From 7d2eb958d5963b2ef11f33832ef64fe692de1974 Mon Sep 17 00:00:00 2001 From: megamage Date: Sat, 21 Mar 2009 23:29:18 -0600 Subject: *Do not set civilians as react state defensive as default. --HG-- branch : trunk --- src/game/Creature.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index 66ae42aec16..7d0db29b68c 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -365,8 +365,8 @@ bool Creature::UpdateEntry(uint32 Entry, uint32 team, const CreatureData *data ) if(isTotem() || isTrigger() || GetCreatureType() == CREATURE_TYPE_CRITTER) SetReactState(REACT_PASSIVE); - else if(isCivilian()) - SetReactState(REACT_DEFENSIVE); + /*else if(isCivilian()) + SetReactState(REACT_DEFENSIVE);*/ else SetReactState(REACT_AGGRESSIVE); -- cgit v1.2.3