From 8fa52860ab666c95579f6c44bca26a49f7414b14 Mon Sep 17 00:00:00 2001 From: Naios Date: Sat, 16 Apr 2016 15:09:29 +0200 Subject: Core/Scripting: Improve the error message when the script reloader fails to create a cache entry --- src/server/game/Scripting/ScriptReloadMgr.cpp | 15 +++++++-------- 1 file changed, 7 insertions(+), 8 deletions(-) diff --git a/src/server/game/Scripting/ScriptReloadMgr.cpp b/src/server/game/Scripting/ScriptReloadMgr.cpp index abaae1f958b..8b14ca8aeeb 100644 --- a/src/server/game/Scripting/ScriptReloadMgr.cpp +++ b/src/server/game/Scripting/ScriptReloadMgr.cpp @@ -782,15 +782,14 @@ private: _unique_library_name_counter++, path.extension().generic_string().c_str()); - if ([&] - { - boost::system::error_code code; - fs::copy_file(path, cache_path, fs::copy_option::fail_if_exists, code); - return code; - }()) + boost::system::error_code code; + fs::copy_file(path, cache_path, fs::copy_option::fail_if_exists, code); + if (code) { - TC_LOG_FATAL("scripts.hotswap", ">> Failed to create cache entry for module \"%s\"!", - path.filename().generic_string().c_str()); + TC_LOG_FATAL("scripts.hotswap", ">> Failed to create cache entry for module " + "\"%s\" at \"%s\" with reason (\"%s\")!", + path.filename().generic_string().c_str(), cache_path.generic_string().c_str(), + code.message().c_str()); // Find a better solution for this but it's much better // to start the core without scripts -- cgit v1.2.3