From 1a67fea2c415ef0bca464f102624ef754d6bad19 Mon Sep 17 00:00:00 2001 From: Shauren Date: Thu, 2 Oct 2025 23:49:58 +0200 Subject: Core/Misc: Fix code style --- src/server/game/Entities/Player/Player.cpp | 1 - src/server/game/Globals/ObjectAccessor.cpp | 2 +- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 335fd18b639..05b3ffa9d06 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -18458,7 +18458,6 @@ void Player::_LoadDailyQuestStatus(PreparedQueryResult result) break; } - // save _any_ from daily quest times (it must be after last reset anyway) m_lastDailyQuestTime = time_t(fields[1].GetUInt32()); diff --git a/src/server/game/Globals/ObjectAccessor.cpp b/src/server/game/Globals/ObjectAccessor.cpp index 49003603cff..3de4d0e22a5 100644 --- a/src/server/game/Globals/ObjectAccessor.cpp +++ b/src/server/game/Globals/ObjectAccessor.cpp @@ -120,7 +120,7 @@ WorldObject* ObjectAccessor::GetWorldObject(WorldObject const& p, ObjectGuid con case HighGuid::Pet: return GetPet(p, guid); case HighGuid::DynamicObject: return GetDynamicObject(p, guid); case HighGuid::Corpse: return GetCorpse(p, guid); - default: return nullptr; + default: return nullptr; } } -- cgit v1.2.3