From 5d5fc623632bed78e443ce88ecc2aba428d71ab6 Mon Sep 17 00:00:00 2001 From: HelloKitty Date: Sat, 6 Sep 2025 08:45:42 -0500 Subject: Core/ObjectAccessor: Use FindConnectedPlayerByName in FindPlayerByName (#31137) --- src/server/game/Globals/ObjectAccessor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Globals/ObjectAccessor.cpp b/src/server/game/Globals/ObjectAccessor.cpp index bd7baeb2910..49003603cff 100644 --- a/src/server/game/Globals/ObjectAccessor.cpp +++ b/src/server/game/Globals/ObjectAccessor.cpp @@ -241,7 +241,7 @@ Player* ObjectAccessor::FindPlayer(ObjectGuid const& guid) Player* ObjectAccessor::FindPlayerByName(std::string_view name) { - Player* player = PlayerNameMapHolder::Find(name); + Player* player = FindConnectedPlayerByName(name); if (!player || !player->IsInWorld()) return nullptr; -- cgit v1.2.3