From 8d6cb15e00a342a86b9e201af10d4ff1f8d6bb06 Mon Sep 17 00:00:00 2001 From: megamage Date: Sun, 14 Jun 2009 21:05:18 -0500 Subject: *Fix aura SPELL_AURA_PERIODIC_HEALTH_FUNNEL --HG-- branch : trunk --- src/game/SpellAuras.cpp | 33 +++++++++++++++++++++++++++++++-- 1 file changed, 31 insertions(+), 2 deletions(-) diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index f7eb73c7b72..2cba7a7344c 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -6006,7 +6006,6 @@ void AuraEffect::PeriodicTick() break; } case SPELL_AURA_PERIODIC_LEECH: - case SPELL_AURA_PERIODIC_HEALTH_FUNNEL: { Unit *pCaster = GetCaster(); if(!pCaster) @@ -6087,6 +6086,30 @@ void AuraEffect::PeriodicTick() pCaster->getHostilRefManager().threatAssist(pCaster, gain * 0.5f, spellProto); break; } + case SPELL_AURA_PERIODIC_HEALTH_FUNNEL: // only three spells + { + Unit *donator = GetCaster(); + if(!donator || !donator->GetHealth()) + return; + + uint32 pdamage = GetAmount() * GetParentAura()->GetStackAmount(); + if(donator->GetHealth() < pdamage) + pdamage = donator->GetHealth() - 1; + if(!pdamage) + return; + + Unit* target = m_target; // aura can be deleted in DealDamage + SpellEntry const* spellProto = GetSpellProto(); + //donator->SendSpellNonMeleeDamageLog(donator, GetId(), pdamage, GetSpellSchoolMask(spellProto), 0, 0, false, 0); + donator->ModifyHealth(-(int32)pdamage); + sLog.outDetail("PeriodicTick: donator %u target %u damage %u.", donator->GetEntry(), target->GetEntry(), pdamage); + + if(spellProto->EffectMultipleValue[GetEffIndex()] > 0) + pdamage *= spellProto->EffectMultipleValue[GetEffIndex()]; + + donator->DealHeal(target, pdamage, spellProto); + break; + } case SPELL_AURA_PERIODIC_HEAL: case SPELL_AURA_OBS_MOD_HEALTH: { @@ -7003,9 +7026,15 @@ void AuraEffect::HandleAuraControlVehicle(bool apply, bool Real, bool /*changeAm } else { + if(GetId() == 53111) // Devour Humanoid + { + vehicle->Kill(caster); + if(caster->GetTypeId() == TYPEID_UNIT) + ((Creature*)caster)->RemoveCorpse(); + } + // some SPELL_AURA_CONTROL_VEHICLE auras have a dummy effect on the player - remove them caster->RemoveAurasDueToSpell(GetId()); - caster->ExitVehicle(); } } -- cgit v1.2.3