From 48ea016135ca1b8a75ac6b286f4e196a46644d47 Mon Sep 17 00:00:00 2001 From: megamage Date: Fri, 19 Jun 2009 12:41:16 -0500 Subject: *Fix bg queue announce. --HG-- branch : trunk --- src/game/BattleGroundMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/BattleGroundMgr.cpp b/src/game/BattleGroundMgr.cpp index 6639db4e040..1ed34fe01d2 100644 --- a/src/game/BattleGroundMgr.cpp +++ b/src/game/BattleGroundMgr.cpp @@ -586,7 +586,7 @@ bool BattleGroundQueue::CheckPremadeMatch(BGQueueIdBasedOnLevel queue_id, uint32 m_SelectionPools[BG_TEAM_ALLIANCE].AddGroup((*ali_group), MaxPlayersPerTeam); m_SelectionPools[BG_TEAM_HORDE].AddGroup((*horde_group), MaxPlayersPerTeam); //add groups/players from normal queue to size of bigger group - uint32 maxPlayers = std::max(m_SelectionPools[BG_TEAM_ALLIANCE].GetPlayerCount(), m_SelectionPools[BG_TEAM_HORDE].GetPlayerCount()); + uint32 maxPlayers = std::min(m_SelectionPools[BG_TEAM_ALLIANCE].GetPlayerCount(), m_SelectionPools[BG_TEAM_HORDE].GetPlayerCount()); GroupsQueueType::const_iterator itr; for(uint32 i = 0; i < BG_TEAMS_COUNT; i++) { -- cgit v1.2.3