commands: Implement .neargraveyard (find nearest graveyard from dbc). ↵xjose93
(#17301)
2016-06-14Core/Scripts: Migrate Professor Dabiri to SAI (#17367)Andrew Letson
- removes Professor Dabiri from zone script and adds him to smart_scripts. - also removes one more line of hardcoded text in core scripts
2016-06-14[3.3.5] Core/Quest: A life without regret (#16067)JamminWidYou
* Life without Regret * misc changes to sql * sql changes
2016-06-14Adjustment to Player::SetViewpoint to allow for Mind Vision "hops". (#17041)Alan Deutscher
* Adjustment to Player::SetViewpoint to allow for Mind Vision "hops". * Dynamic objects should not be a valid viewpoint for spells like Mind Vision. * Dynamic objects should not be a valid viewpoint for spells like Mind Vision. * Removed redundant TYPEMASK_PLAYER check. * Moved SetSeer outside of if statement.
2016-06-13Core/Spells: Fixed all cases of spells that crash the client when pressing ↵Shauren
ESC after being cast
2016-06-13Instances/DrakTharonKeep: Fix Novos the Summoner. Fixes #17331.treeston
2016-06-13Core/Script: moved SAI to cpp for The Etymidian, closes #17053 (#17330)ariel-
2016-06-12Core/Spells: fix issue with Illumination talent (broken in #17122) (#17350)mik1893
2016-06-12Scripts/UtgardePinacle: Adjust King Ymiron boundariesAokromes
2016-06-12Core/Scripts: move script 'npc_plucky' to DB/SAI (#17071)tkrokli
1 more text line removed in the ongoing series: "Remove hardcoded text from core scripts". Core script for "Plucky" Johnson : - move the actual gossip handling to DB - create new gossip_menu_option entry - link the option to gossip_menu.text_id - add correct default gossip to the NPC - create SAI script with alternate emotes - add condition check for quest taken - remove the script from zone script - extra enum cleanup in zone script
2016-06-12[3.3.5] Core/Scripts: move druid FP NPC scripts to DB/SAI (#17134)tkrokli
Move 2 core scripts to DB / SAI: - npc_bunthen_plainswind (NPC 11798) - npc_silva_filnaveth (NPC 11800) Additional result: remove 4 hardcoded text lines. Target: remove lines from the list http://pastebin.com/x7wZLpxH
2016-06-11[Core/Spells]Warrior, fixed bladestorm aura remove due to weapon swap (#16873)Tiuz90
2016-06-10Core/Movement: interrupt a creature's current cast when fleeing for ↵SnapperRy
assistance, and (if spell is not castable while moving) when running random/fleeing movement generators. (#17271) Also make sure the creature is alive before updating. Fixes #12823.
2016-06-10Entities/Unit: Fix speed update packets if player is being moved by ↵treeston
something else. Closes #17184 Closes #17254
2016-06-09Merge pull request #17266 from SnapperRy/quest_updatemik1893
Core/Quest: send SMSG_QUESTGIVER_STATUS_MULTIPLE after a quest is rewarded.
2016-06-09Merge pull request #17312 from Keader/anubmik1893
Core/Scripts Fixed Anubarak issues related with Leeching Swarm spell
2016-06-09Core/Scripts Fixed Anubarak issues related with Leeching Swarm spellKeader
2016-06-09Merge remote-tracking branch 'tkrokli/npc_locksmith' into 3.3.5 (PR #17099)treeston
2016-06-09Merge remote-tracking branch 'tkrokli/npc_grandmother_gossip' into 3.3.5 (PR ↵treeston
#17316)
2016-06-09Merge remote-tracking branch 'tkrokli/npc_gregan_brewspewer_gossip' into ↵treeston
3.3.5 (PR #17157)